#include "view.h" #include "iv-support.h" View::View(Screen* s, Model* m) { this->m = m; this->s = s; editable = false; shown = false; } View::~View() { } void View::Run() { s->Run(); } void View::Compose() { } void View::Show() { if (not shown) { s->InsertApplication(w); shown = true; } else s->Raise(w); } void View::Show(Coord x, Coord y) { if (not shown) { s->InsertApplication(w, x, y); shown = true; } else s->Raise(w); } void View::Hide() { if (shown) { s->Remove(w); shown = false; } } bool View::IsShown() { } void View::SetModel(Model* m) { this->m = m; } Model* View::GetModel() { return m; } Window* View::GetWindow() { return w; } bool View::IsEditable() { /* This should go through the Am_Object to see if the selection widget is a part of the window, but I'm using a member variable as a flag for conveinence temporarily */ return editable; } void View::SetEditable(bool editable) { this->editable = editable; }