/* * Copyright (c) 1987, 1988, 1989 Stanford University * * Permission to use, copy, modify, distribute, and sell this software and its * documentation for any purpose is hereby granted without fee, provided * that the above copyright notice appear in all copies and that both that * copyright notice and this permission notice appear in supporting * documentation, and that the name of Stanford not be used in advertising or * publicity pertaining to distribution of the software without specific, * written prior permission. Stanford makes no representations about * the suitability of this software for any purpose. It is provided "as is" * without express or implied warranty. * * STANFORD DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS. * IN NO EVENT SHALL STANFORD BE LIABLE FOR ANY SPECIAL, INDIRECT OR * CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, * DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR * OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION * WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. */ // declares classes SelectionNode and SelectionList. #ifndef listselectn_h #define listselectn_h #include "list.h" // Declare imported types. class Selection; // A SelectionNode stores a pointer to a Selection. class SelectionNode : public BaseNode { public: SelectionNode (Selection* s) { selection = s; } bool SameValueAs (void* p) { return selection == p; } Selection* GetSelection () { return selection; } protected: Selection* selection; // points to a Selection }; // A SelectionList manages a list of SelectionNodes. class SelectionList : public BaseList { public: SelectionNode* First(); SelectionNode* Last(); SelectionNode* Prev(); SelectionNode* Next(); SelectionNode* GetCur(); SelectionNode* Index(int); }; // Cast these functions to return SelectionNodes instead of BaseNodes. inline SelectionNode* SelectionList::First () { return (SelectionNode*) BaseList::First(); } inline SelectionNode* SelectionList::Last () { return (SelectionNode*) BaseList::Last(); } inline SelectionNode* SelectionList::Prev () { return (SelectionNode*) BaseList::Prev(); } inline SelectionNode* SelectionList::Next () { return (SelectionNode*) BaseList::Next(); } inline SelectionNode* SelectionList::GetCur () { return (SelectionNode*) BaseList::GetCur(); } inline SelectionNode* SelectionList::Index (int index) { return (SelectionNode*) BaseList::Index(index); } #endif