/* * Copyright (c) 1987, 1988, 1989 Stanford University * * Permission to use, copy, modify, distribute, and sell this software and its * documentation for any purpose is hereby granted without fee, provided * that the above copyright notice appear in all copies and that both that * copyright notice and this permission notice appear in supporting * documentation, and that the name of Stanford not be used in advertising or * publicity pertaining to distribution of the software without specific, * written prior permission. Stanford makes no representations about * the suitability of this software for any purpose. It is provided "as is" * without express or implied warranty. * * STANFORD DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS. * IN NO EVENT SHALL STANFORD BE LIABLE FOR ANY SPECIAL, INDIRECT OR * CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, * DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR * OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION * WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. */ // implements classes IFillBSpline and IFillClosedBSpline. #include "ipaint.h" #include "isplines.h" #include // IFillBSpline repeats the first and last points three times to // ensure that the spline will pass through the first and last points. IFillBSpline::IFillBSpline (Coord* ax, Coord* ay, int n, Graphic* gs) : FillBSpline(ax, ay, n, gs) { delete x; delete y; count = n + 4; x = new Coord[count]; y = new Coord[count]; x[0] = ax[0]; x[1] = ax[0]; x[count - 1] = ax[n - 1]; x[count - 2] = ax[n - 1]; y[0] = ay[0]; y[1] = ay[0]; y[count - 1] = ay[n - 1]; y[count - 2] = ay[n - 1]; CopyArray(ax, ay, n, &x[2], &y[2]); } // contains returns true if the IFillBSpline contains the given point // unless the brush is an arrow or the pattern is the "none" pattern. bool IFillBSpline::contains (PointObj& po, Graphic* gs) { bool contains = false; IBrush* brush = (IBrush*) gs->GetBrush(); IPattern* pattern = (IPattern*) gs->GetPattern(); if (!brush->LeftArrow() && !brush->RightArrow() && !pattern->None()) { contains = FillBSpline::contains(po, gs); } return contains; } // intersects returns true if the IFillBSpline intersects the given // box unless the brush is an arrow or the pattern is the "none" // pattern. bool IFillBSpline::intersects (BoxObj& userb, Graphic* gs) { bool intersects = false; IBrush* brush = (IBrush*) gs->GetBrush(); IPattern* pattern = (IPattern*) gs->GetPattern(); if (!brush->LeftArrow() && !brush->RightArrow() && !pattern->None()) { intersects = FillBSpline::intersects(userb, gs); } return intersects; } // draw draws the IFillBSpline unless the brush is an arrow or the // pattern is the "none" pattern. void IFillBSpline::draw (Canvas* c, Graphic* gs) { IBrush* brush = (IBrush*) gs->GetBrush(); IPattern* pattern = (IPattern*) gs->GetPattern(); if (!brush->LeftArrow() && !brush->RightArrow() && !pattern->None()) { FillBSpline::draw(c, gs); } } // IFillClosedBSpline passes its arguments to FillBSpline. IFillClosedBSpline::IFillClosedBSpline (Coord* x, Coord* y, int n, Graphic* gs) : FillBSpline(x, y, n, gs) { } // contains returns true if the IFillClosedBSpline contains the given // point unless the pattern is the "none" pattern. bool IFillClosedBSpline::contains (PointObj& po, Graphic* gs) { bool contains = false; IPattern* pattern = (IPattern*) gs->GetPattern(); if (!pattern->None()) { contains = FillBSpline::contains(po, gs); } return contains; } // intersects returns true if the IFillClosedBSpline intersects the // given box unless the pattern is the "none" pattern. bool IFillClosedBSpline::intersects (BoxObj& userb, Graphic* gs) { bool intersects = false; IPattern* pattern = (IPattern*) gs->GetPattern(); if (!pattern->None()) { intersects = FillBSpline::intersects(userb, gs); } return intersects; } // draw draws the IFillClosedBSpline unless the pattern is the "none" // pattern. void IFillClosedBSpline::draw (Canvas* c, Graphic* gs) { IPattern* pattern = (IPattern*) gs->GetPattern(); if (!pattern->None()) { FillBSpline::draw(c, gs); } }