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The topic of this task is to implement an advisor for the game Clue. In Clue, one of the critical capabilities is to keep track of events that happen during the game. Advanced players of the game have developed shorthands that allow them to efficiently make decisions based on the status of the game, which gives them a significant advantage over players that just rely on their memory, common sense, and instincts.
Note: This assignment is not fleshed out very well. If you are interested in doing it, please get in touch with me to discuss more details.
Your program should be able to perform the following tasks:
FJK Home | CPE/CSC 481 | Syllabus | Schedule | Lecture Notes | Assignments | Paper | Project | Teams | Other Links |
Franz J. Kurfess |