/* * Copyright (c) 1987, 1988, 1989 Stanford University * * Permission to use, copy, modify, distribute, and sell this software and its * documentation for any purpose is hereby granted without fee, provided * that the above copyright notice appear in all copies and that both that * copyright notice and this permission notice appear in supporting * documentation, and that the name of Stanford not be used in advertising or * publicity pertaining to distribution of the software without specific, * written prior permission. Stanford makes no representations about * the suitability of this software for any purpose. It is provided "as is" * without express or implied warranty. * * STANFORD DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS. * IN NO EVENT SHALL STANFORD BE LIABLE FOR ANY SPECIAL, INDIRECT OR * CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, * DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR * OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION * WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. */ /* * Interface to geometrical objects used to implement Graphic primitives. */ #ifndef geomobjs_h #define geomobjs_h #include class PointObj : public Persistent { public: PointObj(Coord = 0, Coord = 0); PointObj(PointObj*); float Distance(PointObj&); virtual ClassId GetClassId(); virtual bool IsA(ClassId); protected: virtual bool read(PFile*); virtual bool write(PFile*); public: Coord x, y; }; class LineObj : public Persistent { public: LineObj(); LineObj(Coord, Coord, Coord, Coord); LineObj(LineObj*); bool Contains(PointObj&); int Same(PointObj& p1, PointObj& p2); bool Intersects(LineObj&); virtual ClassId GetClassId(); virtual bool IsA(ClassId); protected: virtual bool read(PFile*); virtual bool write(PFile*); public: PointObj p1, p2; }; class BoxObj : public Persistent { public: BoxObj(Coord = 0, Coord = 0, Coord = 0, Coord = 0); BoxObj(BoxObj*); bool Contains(PointObj&); bool Intersects(BoxObj&); bool Intersects(LineObj&); BoxObj operator-(BoxObj&); BoxObj operator+(BoxObj&); bool Within(BoxObj&); virtual ClassId GetClassId(); virtual bool IsA(ClassId); protected: virtual bool read(PFile*); virtual bool write(PFile*); public: Coord left, right; Coord bottom, top; }; class MultiLineObj : public Persistent { public: MultiLineObj(Coord* = nil, Coord* = nil, int = 0); void GetBox(BoxObj& b); bool Contains(PointObj&); bool Intersects(LineObj&); bool Intersects(BoxObj&); bool Within(BoxObj&); void SplineToMultiLine(Coord* cpx, Coord* cpy, int cpcount); void ClosedSplineToPolygon(Coord* cpx, Coord* cpy, int cpcount); virtual ClassId GetClassId(); virtual bool IsA(ClassId); protected: void GrowBuf(); bool CanApproxWithLine( double x0, double y0, double x2, double y2, double x3, double y3 ); void AddLine(double x0, double y0, double x1, double y1); void AddBezierArc( double x0, double y0, double x1, double y1, double x2, double y2, double x3, double y3 ); void CalcSection( Coord cminus1x, Coord cminus1y, Coord cx, Coord cy, Coord cplus1x, Coord cplus1y, Coord cplus2x, Coord cplus2y ); void CreateMultiLine(Coord* cpx, Coord* cpy, int cpcount); virtual bool read(PFile*); virtual bool write(PFile*); public: Coord* x, *y; int count; }; class FillPolygonObj : public MultiLineObj { public: FillPolygonObj(Coord* = nil, Coord* = nil, int = 0); ~FillPolygonObj(); bool Contains(PointObj&); bool Intersects(LineObj&); bool Intersects(BoxObj&); virtual ClassId GetClassId(); virtual bool IsA(ClassId); protected: int LowestLeft(Coord*, Coord*, int); void Normalize(); protected: Coord* normx, *normy; int normCount; }; class Extent { public: Extent(float = 0, float = 0, float = 0, float = 0, float = 0); Extent(Extent&); bool Undefined(); bool Within(Extent& e); void Merge(Extent&); public: /* defines lower left and center of an object */ float left, bottom, cx, cy, tol; }; #endif