Drawing |
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1 |
Drawing -> Curve |
Does not create any thing since there’s only one anchor point. No layer created. No object created. No crash. | Found by Lan Phan (ltphan@calpoly.edu) | Failed Create new layer with one-dot curve. Besides, when other tools such as Stretch and Scale are applied to this object, degeneration happens. Reshape tool is okay. |
2 |
Drawing -> Ellipse Choose Ellipse tool, click on canvas window once, then release mouse. One dot is created. Try to apply Stretch tool or Scale tool on that dot object. |
No crash | Found by Lan Phan (ltphan@calpoly.edu) |
Failed Degeneration occurs. When Stretch tool or Scale tool is applied on the dot-shape ellipse, the dot jumps to the left top of the canvas window. It cannot be selected, or moved, or changed.
|
3 |
Drawing -> Image After insert an image, try to use Rotate tool. |
No crash | Found by Lan Phan (ltphan@calpoly.edu) |
Failed Image somehow jumps off the frame and stays in the background.
|
4 |
Drawing -> Line Choose Line tool, click on the canvas window once then release the mouse right away |
Nothing happens. No crash. No layer created | Found by Lan Phan (ltphan@calpoly.edu) |
Failed One layer created for each time clicking on canvas window. Supposedly no layer should be created. Besides, the dot created cannot be manipulated by any tool, except the Reshape tool. It causes degeneration with Scale and Stretch tool. Solution could be: make sure mouse is clicked twice before creating a Line object -> have 2 anchor points.
|
5 |
Drawing -> MultiLine Draw a MultiLine obj, Use Stretch tool to bring the MultiLine object to horizontal/ vertical line. Then use Stretch tool to stretch it out again. |
The line-shaped MultiLine object when stretched out again should go back to original shape. No crash | Found by Lan Phan (ltphan@calpoly.edu) |
Failed Degeneration. The object is somehow moved to either top or the side of canvas window, and cannot be changed/touched again (??!!??)
|
6 |
Drawing -> MultiLine Draw a MultiLine obj, Use Scale tool to bring the MultiLine object to horizontal/ vertical line. Then use Scale tool to stretch it out again. |
The line-shaped MultiLine object when scaled out again should go back to original shape. No crash | Found by Lan Phan (ltphan@calpoly.edu |
Failed Degeneration. The object is somehow moved to either top or the side of canvas window, and cannot be changed/touched again (??!!??)
|
7 |
Drawing -> Polygon Choose Polygon tool, Left-click once, right- click once to create one- dot Polygon. Then apply Stretch and Scale tool on that object. |
Nothing created. No crash. | Found by Lan Phan (ltphan@calpoly.edu) |
Failed Degeneration occurs. The dot is moved to left top of the canvas window. |
8 |
Drawing-> Rectangle Vertical orientation, no width. |
A really dark line. Also, Stretch tool and Scale tool should be able to be performed on that line |
Found by Lan Phan (ltphan@calpoly.edu) Test the sensitivity of the width the rectangle is allowed to |
Failed Degeneration occurs when Stretch tool and Scale tool are applied on the Rectangle with no width. With Reshape tool, the one-dot rectangle becomes a 2-line multi-line object. |
9 |
Drawing-> Rectangle Horizontal orientation, no width |
A really dark line. Also, Stretch tool and Scale tool should be able to be performed on that line |
Found by Lan Phan (ltphan@calpoly.edu) Test the sensitivity of the width the rectangle is allowed to have |
Failed Degeneration occurs when Stretch tool and Scale tool are applied on the Rectangle with no width. With Reshape tool, the one-dot rectangle becomes a 2-line multi-line object. |
10 |
Drawing -> Rotate Image object |
Found by Lan Phan (ltphan@calpoly.edu) |
Failed Image escapes from the frame and move to the background of window canvas . |
|
11 |
Drawing -> Scale Create any drawing object, zoom in twice, then apply Scale on that object |
Object is scaled up and down properly | Found by Lan Phan (ltphan@calpoly.edu) |
Failed Scale looks weird and does not seem to be correct |
12 |
Drawing -> Scale Scale an image |
Image object is scaled properly | Found by Lan Phan (ltphan@calpoly.edu) |
Failed Does not maintain original ratio of an image |
13 |
Drawing -> Shape Create one-dot Shape object. Use Stretch or Scale tool to manipulate the object |
No crash. | Found by Lan Phan (ltphan@calpoly.edu) |
Failed Degeneration occurs. Reshape works fine. But Scale and Stretch tool cause degeneration. |
14 |
Drawing -> Stretch Use the cursor to Stretch a horizontal Line object |
Line will be longer if stretched horizontally. Cannot be stretch vertically | Found by Lan Phan (ltphan@calpoly.edu) |
Failed Degeneration: when stretch horizontally, the Line goes to top of the canvas window and cannot be changed anymore. When stretch vertically, the Line goes to the left side of canvas window and can’t be changed anymore. |
15 |
Drawing -> Stretch Use cursor to stretch a MultiLine obj to a horizontal or vertical line shape, then stretch that shape again |
Do not crash and return to the original MultiLine shape | Found by Lan Phan (ltphan@calpoly.edu) |
Failed Degeneration: After the MultiLine shape becomes a flat horizontal/vertical line, when Stretch tool is applied, the line goes to top/left side of the canvas window and no other tool can be applied on it. |
16 |
Drawing -> Stretch Use cursor to stretch a Curve obj to a horizontal or vertical line shape, then stretch that shape again. |
Do not crash and return to the original Curve shape | Found by Lan Phan (ltphan@calpoly.edu) |
Failed Degeneration: After the Curve shape becomes a flat horizontal/vertical line, when Stretch tool is applied, the line goes to top/left side of the canvas window and no other tool can be applied on it. |
17 |
Drawing -> Stretch Use cursor to stretch a Ellipse obj to a horizontal or vertical line shape, then stretch that shape again. |
Do not crash and return to the original Ellipse shape | Found by Lan Phan (ltphan@calpoly.edu) |
Failed Degeneration: After the Ellipse shape becomes a flat horizontal/vertical line, when Stretch tool is applied, the line goes to top/left side of the canvas window and no other tool can be applied on it. |
18 |
Drawing -> Stretch Use cursor to stretch a Rectangle obj to a horizontal or vertical line shape, then stretch that shape again |
Do not crash and return to the original Rectangle shape | Found by Lan Phan (ltphan@calpoly.edu) |
Failed Degeneration: After the Rectangle shape becomes a flat horizontal/vertical line, when Stretch tool is applied, the line goes to top/left side of the canvas window and no other tool can be applied on it. |
19 |
Drawing -> Text With the Text tool, left click on the window canvas once. Do not enter any text |
Since no text is enter, should not create an object. Nothing is created on the canvas | Found by Lan Phan (ltphan@calpoly.edu) |
Failed A layer is created with a text object that has nothing in it. |
20 |
Drawing -> Text Choose the Text tool, type some text, press |
No crash | Found by Lan Phan (ltphan@calpoly.edu) |
Failed While typing, if press on |
Menubar/Edit |
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21 |
Edit -> Copy Drawing Components Text |
Drawing component Copied to buffer | Test each shape | Fail |
22 |
Edit -> Copy Button |
Component object in buffer. | Test each component type | Fail |
23 |
Edit -> Copy TextBox |
Fail | ||
24 |
Edit -> Copy RadioButton |
Fail | ||
25 |
Edit -> Copy CheckBox |
Fail | ||
26 |
Edit -> Copy ComboBox |
Fail | ||
27 |
Edit -> Copy List |
Fail | ||
28 |
Edit -> Copy HorizontalScrollBar |
Fail | ||
29 |
Edit -> Copy VerticalScrollBar |
Fail |
||
30 |
Edit -> Copy Slider |
Fail | ||
31 |
Edit -> Copy Table |
Fail | ||
32 |
Edit -> Copy Custom Component |
(NoEntry) | ||
33 |
Edit -> Cut One Component on the screen. |
Component removed from screen. Current object in cut buffer. | Ensure it works once. | Fail |
34 |
Edit -> Cut Cut three more Components from the screen. |
Ensure it works many times. | Fail | |
35 |
Edit -> Cut Cut ten more Component Objects |
Stress | Fail | |
36 |
Edit -> Cut Cut Drawing Components and Components intermittently |
Interleave | (No Entry). | |
37 |
Edit -> Delete Selected item: GIF |
No response. | ||
38 |
Edit -> Delete Menu |
(No Entry) | ||
39 |
Edit -> Delete Button |
Fail | ||
40 |
Edit -> Delete TextBox |
Fail | ||
41 |
Edit -> Delete RadioButton |
Fail | ||
42 |
Edit -> Delete CheckBox |
Fail | ||
43 |
Edit -> Delete ComboBox |
Fail | ||
44 |
Edit -> Delete List |
Fail | ||
45 |
Edit -> Delete VerticalScrollBar |
Fail | ||
46 |
Edit -> Delete HorizontalScrollBar |
Fail | ||
47 |
Edit -> Delete Slider |
Fail | ||
48 |
Edit -> Delete Table |
Fail | ||
49 |
Edit -> Delete Custom Component |
(No Entry) | ||
50 |
Edit -> Delete Mulitple selected Component objects |
Fail | ||
51 |
Edit -> Paste Results from cut test4 Components |
Component pasted to screen in position indicated by mouse cursor | Cut Fails | |
52 |
Edit -> Paste Results from cut test5 Components |
Cut Fails | ||
53 |
Edit -> Paste Results from cut test6 Components |
Cut Fails | ||
54 |
Edit -> Paste Results from cut test7 Components |
(No Entry) | ||
55 |
Edit -> Paste Drawing Components Result from copy test1 |
Drawing component Copied to buffer | Test each shape Interleave | Copy fail |
56 |
Edit -> Paste Result from copy test10 |
Component object in buffer. | Test each component type | Fail |
57 |
Edit -> Paste Result from copy test11 |
Fail | ||
58 |
Edit -> Paste Result from copy test12 |
Fail | ||
59 |
Edit -> Paste Result from copy test13 |
Fail | ||
60 |
Edit -> Paste Result from copy test14 |
Fail | ||
61 |
Edit -> Paste Result from copy test15 |
Fail | ||
62 |
Edit -> Paste Result from copy test16 |
Fail | ||
63 |
Edit -> Paste Result from copy test17 |
Fail | ||
64 |
Edit -> Paste Result from copy test18 |
Fail | ||
65 |
Edit -> Paste Result from copy test19 |
Fail | ||
66 |
Edit -> Paste Result from copy test20 |
Fail | ||
67 |
Edit -> Paste Copied Drawing Component.(Not TEXT) Pasted Component Copied Text Pasted Component |
Fail. The original Drawing Component is in the copy buffer. |
||
68 | Edit -> Redo One undone Component placement. Redo | Component removed and replaced from screen | Undo Fails | |
69 |
Edit -> Repeat One Drawing Component on the screen. Repeat x1 |
Drawing component duplicated in place | Ensure it works once. | No response |
70 |
Edit -> Repeat Two Drawing Components on the screen. Repeat x 18 |
Ensure it works many times. | No Response | |
?71 |
Edit -> Redo Repeat x53 |
Stress | No response | |
72 |
Edit -> Repeat One Component on the screen. Repeat x1 |
Drawing duplicated in place | Ensure it works once | No response |
73 |
Edit -> Repeat Two Components on the screen Repeat x18 |
Ensure it works many times | No response | |
?74 |
Edit -> Redo Repeat x53 |
Stress | No response | |
75 |
Edit -> Undo 12 Buttons successively put on the screen. Undo until there are none. (Components only) |
Selected components are Removed from screen. | Remove all, Components | No response |
76 |
Edit -> Undo Make 1 rectangle |
Interleave Drawing components first. | Removed the polygon, but failed after that. One level of Redo. | |
77 |
Edit -> Undo Make 1 button. |
Interleave Components first. | Removed the polygon, but failed after that. One level of Redo. | |
78 |
Edit -> Undo Any ‘Align’ operation |
‘Un Align’ everything. | No Undo response. | |
Menubar/File |
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79 |
File -> Close File: Test1.ptj |
Canvas window closed, file on disk. | Close saved workspaces. | Failed to ask for file save. |
80 |
File -> Close Files of type: all |
Interleave | Failed to ask for file save. | |
81 |
File -> CloseAll File: Test1.ptj, File1.ptj |
All workspaces closed, file on disk. | Close saved workspaces |
Drawing canvas saved. Cancel button does not work. |
82 |
File -> CloseAll File: untitled untitled Affirmitive save response |
A prompt for saving the current workspace. All workspaces closed, file on disk. |
Close non saved workspaces |
Drawing canvas saved. Cancel button does not work. |
83 |
File -> CloseAll File: TrashTest File: Test1.ptj Negative save response |
A prompt for saving the current workspace. Don’t crash and close. |
Mixed saved and unsaved workspaces. |
Drawing canvas saved. Cancel button does not work. |
84 |
File -> CloseAll File: TrashTest File: Test1.ptj Affirmitive save response. |
A prompt for saving the current workspace. Don’t crash and close. |
Mixed saved and unsaved workspaces. | Drawing canvas saved. Cancel button does not work. |
85 |
Drawing -> Image Non supported file type |
????? | Object cant be created | Right now it does nothing, which is better than choking. Error message?? |
86 |
File -> Open Files of type: ptj (component items only) |
A JFileChoser menu with the default file type shown being .ptj A file selection of this type should create a new CanvasWindow with the Appropriate content. |
Ensure that files with .ptj extensions are faithfully represented after being saved with components. | Save fails |
87 |
File -> Open Files of type: all (component items only) |
A JFileChoser menu with all files being shown. A file selection of this type should create a new CanvasWindow with the Appropriate content. |
Ensure that files with .ptj extensions are faithfully represented after being saved with components. | Save fails |
88 |
File -> Open Files of type: all (component items only) |
A JFileChoser menu with all files being shown. A file selection of this type should create a new CanvasWindow with the Appropriate content. |
Ensure that files with no extension is faithfully represented after being saved without explicit file extensions with components | Save fails |
89 |
File -> Open Files of type: ptj (components and drawing objects) |
A JFileChoser menu with all files being shown. A file selection of this type should create a new CanvasWindow with the Appropriate content. |
Ensure that files with .ptj extension are faithfully represented after being saved without explicit file extensions, with components and drawing objects. | Save fails for components |
90 |
File -> Open Files of type: all (components and drawing objects) |
A JFileChoser menu with all files being shown. A file selection of this type should create a new CanvasWindow with the Appropriate content. |
Ensure that files with .ptj extensions are faithfully represented after being saved with components and drawing objects | Save fails for components |
91 |
File -> Open Files of type: all (components and drawing objects) |
A JFileChoser menu with all files being shown. A file selection of this type should create a new CanvasWindow with the Appropriate content. |
Ensure that files with no extension is faithfully represented after being saved without explicit file extensions with components and drawing objects. | Save fails for components |
92 |
File -> New Files of type: all |
A JFileChoser menu with all files being shown. A message that the file cannot be interpreted by protoj |
Test behavior with non application file type. | Opens a new workspace named as the non protoj file requested. Any attempt to manipulate the file damaged it such that Xcel could no longer read it. |
93 |
File -> Print File2.ptj Component items only |
Component items. | Save Fails | |
94 |
File -> Print FileTrash Component items only |
No items represented. | ||
95 |
File -> Print File2.ptj Component and Drawing items. |
No components represented | ||
96 |
File -> Print FileTrash Component and Drawing items plus an image. |
The kitchen sink. | Image and components fail. | |
97 |
File -> Save Files of type: ptj (drawing items only) |
A JFileChoser menu with To navigate to the appropriate directory. A saved protoj file |
Ensure that files with .ptj extensions are being saved with drawing objects. ( From DrawingQA non tool tests). | Doesn’t update title bar, even though the file is saved |
98 |
File -> Save Files of type: all (drawing items only) |
A JFileChoser menu with To navigate to the appropriate directory. A saved protoj file |
Ensure that files with .ptj extensions are being saved with drawing objects. ( From DrawingQA non tool tests). | Doesn’t update title bar, even though the file is saved. |
99 |
File -> Save Files of type: all (drawing items only) |
Ensure that files with .ptj extensions are faithfully represented after being saved with drawing objects. | Doesn’t update title bar, even though the file is saved. | |
100 |
File -> Save Files of type: all (drawing items only) |
Ensure that files with no extension is faithfully represented after being saved without explicit file extensions with drawing objects. |
Right now, its attaching a .jdr extension to these. Doesn’t update title bar, even though the file is saved. |
|
101 |
File -> Save Files of type: ptj (component items only) |
Ensure that files with .ptj extensions are faithfully represented after being saved with components. From ComponentQA non tool tests. |
Doesn’t save any Components. Doesn’t update title bar. |
|
102 |
File -> Save Files of type: all (component items only) |
Ensure that files with no extension is faithfully represented after being saved without explicit file extensions with components. |
Doesn’t save any Components. Doesn’t update title bar. |
|
103 |
File -> Save Files of type: ptj (components and drawing objects) |
Ensure that files with .ptj extension are faithfully represented after being saved without explicit file extensions, with components and drawing objects. |
Doesn’t save any Components. Doesn’t update title bar. |
|
104 |
File -> Save Files of type: all (components and drawing objects) |
Ensure that files with .ptj extensions are faithfully represented after being saved with components and drawing objects. |
Doesn’t save any Components. Doesn’t update title bar. |
|
105 |
File -> Save Files of type: all (components and drawing objects) |
Ensure that files with no extension is faithfully represented after being saved without explicit file extensions with components and drawing objects. |
Doesn’t save any Components. Doesn’t update title bar. |
|
106 |
File -> SaveAll Files of type: ptj (drawing items only) |
A JFileChoser menu with To navigate to the appropriate directory. Unamed files probably should produce a prompt to save each one individually first. |
Null file name file values. | Doesn’t do anything |
107 |
File -> SaveAll Files of type: all (drawing items only) |
Doesn’t do anything | ||
108 |
File -> SaveAll Files of type: .ptj (drawing items only) |
Ensure that files with .ptj extension are faithfully represented after being saved without explicit file extensions with drawing objects. |
Only Saving the active workspace. Doesn’t update title bar. |
|
109 |
File -> SaveAll Files of type: all (drawing items only) |
Ensure that files with no extensions are faithfully represented after being saved with components. |
Doesn’t update title bar. Has no apparent effect. Closing the files causes a ‘Do you want to save changes’ dialog. |
|
110 |
File -> SaveAll Files of type: ptj (component items only) |
A JFileChoser menu with To navigate to the appropriate directory. Unamed files probably should produce a prompt to save each one individually first. |
Null file name file values. | Doesn’t do anything |
111 |
File -> SaveAll Files of type: all (component items only) |
Doesn’t do anything | ||
112 |
File -> SaveAll Files of type: .ptj (component items only) |
Ensure that files with .ptj extension are faithfully represented after being saved without explicit file extensions with drawing objects. |
Only Saving the active workspace. Doesn’t update title bar. Components not saved |
|
113 |
File -> SaveAll Files of type: all (component items only) |
Ensure that files with no extensions are faithfully represented after being saved with components. |
Doesn’t update title bar. Has no apparent effect. Closing the files causes a ‘Do you want to save changes’ dialog. |
|
114 |
File -> SaveAs File1 Status: Saved. File2: the new file to be created. Drawing items only |
A JFileChoser menu with To navigate to the appropriate directory. A saved protoj file with the contents of the current active workspace with a new name. The previous file must still be on disk undamaged. |
Doesn’t change title bar. | |
115 |
File -> SaveAs File3 Status: Saved. File4: the new file to be created. Component items only |
A JFileChoser menu with To navigate to the appropriate directory. A saved protoj file with the contents of the current active workspace with a new name. The previous file must still be on disk undamaged. |
Separate files are successfully made, but components are not saved in the file. | |
116 |
File -> SaveAs File5 Status: Saved. File6: the new file to be created. Drawing items and component items |
A JFileChoser menu with To navigate to the appropriate directory. A saved protoj file with the contents of the current active workspace with a new name. The previous file must still be on disk undamaged. |
Separate files are successfully made, but components are not saved in the file. | |
Menubar/Structure |
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117 |
Structure -> FlipHorizontal Ellipse object |
These are symmetric about both axis, there’s a tiny bit of distortion. | ||
118 |
Structure -> FlipHorizontal All previously tested objects. Flip Horizontal |
No distortion or limits of number of flips. | Interleave | Pass.(except image) |
119 |
Structure -> Group 5 selected Drawing Components |
A moderate sized group |
Mutations cause grayed out bounding box to stay on screen. The outer most vertice in the bounding box must be chosen to stretch. |
|
120 |
Structure -> Group 15 selected Drawing Components |
A large group |
Mutations cause grayed out bounding box to stay on screen. The outer most vertice in the bounding box must be chosen to stretch. |
|
121 |
Structure -> Group Components 2 selected Components |
The two Components should behave as a unit for move, and mutation actions. |
The smallest group ?? Actually, I’m not sure how these are supposed to behave. |
Fail |
122 |
Structure -> Group 5 selected Components |
A moderate sized group | Fail | |
123 |
Structure -> Group 15 selected Components |
A large group | Fail | |
124 |
Structure -> Group One Component and One Drawing Components. |
Can you do this?? | (No Entry) | |
125 |
Structure -> Group Mixed Arbitrary Component and Drawing Components. |
Interleave | (No Entry) | |
126 |
Structure -> Number of Components. 10 selected Components(one of each Type, one layer. |
Ensure many work | Records 11 objects. Is it counting the bounding box???? | |
127 |
Structure -> Number of Components. 50 selected Components, one layer. |
Stress | Components are not being selected by the bounding box properly. Lassoing the whole group, only the original 10 are highlighted, and it shows 11 components again. | |
128 |
Structure -> Number of Components. Devise a test with multiple layers. |
(No Entry) | ||
129 |
Structure -> Number of Drawings. 10 selected Drawing Components, one layer. |
Ensure many work | Records 11 objects. Is it counting the bounding box???? | |
130 |
Structure -> Number of Drawings. Devise a test with multiple layers. |
(No Entry) | ||
131 |
Structure -> Regroup Drawing Components Result of Group 1 test (2 Drawing Comp) Result of Ungroup 1 test Alter 1 one of the drawing components, and regroup. |
The two Drawing Components should behave as individual objects for move, and mutation actions. | The smallest group | This doesn’t appear to be working at all. |
132 |
Structure -> Ungroup Drawing Components Result of Group 1 test (2 Drawing Comp) |
The two Drawing Components should behave as individual objects for move, and mutation actions. | The smallest group |
There’s no clear indication that the objects are ungrouped. There has to be at least on click in white space to show the objects deselected, after which the objects can be manipulated as atomic units. |
133 |
Structure -> Ungroup Result of Group 2 test (5 Drawing Comp) |
A moderate sized group |
There’s no clear indication that the objects are ungrouped. There has to be at least on click in white space to show the objects deselected, after which the objects can be manipulated as atomic units. |
|
134 |
Structure -> Ungroup Result of Group 3 test (15 Drawing Comp) |
A large group |
There’s no clear indication that the objects are ungrouped. There has to be at least on click in white space to show the objects deselected, after which the objects can be manipulated as atomic units. |
|
135 |
Structure -> Ungroup Components Result of Group 4 test (2 Components) |
The two Components should behave as a unit for move, and mutation actions. | The smallest group See Group | Group fails. |
136 |
Structure -> Ungroup Result of Group 5 test (5 Components) |
A moderate sized group | Group fails. | |
137 |
Structure -> Ungroup Result of Group 6 test (15 Components) |
A large group | Group fails. | |
138 |
Structure -> Ungroup Result of Group 7 test (one type of each in group) |
The smallest group, mixed objects | Group fails. | |
139 |
Structure -> Ungroup Result of Group 7 test Arbitrary mix of Drawing Components and Components. |
Interleave | Group fails | |
Menubar/Structure/Align |
||||
140 |
Structure -> Align -> Bottom_to_top. Selected: |
Some | Fail | |
141 |
Structure -> Align -> Bottom_to_top. Selected: |
A bunch | Fail | |
142 |
Structure -> Align -> Bottom_to_top. Selected: |
This should only move the items that are of the type selected with the arrow tool from a particular tool bar. i.e, if the items are selected with the Drawing Toolbar arrow tool, the Drawing Components will be aligned. |
Interleave |
Components fail. Component selection still moves Drawing Components. |
143 |
Structure -> Align -> Bottoms. Selected: |
Some | Fail | |
144 |
Structure -> Align -> Bottoms. Selected: |
A bunch | Fail | |
145 |
Structure -> Align -> Bottoms. Selected: |
This should only move the items that are of the type selected with the arrow tool from a particular tool bar. i.e, if the items are selected with the Drawing Toolbar arrow tool, the Drawing Components will be aligned. |
Interleave | Components Fail |
146 |
Structure -> Align -> Centers 1 selected text item. |
Do nothing | One | This has some rather peculiar behavior, I’m not sure what it’s aligning to. |
147 |
Structure -> Align -> Centers. Selected: |
Align based on each Drawing Components center point. Don’t Distort or damage shapes. |
Some | There’s an issue with ‘Curves’ as points are left click recorded that are well outside the boundary of the final curve when it’s done. |
148 |
Structure -> Align -> Centers. Selected: |
A bunch, various positions in the window and varying overlap. |
I’m not to sure about the criteria for center point. Additionally, some objects can be truncated from the left of the screen based on the current implementation of centerpoint aligning. |
|
149 |
Structure -> Align -> Centers. 0 selected Components |
Don’t crash | Error range | (No Entry) |
150 |
Structure -> Align -> Centers 1 selected textbox. |
Do nothing | One | (No Entry) |
151 |
Structure -> Align -> Centers. Selected: |
Some | Fail | |
152 |
Structure -> Align -> Centers. Selected: |
A bunch | Fail | |
153 |
Structure -> Align -> Centers. Selected: |
This should only move the items that are of the type selected with the arrow tool from a particular tool bar. i.e, if the items are selected with the Drawing Toolbar arrow tool, the Drawing Components will be aligned. |
Interleave | Components fail |
154 |
Structure -> Align -> Horizontalcenter. Selected: |
I’m not sure how it’s picking what to align on, but it does a pretty nice job. Don’t Distort or damage shapes. |
Some | There’s an issue with ‘Curves’ as points are left click recorded that are well outside the boundary of the final curve when it’s done |
155 |
Structure -> Align -> Horizontalcenter. 0 selected Components. |
Don't crash | Error range | No entry |
156 |
Structure -> Align -> Horizontalcenter 1 selected textbox. |
Do nothing | One | No entry |
157 |
Structure -> Align -> Horizontalcenter. Selected: |
Some | Fail | |
158 |
Structure -> Align -> Horizontalcenter. Selected: |
A bunch | Fail | |
159 |
Structure -> Align -> Horizontalcenter. Selected: |
This should only move the items that are of the type selected with the arrow tool from a particular tool bar. i.e, if the items are selected with the Drawing Toolbar arrow tool, the Drawing Components will be aligned. |
Interleave | Components fail |
160 |
Structure -> Align -> Left_to_right. Selected: |
Some | Fail | |
161 |
Structure -> Align -> Left_to_right. Selected: |
A bunch | Fail | |
162 |
Structure -> Align -> Left_to_right. Selected: |
This should only move the items that are of the type selected with the arrow tool from a particular tool bar. i.e, if the items are selected with the Drawing Toolbar arrow tool, the Drawing Components will be aligned. |
Interleave | Components fail |
163 |
Structure -> Align -> Leftsides. Selected: |
Some | Fail | |
164 |
Structure -> Align -> Leftsides. Selected: |
A bunch | Fail | |
165 |
Structure -> Align -> Leftsides. Selected: |
This should only move the items that are of the type selected with the arrow tool from a particular tool bar. i.e, if the items are selected with the Drawing Toolbar arrow tool, the Drawing Components will be aligned. |
Interleave | Components fail |
166 |
Structure -> Align -> Right_to_left. Selected: |
Some | Fail | |
167 |
Structure -> Align -> Right_to_left. Selected: |
A bunch | Fail | |
168 |
Structure -> Align -> Right_to_left. Selected: |
This should only move the items that are of the type selected with the arrow tool from a particular tool bar. i.e, if the items are selected with the Drawing Toolbar arrow tool, the Drawing Components will be aligned. |
Interleave | Components fail |
169 |
Structure -> Align -> Rightsides. Selected: |
Align the Drawing Components according to their leftmost X coordinate. Don’t Distort or damage shapes. |
Some | There’s an issue with ‘Curves’ as points are left click recorded that are well outside the boundary of the final curve when it’s done |
170 |
Structure -> Align -> Rightsides. Selected: |
A bunch, various positions in the window and varying overlap. | No Entry | |
171 |
Structure -> Align -> Rightsides. Selected: |
Some | Fail | |
172 |
Structure -> Align -> Rightsides. Selected: |
A bunch | Fail | |
173 |
Structure -> Align -> Rightsides. Selected: |
This should only move the items that are of the type selected with the arrow tool from a particular tool bar. i.e, if the items are selected with the Drawing Toolbar arrow tool, the Drawing Components will be aligned. |
Interleave | Components fail |
174 |
Structure -> Align -> To_grid. Selected: |
Some | Fail | |
175 |
Structure -> Align -> To_grid. Selected: |
A bunch | Fail | |
176 |
Structure -> Align -> To_grid. Selected: |
This should only move the items that are of the type selected with the arrow tool from a particular tool bar. i.e, if the items are selected with the Drawing Toolbar arrow tool, the Drawing Components will be aligned. |
Interleave | Components fail |
177 |
Structure -> Align -> Top_to_bottom. Selected: |
A bunch, various positions in the window and varying overlap. |
So far, so good w/o explicit specification. Issues with items being placed beyond (0,0) |
|
178 |
Structure -> Align -> Top_to_bottom. Selected: |
Some | Fail | |
179 |
Structure -> Align -> Top_to_bottom. Selected: |
A bunch | Fail | |
180 |
Structure -> Align -> Top_to_bottom. Selected: |
This should only move the items that are of the type selected with the arrow tool from a particular tool bar. i.e, if the items are selected with the Drawing Toolbar arrow tool, the Drawing Components will be aligned. |
Interleave |
Components fail. Component selection still moves Drawing Components. |
181 |
Structure -> Align -> Tops. Selected: |
Align the Drawing Components according to the toptmost Y coordinate of the highest item. Don’t Distort or damage shapes. |
Some | There’s an issue with ‘Curves’ as points are left click recorded that are well outside the boundary of the final curve when it’s done |
182 |
Structure -> Align -> Tops. Selected: |
Some | Fail | |
183 |
Structure -> Align -> Tops. Selected: |
A Bunch | Fail | |
184 |
Structure -> Align -> Tops. Selected: |
This should only move the items that are of the type selected with the arrow tool from a particular tool bar. i.e, if the items are selected with the Drawing Toolbar arrow tool, the Drawing Components will be aligned. |
Interleave | Components fail |
185 |
Structure -> Align -> VerticalCenter. Selected: |
I’m not sure how it’s picking what to align on, but it does a pretty nice job. Don’t Distort or damage shapes. |
Some | There’s an issue with ‘Curves’ as points are left click recorded that are well outside the boundary of the final curve when it’s done. |
186 |
Structure -> Align -> VerticalCenter. Selected: |
Some | Fail | |
187 |
Structure -> Align -> VerticalCenter. Selected: |
A bunch | Fail | |
188 |
Structure -> Align -> VerticalCenter. Selected: |
This should only move the items that are of the type selected with the arrow tool from a particular tool bar. i.e, if the items are selected with the Drawing Toolbar arrow tool, the Drawing Components will be aligned. |
Interleave | Components fail |
Menubar/Structure/Arrange |
||||
189 |
Structure -> Align -> Bringforward. Selected: A Line Unselected: A Rectangle |
Used colored objects to ensure that the selected component, when partially hidden by the unselected component, would appear to be on top of the unselected component after the command. | The basic, most common case. | Fail |
190 |
Structure -> Align -> Bringforward. Selected: Unselected: A Rectangle . |
A Few | Fail | |
191 |
Structure -> Align -> Bringforward. Selected: (Ungrouped) Unselected: |
A bunch | Fail | |
192 |
Structure -> Align -> Bringforward. 0 selected Components |
Don’t crash | Error range | Fail |
193 |
Structure -> Align -> Bringforward 1 selected textbox. |
Do nothing. | One | Fail |
194 |
Structure -> Align -> Bringforward. Selected: A Textbox Unselected: A Button |
The basic, most common case. | Fail | |
195 |
Structure -> Align -> Bringforward. Selected: Selected: A RadioButton |
A few | Fail | |
196 |
Structure -> Align -> Bringforward. Selected: Unselected: |
A bunch | Fail | |
197 |
Structure -> Align -> Bring_to_front. Selected: (Ungrouped) Unselected: |
A bunch | There’s some weirdness here. It doesn’t appear to be treating multiply selected objects as a group. | |
198 |
Structure -> Align -> Bring_to_front. 0 selected Components |
Don’t crash | Error range | Fail |
199 |
Structure -> Align -> Bring_to_front 1 selected textbox |
Do nothing | One | Fail |
200 |
Structure -> Align -> Bring_to_front. Selected: A Textbox Unselected: A Button |
The basic, most common case. | Fail | |
201 |
Structure -> Align -> Bring_to_front. Selected: Selected: A RadioButton |
A few | Fail | |
202 |
Structure -> Align -> Bring_to_front. Selected: Unselected: |
A bunch | Fail | |
203 |
Structure -> Align -> Sendback. Selected: A Line Unselected: A Rectangle |
Used colored objects to ensure that the selected component, when partially hidden by the unselected component, would appear to be on top of the unselected component after the command. | The basic, most common case. | Fail |
204 |
Structure -> Align -> Sendback. Selected: Unselected: A Rectangle |
A few | Fail | |
205 |
Structure -> Align -> Sendback. Selected: (Ungrouped) Unselected: |
A bunch | Fail | |
206 |
Structure -> Align -> Sendback. 0 selected Components |
Don’t crash | Error range | Fail |
207 |
Structure -> Align -> Sendback 1 selected textbox |
Do nothing. | One | Fail |
208 |
Structure -> Align -> Sendback. Selected: A Textbox Unselected: A Button |
The basic, most common case. | Fail | |
209 |
Structure -> Align -> Sendback. Selected: Selected: A RadioButton |
A few | Fail | |
210 |
Structure -> Align -> Sendback. Selected: Unselected: |
A bunch | Fail | |
211 |
Structure -> Align -> Send_to_back. Selected: (Ungrouped) Unselected: |
A bunch | There’s some weirdness here. It doesn’t appear to be treating multiply selected objects as a group. | |
212 |
Structure -> Align -> Send_to_back. 0 selected Components |
Don't crash | Error range | Fail |
213 |
Structure -> Align -> Send_to_back 1 selected textbox |
Do nothing | One | Fail |
214 |
Structure -> Align -> Send_to_back. Selected: A Textbox Unselected: A Button |
The basic, most common case. | Fail | |
215 |
Structure -> Align -> Send_to_back. Selected: Selected: |
A few | Fail | |
216 |
Structure -> Align -> Send_to_back. Selected: Unselected: |
A bunch | Fail | |
Menubar/Structure/Transform |
||||
217 | Structure -> Transform -> Reshape | Predictable, easy manipulation. | As tests from Reshape tests from Components Module. | Not Wired |
218 |
Structure -> Transfrom -> Scale 10 point text : “hi Dave” Scale: |
Dialog requesting the x and y scales (the multiplier) of the current x and y lengths. All tests are expected to modify the current dimensions of the item by the multiplier. |
No change. Scaling text doesn’t really make sense. | Lost the text. |
219 |
Structure -> Transfrom -> Scale 2” Line Scale: |
I would expect this means do nothing. | Error range. | It’s definitely doing something. I’m not sure how the multiplier is being applied. |
220 |
Structure -> Transfrom -> Scale 2” Line Scale: |
Error range. | It’s definitely doing something. I’m not sure how the multiplier is being applied. | |
221 |
Structure -> Transfrom -> Scale 2” X 2” Rectangle Scale: |
I would expect this means do nothing. | Error range. | It’s definitely doing something. I’m not sure how the multiplier is being applied. |
222 |
Structure -> Transfrom -> Scale 2” X 2” Rectangle Scale: |
I would expect this means do nothing. | Error range. | It’s definitely doing something. I’m not sure how the multiplier is being applied. |
223 |
Structure -> Transfrom -> Scale House shaped Multiline object. Scale: |
I would expect this means do nothing. | Error range. | It’s definitely doing something. I’m not sure how the multiplier is being applied. |
224 |
Structure -> Transfrom -> Scale House shaped Multiline object. Scale: |
I would expect this means do nothing. | Error range. | It’s definitely doing something. I’m not sure how the multiplier is being applied. |
225 |
Structure -> Transfrom -> Scale 2” X 2” Textbox Scale: |
No change | (No Entry) | |
226 |
Structure -> Transfrom -> Scale 2” X 2” Textbox Scale: |
Scale with Components. | Make it big | Fail |
227 |
Structure -> Transfrom -> Scale 2” X 2” Textbox Scale: |
Make it small | Fail | |
228 |
Structure -> Transfrom -> Scale 2” X 2” Textbox. Scale: |
Error range | (No Entry) | |
229 |
Structure -> Transfrom -> Scale 2” X 2” Textbox Scale: |
Error range | (No Entry) | |
230 |
Structure -> Transfrom -> Stretch Rectangle |
Easy, predictable behavior. | Behave as ComponetsStretch | Not Wired |
Menubar/Style |
||||
231 | Style -> Brush-> Dottedline | Dotted line | There’s not a lot of perceivable difference between dotted and dashed. | |
232 | Style -> Brush-> Edit | The ‘Customize Your Brush’ dialog. | The Banner doesn’t fit in the window, and it is not resizable. Right now the banner says, “Customize Your Br” | |
233 |
Style -> Brush-> Edit ‘Customize Your Brush’ dialog. Width: 1 |
Allows adjustment of Drawing Component brush properties. | Make it small | No visible change |
234 |
Style -> Brush-> Edit ‘Customize Your Brush’ dialog. Width: 11 |
Make it big | No visible change | |
235 |
Style -> Brush-> Edit ‘Customize Your Brush’ dialog. Width: 11 |
Alter the way in which lines are rendered through the use of keyboard characters. | It did something, but definitely not he characters I entered. It may be related to the ‘Width’ field not working, making the sequence to small and not renderable. | |
236 |
Style -> Brush-> Edit ‘Customize Your Brush’ dialog. Head Arrow: on Ok button pressed. Sytle -> Brush -> |
The current settings of the brush | The brush property fields are not persistant. | |
237 |
Style -> Fill-> Edit ‘Customize Your Fill’ dialog. X1: 1.1 Y1: 2.1 View button pressed. |
A preview of the current Fill in the preview window | (No Entry) | |
238 | Style -> Font | A List displaying the available fonts, and the current font being used is highlighted. | If the default font is selected when the application is first started, it doesn’t indicate the current font. | |
Menubar/Tools |
||||
239 |
Tools -> Explorer Run the Explorer |
This needs to be better defined. | No implementation (or at least no wiring) | |
240 | Tools -> PropertyEditor ButtonEditor X: -5 Y: 50 Visible Selected Update button pressed. | Button moved according to pixels indicated. | X: negative Y: positive |
It does the best it can. |
241 |
Tools -> PropertyEditor ButtonEditor Height: 25 |
Make it really small | It will do what you tell it, but can make things absurdly small. | |
242 |
Tools -> PropertyEditor ButtonEditor |
Can't seem to find how this is supposed to work | No response | |
243 |
Tools -> PropertyEditor ButtonEditor |
Haven't devised how to test this yet. (Untested) | ||
244 |
Tools -> PropertyEditor ButtonEditor |
Enabled should be 'on' as default. | Failed. Enabled is off on button creation. | |
245 |
Tools -> PropertyEditor Selected Checkbox |
Property editor appears | (No Entry) | |
246 |
Tools -> PropertyEditor CheckboxEditor |
Checkbox resized to 30, 100 | Make it smaller Original size: H: 52 W: 273 |
The height is not adjustable. |
247 |
Tools -> PropertyEditor CheckboxEditor |
Checkbox resized to 200, 230 | Make it bigger Original size: H: 52 W: 100 | The height is not adjustable |
248 |
Tools -> PropertyEditor CheckboxEditor |
Checkbox resized to 500, 500 | Make it really big Original size: H: 52 W: 230 |
The height is not adjustable |
249 |
Tools -> PropertyEditor CheckboxEditor |
Checkbox resized to 25, 25 |
Make it really small Original size: |
The height is not adjustable. Can make it absurdly small. |
250 |
Tools -> PropertyEditor CheckboxEditor Edit Mode: Run |
Make sure the script will not be activated in ‘Run’ mode, when The component is t not ‘Enabled’ | (No Entry) | |
251 |
Tools -> PropertyEditor CheckboxEditor |
Get the enabled Checkbox back | (No Entry) | |
252 |
Tools -> PropertyEditor CheckboxEditor Check list: Select and remove both Checkbox labels Visible Selected |
An empty check list | Check lists - Remove operations. |
These don’t make much sense, but you never know what someone will do. There’s a Component according to the Component counter, but it doesn’t seem to be recoverable. |
253 |
Tools -> PropertyEditor CheckboxEditor Check list: Select and remove chkbox2 Visible Selected Update button pressed |
A check list with Checkbox1 | The rendering of the bottom of the box is missing. | |
254 |
Tools -> PropertyEditor CheckboxEditor Check list: Add to list “Checkbox0” Visible Selected Update button pressed |
A check list: Checkbox0 Checkbox1 Checkbox2 Checkbox3 Checkbox4 |
Add to beginning of list | Not supported |
255 |
Tools -> PropertyEditor CheckboxEditor Icon Choose Button |
Cant seem to find how this is supposed to work | No response | |
256 |
Tools -> PropertyEditor ComboboxEditor |
Combobox resized to 30, 100 |
Make it smaller Original size: |
The height is not adjustable |
257 |
Tools -> PropertyEditor ComboboxEditor |
Combobox resized to 200, 230 |
Make it bigger Original size: |
The height is not adjustable |
258 |
Tools -> PropertyEditor ComboboxEditor |
Combobox resized to 500, 500 |
Make it really big Original size: |
The height is not adjustable |
259 |
Tools -> PropertyEditor ComboboxEditor |
Combobox resized to 25, 25 |
Make it really small Original size: |
The height is not adjustable. Can be made unrecognizably small |
260 |
Tools -> PropertyEditor ComboboxEditor |
Make sure the script will not be activated in ‘Run’ mode, when The component is t not ‘Enabled’ | (No Entry) | |
261 |
Tools -> PropertyEditor ComboboxEditor |
Get the enabled Combobox back | (No Entry) | |
262 |
Tools -> PropertyEditor ComboboxEditor Drop list: Select and remove both Combobox labels Visible Selected Update button pressed |
An empty drop list | Drop lists –Remove operations |
These don’t make much sense, but you never know what someone will do. There’s a Component according to the Component counter, but it doesn’t seem to be recoverable unless you add a new member to the drop list. |
263 |
Tools -> PropertyEditor ComboboxEditor Drop list: Select and remove chkbox2 Visible Selected Update button pressed |
A drop list with Combobox1 (Don’t crash) |
These don’t make much sense, but you never know what someone will do. It does what it can. No crashy. |
|
264 |
Tools -> PropertyEditor ComboboxEditor Drop list: Add to list “Combobox0” Visible Selected Update button pressed |
A drop list: Combobox0 Combobox1 Combobox2 Combobox3 Combobox4 |
Add to beginning of list. | Not Supported |
265 |
Tools -> PropertyEditor ComboboxEditor Icon Choose Button Visible Selected Update button pressed |
Can't seem to find how this is supposed to work | No response | |
266 |
Tools -> PropertyEditor ListEditor Edit Mode: Run |
Make sure the script will not be activated in ‘Run’ mode, when The component is t not ‘Enabled’ | (No Entry) | |
267 |
Tools -> PropertyEditor ListEditor |
Get the enabled List back | (No Entry) | |
268 |
Tools -> PropertyEditor ListEditor Add to list “List0” |
A List | Add to beginning of list | Not supported |
269 |
Tools -> PropertyEditor ListEditor Icon Choose Button |
Can't seem to find how this is supposed to work | No response | |
270 |
Tools -> PropertyEditor RadiobuttonEditor Visible Selected Update button pressed |
Radiobutton resized to 30, 100 |
Make it smaller Original size: |
The height is not adjustable |
271 |
Tools -> PropertyEditor RadiobuttonEditor Visible Selected Update button pressed |
Make it bigger Original size: |
The height is not adjustable. | |
272 |
Tools -> PropertyEditor RadiobuttonEditor Visible Selected Update button pressed |
Make it really big Original size: |
The height is not adjustable | |
273 |
Tools -> PropertyEditor RadiobuttonEditor Visible Selected Update button pressed |
Make it really small Original size: |
The height is not adjustable. Can make it absurdly small |
|
274 |
Tools -> PropertyEditor RadioButtonEditor Enabled: off Edit Mode: Run |
Make sure the script will not be activated in ‘Run’ mode, when The component is t not ‘Enabled’ | (No Entry) | |
275 |
Tools -> PropertyEditor RadiobuttonEditor Visible Selected |
Get the enabled Radiobutton back | (No Entry) | |
276 |
Tools -> PropertyEditor RadiobuttonEditor Radio List: Select and remove both radio labels Visible Selected Update button pressed |
An empty radio list | Radio Lists –Remove operations |
These don’t make much sense, but you never know what someone will do. There’s a Component according to the Component counter, but it doesn’t seem to be recoverable |
277 |
Tools -> PropertyEditor RadiobuttonEditor Radio List: Select and remove Radio2 Visible Selected Update button pressed |
A radio list with Radio1 |
These don’t make much sense, but you never know what someone will do. It does show one button, but the rendering of the box is off. |
|
278 |
Tools -> PropertyEditor RadiobuttonEditor Radio List: Add to list “Radio0” Visible Selected Update button pressed |
A radio list: Radio0 Radio1 Radio2 Radio3 Radio4 |
Add to beginning of list. |
Currently you can’t do this due to the property that the new member is added below the currently selected member. You must remove all the items, then the member below the highlighted member is the new first member of the list. |
279 |
Tools -> PropertyEditor RadiobuttonEditor Icon Choose Button |
Can't seem to find how this is supposed to work | No response | |
280 |
Tools -> PropertyEditor TextboxEditor Visible Selected Update Textbox pressed |
Make it really small |
Produced a flickering Component that brought the application to its knees. Closing the canvas window restored it to its normal operation |
|
281 |
Tools -> PropertyEditor TextboxEditor Enabled: off Edit Mode: Run |
Make sure the script will not be activated in ‘Run’ mode, when The component is t not ‘Enabled’ | (No Entry) | |
282 |
Tools -> Scripteditor Run the Scripteditor with any selected component type. |
A Script Editor dialog with tabs for each button mouse event. (Left Mouse up, Left Mouse down, etc.) | General behavior | There is no ‘OK’ or Cancel buttons on the dialog. Closing the window binds the script to that component. |
283 |
Tools -> Scripteditor Run the Scripteditor with 2 selected component types. |
(No Entry) | ||
284 |
Tools -> Scripteditor Run the Scripteditor on a Component after a script has already been created for that component. |
The new Script is the one associated with the given mouse Action | Interleave |
Once the script editor is invoked, it has to be turned of, the component re-selected, and then invoked again. This is a little annoying. |
285 |
Tools -> Scripteditor Selected Button ScriptInput: |
A new canvas window is created. A new file named test is opened. A button is drawn on the first canvas. A rectangle is created on the canvas. |
Some | No Button No Rectangle |
286 |
Tools -> Scripteditor Mouse Left DoubleClick ScriptInput: File.New(); |
Fail | ||
287 |
Tools -> Scripteditor Mouse Leave |
It performed 2 File.New()’s. Also operated when in ‘Edit’ mode. Is it counting the bounding box? |
||
288 |
Tools -> Scripteditor Key Press: q |
The Script Editor dialog should appear as previously, but a field should be present such that the hotkeys for that script can be set. | I’m not sure I understand how this is supposed to work at the moment, but I didn’t see any visible sign of functionality. | |
289 |
Tools -> Scripteditor Selected Checkbox.with 1 box selected. Top button selected ScriptInput: none |
A Scripteditor dialog. A tabbed window corresponding to the event chosen from the combo box. A component that has no script behavior associated with one box checked. |
None | No Scripteditor dialog appeared for the Checkbox. |
290 |
Tools -> Scripteditor Selected Checkbox with 1 box selected. Top button selected ScriptInput: File.New(); |
A new Canvas window is created when the box is selected. | One | No Scripteditor dialog appeared for the Checkbox. |
291 |
Tools -> Scripteditor Selected Checkbox with 1 box selected. Top button selected ScriptInput: |
A new Canvas window is created when the box is selected. A File named ‘Test’ is opened. A Button in the current canvas window. A Rectangle in the current canvas window. |
Some | No Scripteditor dialog appeared for the Checkbox |
292 |
Tools -> Scripteditor Selected Checkbox with 1 box NON - selected. Top button selected ScriptInput: File. Components.Checkbox(); Drawing.Rectangle(); |
Make sure the script doesn’t run even when the box is not selected. | No Scripteditor dialog appeared for the Checkbox | |
293 |
Tools -> Scripteditor Selected Checkbox with 4 boxes First box: selected ScriptInput: |
Test the appropriate behavior is demonstrated with the possible combinations of 4 boxes being checked and unchecked. Ensure that the proper script is run one each box is checked individually. |
A moderate number of boxes | No Scripteditor dialog appeared for the Checkbox. |
294 |
Tools -> Scripteditor Selected Checkbox with 4 boxes ScriptInput: File.New(); |
No Scripteditor dialog appeared for the Checkbox. | ||
295 |
Tools -> Scripteditor Selected Checkbox with 4 boxes ScriptInput: File.New(); |
No Scripteditor dialog appeared for the Checkbox. | ||
296 |
Tools -> Scripteditor Selected Checkbox with 4 boxes ScriptInput: File.New(); |
No Scripteditor dialog appeared for the Checkbox. | ||
297 |
Tools -> Scripteditor Selected Checkbox with 4 boxes First box: selected ScriptInput: File.New(); Second box: selected ScriptInput: File.Open(“t”); Third box: unselected Fourth box: unselected |
The appropriate script is run for each box selected, in groups of two. | Moderate number of boxes, interleave. | No Scripteditor dialog appeared for the Checkbox |
298 |
Tools -> Scripteditor Selected Checkbox with 4 boxes First box: selected ScriptInput: File.New(); Second box: unselected Third box: selected ScriptInput: File.Open(“t”); Fourth box: unselected |
No Scripteditor dialog appeared for the Checkbox. | ||
299 |
Tools -> Scripteditor Selected Checkbox with 4 boxes First box: selected ScriptInput: File.New(); Second box: unselected Third box: unselected Fourth box: selected ScriptInput: File.Open(“t”); |
No Scripteditor dialog appeared for the Checkbox. | ||
300 |
Tools -> Scripteditor Selected Checkbox with 4 boxes First box: unselected Second box: selected ScriptInput: File.New(); Third box: selected ScriptInput: File.Open(“t”); Fourth box: unselected |
No Scripteditor dialog appeared for the Checkbox. | ||
301 |
Tools -> Scripteditor Selected Checkbox with 4 boxes First box: unselected Second box: selected ScriptInput: File.New(); Third box: unselected Fourth box: selected ScriptInput: File.Open(“t”); |
No Scripteditor dialog appeared for the Checkbox. | ||
302 |
Tools -> Scripteditor Selected Checkbox with 4 boxes First box: unselected Second box: unselected Third box: selected ScriptInput: File.New(); Fourth box: selected ScriptInput: File.Open(“t”); |
No Scripteditor dialog appeared for the Checkbox. | ||
303 |
Tools -> Scripteditor Selected Checkbox with 4 boxes First box: unselected Second box: selected ScriptInput: File.Open(“s”); Third box: selected ScriptInput: File.New(); Fourth box: selected ScriptInput: File.Open(“t”); |
The appropriate script is run for each box selected. | Groups of three. | No Scripteditor dialog appeared for the Checkbox. |
304 |
Tools -> Scripteditor Selected Checkbox with 4 boxes First box: selected ScriptInput: File.Open(“s”); Second box: unselected Third box: selected ScriptInput: File.New(); Fourth box: selected ScriptInput: File.Open(“t”); |
No Scripteditor dialog appeared for the Checkbox. | ||
305 |
Tools -> Scripteditor Selected Checkbox with 4 boxes First box: selected ScriptInput: File.Open(“s”); Second box: selected ScriptInput: File.Open(“t”); Third box: selected ScriptInput: File.New(); Fourth box: unselected |
No Scripteditor dialog appeared for the Checkbox. | ||
306 |
Tools -> Scripteditor Selected Checkbox with 4 boxes First box: selected ScriptInput: File.Open(“s”); Second box: selected ScriptInput: File.Open(“x”); Third box: selected ScriptInput: File.New(); Fourth box: selected ScriptInput: File.Open(“t”); |
New File : untitled New File: s |
All boxes selected | No Scripteditor dialog appeared for the Checkbox |
307 |
Tools -> Scripteditor Selected ComboBox.with 2 choices Top button selected ScriptInput: none |
A Scripteditor dialog. A component that has no script behavior associated with Left Up. |
None | No Scripteditor dialog appeared for the ComboBox. |
308 |
Tools -> Scripteditor Selected ComboBox with 2 choices Top button selected ScriptInput: File.New(); |
One | No Scripteditor dialog appeared for the ComboBox. | |
309 |
Tools -> Scripteditor Selected ComboBox with 2 choices Top button selected ScriptInput: Components. |
Some | No Scripteditor dialog appeared for the ComboBox. | |
310 |
Tools -> Scripteditor Selected ComboBox with 2 choices Bottom button selected ScriptInput: File.New(); |
It should be able to be shown that the actual performance of the scripting and wiring of the script editor are independent, thus only File.New() is to be tested for the remaining mouse events. | No Scripteditor dialog appeared for the ComboBox. | |
311 |
Tools -> Scripteditor Selected ComboBox with 4 choices First button selected ScriptInput: File.New(); |
A moderate number of buttons | No Scripteditor dialog appeared for the ComboBox. | |
312 |
Tools -> Scripteditor Selected ComboBox with 4 choices Second button selected ScriptInput: File.New(); |
No Scripteditor dialog appeared for the ComboBox. | ||
313 |
Tools -> Scripteditor Selected ComboBox with 4 choices Third button selected ScriptInput: File.New(); |
A moderate number of buttons | No Scripteditor dialog appeared for the ComboBox | |
314 |
Tools -> Scripteditor Selected ComboBox with 10 choices Buttons First button selected ScriptInput: File.New(); |
A bunch of buttons | No Scripteditor dialog appeared for the ComboBox | |
315 |
Tools -> Scripteditor Selected ComboBox with 10 choices Buttons Second button selected ScriptInput: File.New(); |
No Scripteditor dialog appeared for the ComboBox. | ||
316 |
Tools -> Scripteditor Selected ComboBox with 10 choices Buttons Third button selected ScriptInput: File.New(); |
No Scripteditor dialog appeared for the ComboBox | ||
317 |
Tools -> Scripteditor Selected ComboBox with 10 choices Buttons Fourth button selected ScriptInput: File.New(); |
No Scripteditor dialog appeared for the ComboBox. | ||
318 |
Tools -> Scripteditor Selected ComboBox with 10 choices Buttons Fifth button selected ScriptInput: File.New(); |
The Script Editor dialog should appear as previously, but a field should be present such that the hotkeys for that script can be set. | No Scripteditor dialog appeared for the ComboBox. | |
319 |
Tools -> Scripteditor Selected ComboBox with 10 choices Buttons Sixth button selected ScriptInput: File.New(); |
No Scripteditor dialog appeared for the ComboBox. | ||
320 |
Tools -> Scripteditor Selected ComboBox with 10 choices Buttons Seventh button selected ScriptInput: File.New(); |
No Scripteditor dialog appeared for the ComboBox. | ||
321 |
Tools -> Scripteditor Selected ComboBox with 10 choices Buttons Eighth button selected ScriptInput: File.New(); |
No Scripteditor dialog appeared for the ComboBox. | ||
322 |
Tools -> Scripteditor Selected ComboBox with 10 choices Buttons Ninth button selected ScriptInput: File.New(); |
No Scripteditor dialog appeared for the ComboBox | ||
323 |
Tools -> Scripteditor Selected ComboBox with 10 choices Buttons Tenth button selected ScriptInput: File.New(); |
No Scripteditor dialog appeared for the ComboBox. | ||
324 |
Tools -> Scripteditor Selected HorizontalScrollbar. |
A Scripteditor dialog. A tabbed window corresponding to the event chosen from the HorizontalScrollbar. A component that has no script behavior associated with Click Left. |
None | No Scripteditor dialog appeared for the HorizontalScrollbar. |
325 |
Tools -> Scripteditor Selected HorizontalScrollbar. |
Click Left creates a new canvas window. | One | No Scripteditor dialog appeared for the HorizontalScrollbar. |
326 |
Tools -> Scripteditor Selected HorizontalScrollbar ScriptInput: |
Click Left creates a new canvas window, opens a file called test, Creates a button and a rectangle on the current canvas window. | Some | No Scripteditor dialog appeared for the HorizontalScrollbar. |
327 |
Tools -> Scripteditor Selected HorizontalScrollbar |
It should be able to be shown that the actual performance of the scripting and wiring of the script editor are independent, thus only File.New() is to be tested for the remaining scroll events. | No Scripteditor dialog appeared for the HorizontalScrollbar. | |
328 |
Tools -> Scripteditor Selected HorizontalScrollbar |
No Scripteditor dialog appeared for the HorizontalScrollbar. | ||
329 |
Tools -> Scripteditor Selected HorizontalScrollbar |
No Scripteditor dialog appeared for the HorizontalScrollbar. | ||
330 |
Tools -> Scripteditor Selected List.with 2 choices |
A Scripteditor dialog. A tabbed window corresponding to the event chosen from the combo box. A component that has no script behavior associated with Left Up. |
None | No Scripteditor dialog appeared for the List |
331 |
Tools -> Scripteditor Selected List with 2 choices |
One | No Scripteditor dialog appeared for the List. | |
332 |
Tools -> Scripteditor Selected List with 2 choices ScriptInput: |
Some | No Scripteditor dialog appeared for the List. | |
333 |
Tools -> Scripteditor Selected List with 2 choices |
It should be able to be shown that the actual performance of the scripting and wiring of the script editor are independent, thus only File.New() is to be tested for the remaining mouse events. | No Scripteditor dialog appeared for the List. | |
334 |
Tools -> Scripteditor Selected List with 4 choices |
A moderate number of buttons | No Scripteditor dialog appeared for the List. | |
335 |
Tools -> Scripteditor Selected List with 4 choices |
No Scripteditor dialog appeared for the List | ||
336 |
Tools -> Scripteditor Selected List with 4 choices |
A moderate number of buttons | No Scripteditor dialog appeared for the List | |
337 |
Tools -> Scripteditor Selected List with 10 choices Buttons |
A bunch of buttons | No Scripteditor dialog appeared for the List. | |
338 |
Tools -> Scripteditor Selected List with 10 choices Buttons |
No Scripteditor dialog appeared for the List. | ||
339 |
Tools -> Scripteditor Selected List with 10 choices Buttons |
No Scripteditor dialog appeared for the List | ||
340 |
Tools -> Scripteditor Selected List with 10 choices Buttons |
No Scripteditor dialog appeared for the List. | ||
341 |
Tools -> Scripteditor Selected List with 10 choices Buttons |
The Script Editor dialog should appear as previously, but a field should be present such that the hotkeys for that script can be set | No Scripteditor dialog appeared for the List | |
342 |
Tools -> Scripteditor Selected List with 10 choices Buttons |
No Scripteditor dialog appeared for the List. | ||
343 |
Tools -> Scripteditor Selected List with 10 choices Buttons |
No Scripteditor dialog appeared for the List. | ||
344 |
Tools -> Scripteditor Selected List with 10 choices Buttons |
No Scripteditor dialog appeared for the List | ||
345 |
Tools -> Scripteditor Selected List with 10 choices Buttons |
No Scripteditor dialog appeared for the List | ||
346 |
Tools -> Scripteditor Selected List with 10 choices Buttons |
No Scripteditor dialog appeared for the List. | ||
347 |
Tools -> Scripteditor Selected RadioButton.with 2 buttons |
A Scripteditor dialog. A component that has no script behavior associated with Left Up |
None | No Scripteditor dialog appeared for the RadioButton. |
348 |
Tools -> Scripteditor Selected RadioButton with 2 buttons |
One | No Scripteditor dialog appeared for the RadioButton. | |
349 |
Tools -> Scripteditor Selected RadioButton with 2 buttons |
Some | No Scripteditor dialog appeared for the RadioButton. | |
350 |
Tools -> Scripteditor Selected RadioButton with 2 buttons |
It should be able to be shown that the actual performance of the scripting and wiring of the script editor are independent, thus only File.New() is to be tested for the remaining mouse events. | No Scripteditor dialog appeared for the RadioButton. | |
351 |
Tools -> Scripteditor Selected RadioButton with 4 buttons |
A moderate number of buttons | No Scripteditor dialog appeared for the RadioButton | |
352 |
Tools -> Scripteditor Selected RadioButton with 4 buttons |
No Scripteditor dialog appeared for the RadioButton. | ||
353 |
Tools -> Scripteditor Selected RadioButton with 4 buttons |
A moderate number of buttons | No Scripteditor dialog appeared for the RadioButton | |
354 |
Tools -> Scripteditor Selected RadioButton with 10 Buttons |
A bunch of buttons | No Scripteditor dialog appeared for the RadioButton | |
355 |
Tools -> Scripteditor Selected RadioButton with 10 Buttons |
No Scripteditor dialog appeared for the RadioButton | ||
356 |
Tools -> Scripteditor Selected RadioButton with 10 Buttons |
No Scripteditor dialog appeared for the RadioButton | ||
357 |
Tools -> Scripteditor Selected RadioButton with 10 Buttons |
No Scripteditor dialog appeared for the RadioButton | ||
358 |
Tools -> Scripteditor Selected RadioButton with 10 Buttons |
The Script Editor dialog should appear as previously, but a field should be present such that the hotkeys for that script can be set | No Scripteditor dialog appeared for the RadioButton | |
359 |
Tools -> Scripteditor Selected RadioButton with 10 Buttons |
No Scripteditor dialog appeared for the RadioButton | ||
360 |
Tools -> Scripteditor Selected RadioButton with 10 Buttons |
No Scripteditor dialog appeared for the RadioButton | ||
361 |
Tools -> Scripteditor Selected RadioButton with 10 Buttons |
No Scripteditor dialog appeared for the RadioButton | ||
362 |
Tools -> Scripteditor Selected RadioButton with 10 Buttons |
No Scripteditor dialog appeared for the RadioButton | ||
363 |
Tools -> Scripteditor Selected RadioButton with 10 Buttons |
No Scripteditor dialog appeared for the RadioButton | ||
364 |
Tools -> Scripteditor Selected Slider. |
A Scripteditor dialog. A tabbed window corresponding to the event chosen from the Slider. A component that has no script behavior associated with Click Left. |
None | No Scripteditor dialog appeared for the Slider |
365 |
Tools -> Scripteditor Selected Slider. |
Click Left creates a new canvas window | One | No Scripteditor dialog appeared for the Slider |
366 |
Tools -> Scripteditor Selected Slider ScriptInput: |
Click Left creates a new canvas window, opens a file called test, Creates a button and a rectangle on the current canvas window | Some | No Scripteditor dialog appeared for the Slider |
367 |
Tools -> Scripteditor Selected Slider |
No Scripteditor dialog appeared for the Slider | ||
368 |
Tools -> Scripteditor Selected Textbox. |
A Scripteditor dialog. A tabbed window corresponding to the mouse event chosen from the combo box. A component that has no script behavior associated with Left Up |
None | No Scripteditor dialog appeared for the textbox |
369 |
Tools -> Scripteditor Selected Textbox |
When the component is Left clicked and released, a new canvas window appears | One | No Scripteditor dialog appeared for the textbox |
370 |
Tools -> Scripteditor Selected Textbox ScriptInput: |
A new canvas window is created. A new file named test is opened. A Textbox is drawn on the first canvas. A rectangle is created on the canvas. |
Some | No Scripteditor dialog appeared for the textbox |
371 |
Tools -> Scripteditor Selected Textbox |
When the component is given the listed input for the mouse, a new canvas window appears | It should be able to be shown that the actual performance of the scripting and wiring of the script editor are independent, thus only File.New() is to be tested for the remaining mouse events. | No Scripteditor dialog appeared for the textbox |
372 |
Tools -> Scripteditor Selected Textbox |
No Scripteditor dialog appeared for the textbox | ||
373 |
Tools -> Scripteditor (Selected Textbox) |
No Scripteditor dialog appeared for the textbox. | ||
374 |
Tools -> Scripteditor (Selected Textbox) |
No Scripteditor dialog appeared for the textbox. | ||
375 |
Tools -> Scripteditor (Selected Textbox) |
No Scripteditor dialog appeared for the textbox. | ||
376 |
Tools -> Scripteditor (Selected Textbox) |
No Scripteditor dialog appeared for the textbox. | ||
377 |
Tools -> Scripteditor (Selected Textbox) |
No Scripteditor dialog appeared for the textbox. | ||
378 |
Tools -> Scripteditor (Selected Textbox) |
No Scripteditor dialog appeared for the textbox. | ||
379 |
Tools -> Scripteditor (Selected Textbox) |
The Script Editor dialog should appear as previously, but a field should be present such that the hotkeys for that script can be set. | No Scripteditor dialog appeared for the textbox. | |
380 |
Tools -> Scripteditor Selected VerticalScrollbar. |
A Scripteditor dialog. A tabbed window corresponding to the event chosen from the VerticalScrollbar. A component that has no script behavior associated with Click Up. |
None | No Scripteditor dialog appeared for the VerticalScrollbar |
381 |
Tools -> Scripteditor Selected VerticalScrollbar. |
Click Up creates a new canvas window. | One | No Scripteditor dialog appeared for the VerticalScrollbar |
382 |
Tools -> Scripteditor Selected VerticalScrollbar ScriptInput: |
Click Up creates a new canvas window, opens a file called test, Creates a button and a rectangle on the current canvas window | Some | No Scripteditor dialog appeared for the VerticalScrollbar |
383 |
Tools -> Scripteditor Selected VerticalScrollbar |
A new untitled canvas window. | It should be able to be shown that the actual performance of the scripting and wiring of the script editor are independent, thus only File.New() is to be tested for the remaining scroll events. | No Scripteditor dialog appeared for the VerticalScrollbar |
384 |
Tools -> Scripteditor Selected VerticalScrollbar |
No Scripteditor dialog appeared for the VerticalScrollbar | ||
385 |
Tools -> Scripteditor Selected VerticalScrollbar |
No Scripteditor dialog appeared for the VerticalScrollbar | ||
386 |
Tools -> Slideshow Run the slideshow |
This needs to be better defined | No Implementation | |
Menubar/View |
||||
387 |
View -> [Show]Hidecomponents Show/Hide toggled: on |
Toggle Components from being displayed on the current canvas window. Component removed from current canvas window | One |
Hmmm. When the application is first run, using the show/hide option doesn’t do anything. If you use it again, It operates correctly, and continues to operate correctly while that canvas window is open. Number of Components shows correct number at all times. Some weird counting problem. |
388 |
View -> [Show]Hidecomponents Show/Hide toggled: on A Button object. |
Component removed from current canvas window | Some | Fix initial show/hide before trying to test these. |
389 |
View -> [Show]Hidecomponents Show/Hide toggled: on 5 Button objects. Toggle Show/Hide Component |
Many | Fix initial show/hide before trying to test these | |
390 |
View -> [Show]Hidecomponents Show/Hide toggled: off A Button object. Toggle Show/Hide Component |
Toggle Components that are hidden such that they are now displayed Component Components displayed on current canvas window | One | Fix initial show/hide before trying to test these |
391 |
View -> [Show]Hidecomponents Show/Hide toggled: on A Button object. Toggle Show/Hide Component |
Component Components displayed on current canvas window | Some | Fix initial show/hide before trying to test these |
392 |
View -> [Show]Hidecomponents Show/Hide toggled: on 5 Button objects. Toggle Show/Hide Component |
Many | Fix initial show/hide before trying to test these | |
393 |
View -> [Show]Hidecomponents Show/Hide toggled: on 5 Button objects. Toggle Show/Hide Component |
Toggle Components from being displayed on the current canvas window. Component Components removed from current canvas window, without affecting Components | Interleave | Fix initial show/hide before trying to test these. |
394 |
View -> [Show]Hidecomponents Show/Hide toggled: off Try to draw a Component on the canvas with show/hide toggle off. |
? | Interleave | Fix initial show/hide before trying to test these. |
395 |
View -> [Show]Hidedrawing Show/Hide toggled: on Toggle Show/Hide Drawing |
Toggle Drawing Components from being displayed on the current canvas window. Drawing Components removed from current canvas window | One | Fail |
396 |
View -> [Show]Hidedrawing Show/Hide toggled: on A Rectangle object. Toggle Show/Hide Drawing |
Drawing Components removed from current canvas window | Some | Fail |
397 |
View -> [Show]Hidedrawing Show/Hide toggled: on Toggle Show/Hide Drawing |
Many | Fail | |
398 |
View -> [Show]Hidedrawing Show/Hide toggled: off A Rectangle object. Toggle Show/Hide Drawing |
Toggle Drawing Components that are hidden such that they are now displayed Drawing Components displayed on current canvas window |
One | Fail |
399 |
View -> [Show]Hidedrawing Show/Hide toggled: on A Rectangle object. Toggle Show/Hide Drawing |
Drawing Components displayed on current canvas window | Some | Fail |
400 |
View -> [Show]Hidedrawing Show/Hide toggled: on 5 Rectangle objects. Toggle Show/Hide Drawing |
Many | Fail | |
401 |
View -> [Show]Hidedrawing Show/Hide toggled: on 5 Rectangle objects. Toggle Show/Hide Drawing |
Toggle Drawing Components from being displayed on the current canvas window. Drawing Components removed from current canvas window, without affecting Components |
Interleave | Fail |
402 |
View -> [Show]Hidedrawing Show/Hide toggled: off Try to draw a Drawing Component on the canvas with show/hide toggle off. |
? | Interleave | (No Entry) |
403 | View -> [Show]Hidetext | Not sure how this is different from a Drawing Component | (No Entry) | |
404 |
View -> Centerpage A zoomed in canvas Window with one Component and one Drawing Component. (With Scroll Bars) |
No perceptible implementation | ||
405 |
View -> Centerpage A zoomed out canvas Window with one Component and one Drawing Component. (With Scroll Bars) |
(No Entry) | ||
406 |
View -> GridSpacing X: 5 |
Normal usage. | (No Entry) | |
?407 |
View -> GridSpacing X: 1 |
Make it small. |
Makes the whole page gray. The smallest it can reasonably resolve is I call that pass. |
|
408 |
View -> GridSpacing X: -1 |
Do Nothing, nonsensical value. | Error range | That’s a hanger. Had to process kill |
409 |
View -> GridSpacing X: 5 |
Do Nothing, nonsensical value | That’s a hanger. Had to process kill. | |
410 |
View -> GridSpacing X: 0 |
This is default. |
This is one area where a notification would be nice. Protoj is doing what it’s supposed to, but you can smash the toggle a
lot of times before you realize the default spacing is |
|
411 |
View -> Home A zoomed in canvas Window with one Component and one Drawing Component. (With Scroll Bars-both vertical and horizontal) |
Returns the view to top left anchored (0, 0) vertical scrollbar is all the way to the top horizontal scrollbar is all the way to the left | The drawing canvas does not go to the upper left corner as it is supposed to. However, the scrollbars did go all the way to the top and left as expected. | |
412 | View -> Home A zoomed out canvas Window with one Component and one Drawing Component. (With Scroll Bars-both vertical and horizontal) | Returns the view to top left anchored (0, 0) vertical scrollbar is all the way to the top horizontal scrollbar is all the way to the left | The drawing canvas does not go to the upper left corner as it is supposed to. However, the scrollbars did go all the way to the top and left as expected. | |
413 | View -> Layers | ? | Doesn't appear to do anything | |
414 |
View -> NormalSize A zoomed in canvas window with one selected drawing object. |
Only the selected drawing object being returned to its normal size |
Fail The View->NormalSize only works with the whole canvas window. |
|
415 |
View -> NormalSize A zoomed out canvas window with one selected drawing object. |
Only the selected drawing object being returned to its normal size |
Fail The View->NormalSize only works with the whole canvas window. |
|
416 | View -> Page | ? | Doesn't appear to do anything | |
417 | View -> Showgrouping | ? | Doesn't appear to do anything | |
418 | View -> Windows | ? | Doesn't appear to do anything | |
419 |
View -> Zoom in Zoom in of empty canvas. |
Don't crash |
Pass. I don’t particularly care for the way it appears that the canvas window gets smaller in the current window manager at (0,0) instead of zooming in on point of center. I think we need to fix this problem by making it zoom in on the point of the center. |
|
420 |
View -> Zoom In Zoom in on canvas with Drawing Component and Component |
Don't Crash | Zoom doesn't consider Components | |
421 |
View-> Zoom In Zoom in on canvas with the selected drawing components |
Don't crash and the selected drawing components should be bigger |
Fail It appears that the View->Zoom In only works for the whole canvas and it does the command Zoom Out instead of Zoom In Update: |
|
422 |
View -> Zoom Out Zoom out of empty canvas. |
Don't crash |
Pass. I don’t particularly care for the way it appears that the canvas window gets smaller in the current window manager at (0,0) instead of zooming in on point of center. I think we need to fix this problem by making it zoom in on the point of the center. |
|
423 |
View -> Zoom Out Zoom out of canvas with Drawing Component and Component. |
Zoom doesn’t consider Components | ||
424 |
View-> Zoom Out Zoom out on canvas with the selected drawing components |
Don't crash and the selected drawing components should be bigger |
Fail It appears that the View->Zoom Out only works for the whole canvas and it does the command Zoom In instead of Zoom Out Update: |
|
Component |
||||
425 |
Component-> Button Left mouse click to for initial point, drag to draw out button on canvas. Large button |
Properly placed Buttons, appropriately numbered | Test various orientations throughout the Canvas Windows space | The button’s wire frame is drawn with the drag, but the button is not placed on the screen on release unless the drag is in a downwards motion. Ie, you can’t drag ‘up’ and successfully create a button. |
426 |
Drawing-> Button Medium sized button |
The button’s wire frame is drawn with the drag, but the button is not placed on the screen on release unless the drag is in a downwards motion. Ie, you can’t drag ‘up’ and successfully create a button. | ||
427 |
Drawing-> Button Very Small Button |
The button’s wire frame is drawn with the drag, but the button is not placed on the screen on release unless the drag is in a downwards motion. Ie, you can’t drag ‘up’ and successfully create a button. The buttons can be made very small, so small that they are not really recognizable on the screen. As of now, I’m assuming this is the responsibility of the user to not do silly things. |
||
428 |
Drawing-> Button Draw button off of horizontal border. |
? | (No Entry) | |
429 |
Drawing-> Button Draw button off of vertical border. |
? | (No Entry) | |
430 |
Drawing-> Button Buttons drawn after many Workspaces have been used, Some of wich have not been Saved. |
Each workspace should have its buttons numbered relative to themselves | Interleave | Button count is absolute. Creating 5 buttons in a workspace and then closing that workspace, means a new workspace will start with button #6. |
431 |
Drawing-> Checkbox Very Small Checkbox |
The Component can be made very small, so small that they are not really recognizable on the screen. As of now, I’m assuming this is the responsibility of the user to not do silly things. Checkboxes have an issue with horizontal size, and the ability to render the box and its label. |
||
432 |
Drawing-> Checkbox Draw Checkbox off of horizontal border. |
? | (No Entry) | |
433 |
Drawing-> Checkbox Draw Checkbox off of vertical border |
? | (No Entry) | |
434 | Component-> ColorChooser | A JColor Chooser that will allow Components that will allow selected components to be colored according to the users color selection |
This is twitchy. One hard lock occurred when there was another application open |
|
435 |
Drawing-> ComboBox Very Small ComboBox |
The Component can be made very small, so small that they are not really recognizable on the screen. As of now, I’m assuming this is the responsibility of the user to not do silly things. (ComboBoxes) have an issue with horizontal size, and the ability to render the box and its label. |
||
436 |
Drawing-> ComboBox Draw box off of horizontal border |
? | (No Entry) | |
437 |
Drawing-> ComboBox Draw box off of vertical border. |
? | (No Entry) | |
438 |
Drawing-> HorizontalScrollBar Draw box off of horizontal border. |
? | (No Entry) | |
439 |
Drawing-> HorizontalScrollBar Draw box off of vertical border. |
? | (No Entry) | |
440 |
Component-> List Left mouse click to for initial point, drag to draw out button on canvas. Large List |
Properly placed Lists. | Test various orientations throughout the Canvas Windows space. | (No Entry) |
441 |
Drawing-> List Medium sized List |
(No Entry) | ||
442 |
Drawing-> List Very Small List |
(No Entry) | ||
443 |
Drawing-> List Use the drop arrow |
Appropriate number of labled drop box choices | (No Entry) | |
444 |
Drawing-> List Draw box off of horizontal border. |
? | (No Entry) | |
445 |
Drawing-> List Draw box off of vertical border. |
? | (No Entry) | |
446 | Component-> More | A Jfile Chooser that will allow Components that have been saved from previously built components to be added to the current CanvasWindow at the position indicated by the mouse cursor. | Test various orientations throughout the Canvas Windows space. | No functionality |
447 |
Drawing-> Radiobutton Very Small RadioButton |
The Component can be made very small, so small that they are not really recognizable on the screen. As of now, I’m assuming this is the responsibility of the user to not do silly things. Radiobuttons have an issue with horizontal size, and the ability to render the button and its label. |
||
448 |
Drawing-> RadioButton Draw button off of horizontal border |
? | (No Entry) | |
449 |
Drawing-> RadioButton Draw button off of vertical border. |
? | (No Entry) | |
450 |
Component -> ArrowTool Use the cursor to select the desired Component on the canvas window by left clicking. |
selection box of the Component, showing that it is selected | Ensure that the proper Component is selected | The entire Component has to be lassoed with a drag from the arrow tool. |
451 |
Component -> ArrowTool Use the arrow tool to select a component. then move the selected component. MenuBar |
You have to grab the edge of the component at exactly the right spot on the edge, very frustrating | ||
452 |
Component -> ArrowTool Use the arrow tool to select a component. then move the selected component. TextBox |
You have to grab the edge of the component at exactly the right spot on the edge, very frustrating | ||
453 |
Component -> ArrowTool Use the arrow tool to select a component. then move the selected component. Radio Button |
You have to grab the edge of the component at exactly the right spot on the edge, very frustrating | ||
454 |
Component -> ArrowTool Use the arrow tool to select a component. then move the selected component. Checkbox |
You have to grab the edge of the component at exactly the right spot on the edge, very frustrating | ||
455 |
Component -> ArrowTool Use the arrow tool to select a component. then move the selected component. Combobox |
You have to grab the edge of the component at exactly the right spot on the edge, very frustrating | ||
456 |
Component -> ArrowTool Use the arrow tool to select a component. then move the selected component. List |
You have to grab the edge of the component at exactly the right spot on the edge, very frustrating | ||
457 |
Component -> ArrowTool Use the arrow tool to select a component. then move the selected component. Vertical ScrollBar |
You have to grab the edge of the component at exactly the right spot on the edge, very frustrating. Trying to grab the edge of the scroll bar is frequently interpreted as trying to move the scroll tab. | ||
458 |
Component -> ArrowTool Use the arrow tool to select a component. then move the selected component. Horizontal ScrollBar |
You have to grab the edge of the component at exactly the right spot on the edge, very frustrating. Trying to grab the edge of the scroll bar is frequently interpreted as trying to move the scroll tab. | ||
459 |
Component -> ArrowTool Use the arrow tool to select a component. then move the selected component. Slider |
You have to grab the edge of the component at exactly the right spot on the edge, very frustrating | ||
460 |
Component -> ArrowTool Use the arrow tool to select a component. then move the selected component. Table |
You have to grab the edge of the component at exactly the right spot on the edge, very frustrating | ||
461 |
Component-> Slider Left mouse click to for initial point, drag to draw out button on canvas. Large Slider |
Properly placed Sliders. | Test various orientations throughout the Canvas Windows space |
Bottom edge of Slider is ambiguous The Sliders wire frame is drawn with the drag, but the button is not placed on the screen on release unless the drag is in a downwards motion. Ie, you can’t drag ‘up’ and successfully create a Slider. |
462 |
Drawing-> Slider Medium sized Slider |
Bottom edge of Slider is ambiguous The Sliders wire frame is drawn with the drag, but the button is not placed on the screen on release unless the drag is in a downwards motion. Ie, you can’t drag ‘up’ and successfully create a Slider. |
||
463 |
Drawing-> Slider Very Small Slider |
Bottom edge of Slider is ambiguous. The Sliders wire frame is drawn with the drag, but the button is not placed on the screen on release unless the drag is in a downwards motion. Ie, you can’t drag ‘up’ and successfully create a Slider. |
||
464 |
Drawing-> Slider Draw ScrollBar off of horizontal border |
? | (No Entry) | |
465 |
Drawing-> Slider Draw ScrollBar off of vertical border |
? | (No Entry) | |
466 |
Components -> Menu File : Edit : Tools : View: |
A menu bar at the top of the current canvas window that reflects what was entered in the Menu Editor. |
The menu is limited to one layer of submenu. The menu is limited in length. ‘Near’ and ‘Far’ both do not appear on the menubar. The construction of the menubar in table format is not consistent with the desired behavior as discussed in (????? Where is that? I can’t find it) This still needs a lot of work. |
|
467 |
Component-> Table Left mouse click to for initial point, drag to draw out button on canvas. Large Table |
Properly placed Tables | Test various orientations throughout the Canvas Windows space |
The Tables wire frame is drawn with the drag, but the button is not placed on the screen on release unless the drag is in a downwards motion. Ie, you can’t drag ‘up’ and successfully create a Table. The table always defaults to three cells, A, B, C. |
468 |
Drawing-> Table Medium sized Table |
The Tables wire frame is drawn with the drag, but the button is not placed on the screen on release unless the drag is in a downwards motion. Ie, you can’t drag ‘up’ and successfully create a Table. The table always defaults to three cells, A, B, C. |
||
469 |
Drawing-> Table Very Small Table |
The Tables wire frame is drawn with the drag, but the button is not placed on the screen on release unless the drag is in a downwards motion. Ie, you can’t drag ‘up’ and successfully create a Table. There are some rendering problems based on the size of the table. If the table is small it doesn’t render particularly well. |
||
470 |
Drawing-> Table Draw ScrollBar off of horizontal border |
? | (No Entry) | |
471 |
Drawing-> Table Draw ScrollBar off of vertical border |
? | (No Entry) | |
472 |
Component-> Textbox Left mouse click to for initial point, drag to draw out button on canvas. Large textbox |
Properly placed Buttons, appropriately numbered | Test various orientations throughout the Canvas Windows space | The button’s wire frame is drawn with the drag, but the button is not placed on the screen on release unless the drag is in a downwards motion. Ie, you can’t drag ‘up’ and successfully create a button. |
473 |
Drawing-> Textbox Medium sized textbox |
The button’s wire frame is drawn with the drag, but the button is not placed on the screen on release unless the drag is in a downwards motion. Ie, you can’t drag ‘up’ and successfully create a button. | ||
474 |
Drawing-> Textbox Very Small textbox |
The button’s wire frame is drawn with the drag, but the button is not placed on the screen on release unless the drag is in a downwards motion. Ie, you can’t drag ‘up’ and successfully create a button. The buttons can be made very small, so small that they are not really recognizable on the screen. As of now, I’m assuming this is the responsibility of the user to not do silly things. |
||
475 |
Drawing-> Textbox Draw button off of horizontal border |
? | (No Entry) | |
476 |
Drawing-> Textbox Draw button off of vertical border |
? | (No Entry) | |
477 |
Drawing-> VerticalScrollBar Draw ScrollBar off of horizontal border |
? | (No Entry) | |
478 |
Drawing-> VerticalScrollBar Draw ScrollBar off of vertical border |
? | (No Entry) | |
479 |