/* * Copyright (c) 1987, 1988, 1989 Stanford University * * Permission to use, copy, modify, distribute, and sell this software and its * documentation for any purpose is hereby granted without fee, provided * that the above copyright notice appear in all copies and that both that * copyright notice and this permission notice appear in supporting * documentation, and that the name of Stanford not be used in advertising or * publicity pertaining to distribution of the software without specific, * written prior permission. Stanford makes no representations about * the suitability of this software for any purpose. It is provided "as is" * without express or implied warranty. * * STANFORD DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS. * IN NO EVENT SHALL STANFORD BE LIABLE FOR ANY SPECIAL, INDIRECT OR * CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, * DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR * OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION * WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. */ /* * GraphicBlock - an interactor that contains a picture. */ #ifndef grblock_h #define grblock_h #include typedef enum Zooming { Continuous, Binary }; class Graphic; class Perspective; class GraphicBlock : public Interactor { public: GraphicBlock( Sensor*, Graphic*, Coord pad = 0, Alignment = Center, Zooming = Continuous ); ~GraphicBlock(); virtual void Update(); virtual void Draw(); virtual void Adjust(Perspective&); virtual void Reconfig(); virtual void Highlight(bool); Graphic* GetGraphic(); float GetMagnification(); void SetMagnification(float); virtual void Invert(); /* obsolete; use Highlight */ protected: virtual void Resize(); virtual void Redraw(Coord, Coord, Coord, Coord); void SwapPainters(); /* background: a hack to avoid SetColors */ Painter* GetPainter(); /* in menu highlighting. */ void InvertPainter(); void Init(); void Normalize(Perspective&); /* normalize units */ void Align(); /* align graphic */ void Fix(); /* keep alignment fixed during resize */ float NearestPow2(float); /* convert to nearest power of 2 */ float ScaleFactor(Perspective&); void UpdatePerspective(); /* recalc based on graphic's bbox */ virtual void GetGraphicBox(Coord&, Coord&, Coord&, Coord&); virtual void Zoom(Perspective&); virtual void Scroll(Perspective&); virtual float LimitMagnification(float); protected: Graphic* graphic; Coord pad; Alignment align; Zooming zooming; Coord x0, y0; /* graphic offset */ float mag; /* total magnification */ Painter* alt; /* alternate painter for drawing */ bool highlighted; }; #endif