Achieving Results

  • using a product for its intended task is not always obvious for most users

  • task familiarity

  • user background

  • environment

  • since the designer spent a lot of time working on the product, it is obvious to them how to use it

  • especially difficult for tasks the user is not very familiar with

  • user limitations (focus, ergonomics)

  • (perceived) urgency or danger can cause stress

  • aspects of the environment (e.g. movement, noise) can add to difficulties