/**** * * A simple C program that defines a rectangle data structure and two functions * that operate on rectangles. * */ #include struct Rectangle { int x; int y; int width; int height; }; struct Rectangle move(struct Rectangle r, int x_increment, int y_increment) { r.x = r.x + x_increment; r.y = r.y + y_increment; return r; } unsigned char equals(struct Rectangle r1, struct Rectangle r2) { return r1.x == r2.x && r1.y == r2.y && r1.width == r2.width && r1.height == r2.height; } int main() { struct Rectangle r1 = {10, 20, 100, 200}; struct Rectangle r2 = {20, 30, 100, 200}; unsigned char eq; eq = equals(r1, r2); if (eq == 0) { printf("r1 not = r2\n"); } else { printf("r1 = r2\n"); } r1 = move(r1, 10, 10); eq = equals(r1, r2); if (eq == 0) { printf("r1 not = r2\n"); } else { printf("r1 = r2\n"); } }