/* CSC 101 Fall 2013 */ /* Alex Dekhtyar Lab 3 */ /* badges.h Grower's Grove Game */ /************************************/ /* Lab 5. Badge Functions */ int badgeBoundaryMaven(int x, int y); /* Boundary Maven badge check */ int badgeInnerCircle(int x, int y); /* Inner Circle badge check */ int badgeLocalHero(int x, int y); /* Local Hero badge check */ int badgeBoringWeather(int x, int y); /* Boring Weather badge check */ int badgeInQuattro(int x, int y); /* In Quattro badge check */ int badgePoly(int x, int y); /* Poly badge check */ int badgeAnyColor(int x, int y); /* Any Color You Like badge check */ int countBadges(int x, int y); /* Compute the number of badges the field deserves */ void describeBadges(int x, int y);