#include "fontbyname.h" #include #include #include class M : public Message { public: M(const char* m) : Message(m) {} Painter* GetOutput() { return output = new Painter; } }; main() { World* w = new World; M* m = new M("xyz"); m->GetOutput()->SetFont(new FontByName("times", "medium", "roman", 24)); w->InsertApplication(m); w->Run(); }