/* * Copyright (c) 1987, 1988, 1989 Stanford University * * Permission to use, copy, modify, distribute, and sell this software and its * documentation for any purpose is hereby granted without fee, provided * that the above copyright notice appear in all copies and that both that * copyright notice and this permission notice appear in supporting * documentation, and that the name of Stanford not be used in advertising or * publicity pertaining to distribution of the software without specific, * written prior permission. Stanford makes no representations about * the suitability of this software for any purpose. It is provided "as is" * without express or implied warranty. * * STANFORD DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS. * IN NO EVENT SHALL STANFORD BE LIABLE FOR ANY SPECIAL, INDIRECT OR * CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, * DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR * OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION * WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. */ // declares class Idraw. #ifndef idraw_h #define idraw_h #include // Declare imported types. class Drawing; class DrawingView; class Editor; class ErrHandler; class MapKey; class State; // An Idraw displays a drawing editor. class Idraw : public MonoScene { public: Idraw(int, char**); ~Idraw(); void Run(); void Handle(Event&); void Update(); protected: void ParseArgs(int, char**); void Init(); const char* initialfile; // stores name of initial file to open if any Drawing* drawing; // performs operations on drawing DrawingView* drawingview; // displays drawing Editor* editor; // handles drawing and editing operations ErrHandler* errhandler; // handles an X request error MapKey* mapkey; // maps characters to Interactors State* state; // stores current state info about drawing Interactor* tools; // displays drawing tools }; #endif