/* * 10may93 glf@calpoly.csc.edu: Added new overloaded version of DoInsert to * enable insertion at nth position in a box. See also ./scene.h. */ /* * Copyright (c) 1987, 1988, 1989 Stanford University * * Permission to use, copy, modify, distribute, and sell this software and its * documentation for any purpose is hereby granted without fee, provided * that the above copyright notice appear in all copies and that both that * copyright notice and this permission notice appear in supporting * documentation, and that the name of Stanford not be used in advertising or * publicity pertaining to distribution of the software without specific, * written prior permission. Stanford makes no representations about * the suitability of this software for any purpose. It is provided "as is" * without express or implied warranty. * * STANFORD DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS. * IN NO EVENT SHALL STANFORD BE LIABLE FOR ANY SPECIAL, INDIRECT OR * CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, * DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR * OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION * WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. */ /* * Boxes are used to compose side-by-side. */ #ifndef box_h #define box_h #include class BoxElement; class BoxCanonical; class Box : public Scene { public: void Align(Alignment); void Draw(); void GetComponents(Interactor**, int, Interactor**&, int&); void Resize(); protected: Alignment align; Box(); ~Box(); virtual void ComputeShape(Shape*); virtual void GetActual(int& major, int& minor); virtual void GetCanonical(Shape*, BoxCanonical&); BoxElement* Head(); virtual void PlaceElement( Interactor*, Coord major, int len, int thick, int minor ); virtual void Reconfig(); private: int nelements; BoxElement* head; BoxElement* tail; void DoInsert(Interactor*, bool, Coord& x, Coord& y); void DoInsert (Interactor* i, bool, Coord&, Coord&, int n); void DoChange(Interactor*); void DoRemove(Interactor*); }; class HBox : public Box { public: HBox(); HBox(Interactor*); HBox(Interactor*, Interactor*); HBox(Interactor*, Interactor*, Interactor*); HBox(Interactor*, Interactor*, Interactor*, Interactor*); HBox(Interactor*, Interactor*, Interactor*, Interactor*, Interactor*); HBox( Interactor*, Interactor*, Interactor*, Interactor*, Interactor*, Interactor* ); HBox( Interactor*, Interactor*, Interactor*, Interactor*, Interactor*, Interactor*, Interactor* ); protected: ~HBox(); void ComputeShape(Shape*); void GetActual(int& major, int& minor); void GetCanonical(Shape*, BoxCanonical&); void PlaceElement(Interactor*, Coord, int, int, int); static int instancenum; // Counter for gen-syming unique instance names private: void Init(); }; class VBox : public Box { public: VBox(); VBox(Interactor*); VBox(Interactor*, Interactor*); VBox(Interactor*, Interactor*, Interactor*); VBox(Interactor*, Interactor*, Interactor*, Interactor*); VBox(Interactor*, Interactor*, Interactor*, Interactor*, Interactor*); VBox( Interactor*, Interactor*, Interactor*, Interactor*, Interactor*, Interactor* ); VBox( Interactor*, Interactor*, Interactor*, Interactor*, Interactor*, Interactor*, Interactor* ); ~VBox(); protected: void ComputeShape(Shape*); void GetActual(int& major, int& minor); void GetCanonical(Shape*, BoxCanonical&); void PlaceElement(Interactor*, Coord, int, int, int); private: void Init(); }; #endif