/* * Copyright (c) 1987, 1988, 1989 Stanford University * * Permission to use, copy, modify, distribute, and sell this software and its * documentation for any purpose is hereby granted without fee, provided * that the above copyright notice appear in all copies and that both that * copyright notice and this permission notice appear in supporting * documentation, and that the name of Stanford not be used in advertising or * publicity pertaining to distribution of the software without specific, * written prior permission. Stanford makes no representations about * the suitability of this software for any purpose. It is provided "as is" * without express or implied warranty. * * STANFORD DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS. * IN NO EVENT SHALL STANFORD BE LIABLE FOR ANY SPECIAL, INDIRECT OR * CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, * DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR * OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION * WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. */ // declares classes IBrushNode and IBrushList. #ifndef listibrush_h #define listibrush_h #include "list.h" // Declare imported types. class IBrush; // An IBrushNode contains an IBrush pointer. class IBrushNode : public BaseNode { public: IBrushNode (IBrush* b) { brush = b; } bool SameValueAs (void* p) { return brush == p; } IBrush* GetBrush () { return brush; } protected: IBrush* brush; // points to an IBrush }; // An IBrushList manages a list of IBrushNodes. class IBrushList : public BaseList { public: IBrushNode* First(); IBrushNode* Last(); IBrushNode* Prev(); IBrushNode* Next(); IBrushNode* GetCur(); IBrushNode* Index(int); }; // Cast these functions to return IBrushNodes instead of BaseNodes. inline IBrushNode* IBrushList::First () { return (IBrushNode*) BaseList::First(); } inline IBrushNode* IBrushList::Last () { return (IBrushNode*) BaseList::Last(); } inline IBrushNode* IBrushList::Prev () { return (IBrushNode*) BaseList::Prev(); } inline IBrushNode* IBrushList::Next () { return (IBrushNode*) BaseList::Next(); } inline IBrushNode* IBrushList::GetCur () { return (IBrushNode*) BaseList::GetCur(); } inline IBrushNode* IBrushList::Index (int index) { return (IBrushNode*) BaseList::Index(index); } #endif