InterViews Reference Manual -- Painter
NAME
Painter - graphics output
SYNOPSIS
#include <InterViews/painter.h>
DESCRIPTION
Painter is a class that provides ``immediate-mode'' graphics
operations for drawing on a canvas. The state of a painter defines the
graphics context for the drawing operations and includes a brush, foreground
and background colors, a fill pattern and mode, a text font, a text style, an
output origin and current position, and a transformation matrix.
STATE OPERATIONS
Painter(Painter* = stdpaint)
Create a new painter and copy its state from the given painter.
void SetBrush(Brush*)
Brush* GetBrush()
Set or return the painter's brush. Default is the predefined brush ``single''.
void SetColors(Color* fg, Color* bg)
Color*
GetFgColor()
Color* GetBgColor()
Set or return the painter's colors. If either argument to SetColors is nil,
then the corresponding color is not changed. Defaults are ``black'' for
foreground and ``white'' for background.
void SetFont(Font*)
Font* GetFont()
Set or return the painter's text font. Default is the predefined font
``stdfont''.
void SetStyle(int style)
int GetStyle()
Set or get the painter's text style. A text style is a bit vector that can be
assembled from the predefined constants Plain, Boldface,
Underlined, and Reversed. Default is Plain.
void SetPattern(Pattern*)
Pattern*
GetPattern()
void FillBg(bool mode)
bool BgFilled()
Set or return the painter's fill pattern and mode. If the mode is
true, fill operations will set pixels corresponding to ones in the
current fill pattern to the foreground color and pixels corresponding to zeros
to the background color. If false, then only foreground pixels will
be set. Default pattern is ``solid''; default mode is true.
void SetOrigin(int x0, int y0)
void
GetOrigin(int& x0, int& y0)
Set or return the origin by which all coordinates are offset. Default is
(0, 0).
void Translate(float dx, float dy)
void
Rotate(float angle)
void Scale(float x, float y)
void SetTransformer(Transformer*)
Transformer* GetTransformer()
Coordinates passed to drawing operations are transformed according to the
current origin, translation (cumulative), rotation, and scale factor.
Internally, a transformation matrix is stored that can be directly set and
accessed using SetTransformer and GetTransformer. The default transformer is
nil, meaning no transformations are performed.
void SetPlaneMask(int mask)
Set which bit planes are affected by drawing operations. If the Kth bit of
mask is set, then display operations will draw on plane K.
void SetOverwrite(bool)
Set whether a painter is allowed to write in subcanvases. If true, drawing
operations will be able to write over the canvases of component interactors.
If false, drawing operations will be clipped by any subcanvases. The default
is false.
void Clip(Canvas*, Coord x1, Coord y1, Coord x2, Coord y2)
void NoClip()
Clip restricts output operations to the specified region of the canvas. NoClip
removes the restriction so that operations affect the entire canvas. Only one
clipping region may be in effect at a time.
void MoveTo(Coord x, Coord y)
Set the current output position. The output position is used and updated by
Text and CurveTo.
DRAWING OPERATIONS
void Curve(Canvas*, Coord x0, y0, x1, y1, x2, y2, x3, y3)
void CurveTo(Canvas*, Coord x1, y1, x2, y2, x3, y3)
Paint a Bezier curve on the canvas from the first point to the last point (but
not going through the intermediate control points). The curve will lie within
the polygon formed by the four points. CurveTo uses the current position for
the first point.
void BSpline(Canvas*, Coord x[], y[], int n)
void
ClosedBSpline(Canvas*, Coord x[], y[], int n)
void
FillBSpline(Canvas*, Coord x[], y[], int n)
Draw the B-spline defined by the n control vertices. If closed or
filled, the last point is connected to the first point.
void Circle(Canvas*, Coord x, y, int r)
void
FillCircle(Canvas*, Coord x, y, int radius)
Draw a circle with center (x, y) and radius r.
void Ellipse(Canvas*, Coord x, y, int xr, int yr)
void FillEllipse(Canvas*, Coord x, y, int xr, int yr)
Draw an ellipse with center (x, y), horizontal radius
xr, and vertical radius yr.
void Line(Canvas*, Coord x1, y1, x2, y2)
void
MultiLine(Canvas*, Coord x[], y[], int n)
void
Polygon(Canvas*, Coord x[], y[], int n)
void
FillPolygon(Canvas*, Coord x[], y[], int n)
Draw a path using the current brush and colors. The Line operation draws a
vector between two points (inclusive); MultiLine draws a number of connected
vectors; Polygon draws a closed set of vectors; FillPolygon fills the area
inside a polygon using the current fill pattern and colors.
void Point(Canvas*, Coord x, y)
void
MultiPoint(Canvas*, Coord x[], y[], int n)
Set a point or set of points to the current foreground color.
void Rect(Canvas*, Coord x1, y1, x2, y2)
void
FillRect(Canvas*, Coord x1, y1, x2, y2)
void
ClearRect(Canvas*, Coord x1, y1, x2, y2)
Draw a rectangle with opposite corners specfied by (x1, y1)
and (x2, y2). FillRect fills the rectangle using the current
pattern and colors; ClearRect fills the rectangle with the background color.
void Text(Canvas*, const char* str, Coord x, Coord y)
void Text(Canvas*, const char* str, int n, Coord x, Coord y)
void Text(Canvas*, const char* str)
void
Text(Canvas*, const char* str, int n)
Draw a string or substring of text using the current Font and text style. The
(x, y) coordinates specify the lower-left corner of the
bounding box of the text. The width of the bounding box is the width of the
string as reported by the Font::Width operation, and the height of the bounding
box is the Font height. Most fonts will result in output which only affects
pixels within the bounding box. The current transformation matrix is applied
to both the positions and the shapes of characters drawn. If the matrix
specifies a transformation involving rotation or scaling, the resulting
operation may proceed much more slowly than normal. If background fill mode is
on, then the characters are drawn in the foreground color, and other pixels
within the bounding box are set to the background color. If background fill
mode is off, only the foreground pixels are set. If no coordinates are
specified, then the current position (defined by MoveTo) is used and updated to
reflect the lower-right corner of the bounding box.
void Stencil(Canvas*, Coord x, Coord y, Bitmap* image, Bitmap* mask =
nil)
Paint foreground and background colors through a stencil formed by positioning
the image and mask Bitmaps with their origins at the point
(x, y). Foreground color is painted where the image
Bitmap has a true value and background color where image is false. However,
only pixels corresponding to a true value in the mask Bitmap are affected. A
nil mask is equivalent to a mask of the same size and shape as image
and containing all true values. The current transformation matrix is applied
to both the image and mask Bitmaps. If the matrix specifies a transformation
involving rotation or scaling, the resulting operation may proceed much more
slowly than normal.
void RasterRect(Canvas*, Coord x, Coord y, Raster*)
Render the Raster with its lower-left corner at the position
(x, y). The current transformation matrix is applied to the
Raster. If the matrix specifies a transformation involving rotation or
scaling, the resulting operation may proceed much more slowly than normal.
void Read(Canvas*, void*, Coord x1, y1, x2, y2)
void Write(Canvas*, const void*, Coord x1, y1, x2, y2)
void Copy(Canvas* src, Coord x1, y1, x2, y2, Canvas* dst,
Coord x0, y0)
Read copies a region of a canvas into memory. Write copies data from memory to
a region of a canvas. Copy reads a region of one canvas and writes the data
into a region of another canvas (or within a canvas if src and
dst are the same). The point (x0, y0) is the lower-
left corner of the destination region. Note that Read and
Write are superceded by operations that use Rasters.
SEE ALSO
Bitmap , Brush , Canvas , Color , Font , Pattern , Raster , Transformer
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