package caltool.view_ui; import caltool.view.*; import mvp.*; public class WindowsUI extends mvp.View { /** * Construct this simply by calling the parent View constructor. */ public WindowsUI(Screen screen, Model model) { super(screen, model); } /** * Repopulate the top part of the menu, which consists of the * chronologically-ordered list of active windows. Don't bother to try * some kind of incremental insertions, just nuke all of the items and * re-insert them from the model's appropriately sorted list. */ protected void RepopulateWindowsList() { } }