/* * Copyright (c) 1987, 1988, 1989 Stanford University * * Permission to use, copy, modify, distribute, and sell this software and its * documentation for any purpose is hereby granted without fee, provided * that the above copyright notice appear in all copies and that both that * copyright notice and this permission notice appear in supporting * documentation, and that the name of Stanford not be used in advertising or * publicity pertaining to distribution of the software without specific, * written prior permission. Stanford makes no representations about * the suitability of this software for any purpose. It is provided "as is" * without express or implied warranty. * * STANFORD DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS. * IN NO EVENT SHALL STANFORD BE LIABLE FOR ANY SPECIAL, INDIRECT OR * CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, * DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR * OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION * WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. */ /* * A perspective describes what portion of the total view * an interactor shows. */ #ifndef perspective_h #define perspective_h #include class Perspective : public Resource { public: Coord x0, y0; /* origin of view */ int width, height; /* total size of view */ Coord curx, cury; /* current position */ int curwidth, curheight; /* current size */ int sx, sy, lx, ly; /* small and large scrolling increments */ Perspective(); Perspective(Perspective&); ~Perspective(); void Init(Coord ix0, Coord iy0, int iwidth, int iheight); void Attach(class Interactor*); void Detach(Interactor*); void Update(); bool operator ==(Perspective&); bool operator !=(Perspective&); Perspective& operator =(Perspective&); protected: class ViewList* views; /* interactors that access the perspective */ }; #endif