/* CSC 101                Fall 2013 */
/* Alex Dekhtyar           Lab 3    */
/* badges.h     Grower's Grove Game */
/************************************/

/* Lab 5. Badge Functions              */

int badgeBoundaryMaven(int x, int y);  /* Boundary Maven badge check      */
int badgeInnerCircle(int x, int y);    /* Inner Circle badge check        */
int badgeLocalHero(int x, int y);      /* Local Hero badge check          */
int badgeBoringWeather(int x, int y);  /* Boring Weather badge check      */
int badgeInQuattro(int x, int y);      /* In Quattro badge check          */

int badgePoly(int x, int y);           /* Poly badge check                */
int badgeAnyColor(int x, int y);       /* Any Color You Like badge check  */

int countBadges(int x, int y);         /* Compute the number of badges the field deserves */


void describeBadges(int x, int y);