Lecture |
Topic |
Date |
1 | Introduction and Overview Lab #0 Due |
Jan 5 |
2 |
Game Design |
Jan 7 |
3 | Game Design |
Jan 12 |
4 | Game Design/Class Project |
Jan 14 |
5 | Programming/Greenfoot Reading: Chapter 2 |
Jan 19 |
6 | Programming/Greenfoot Programming Homework #1 Due |
Jan 21 |
7 | Greenfoot Programming Examples Reading: Start Reading Chapters 3-4 Lab #3 Due |
Jan 26 |
8 | Milestone #1 Presentations (in lab too) / Team Meetings | Jan 28 |
9 | Game Rules |
Feb 2 |
10 | Game Rules |
Feb 4 |
11 | Game Rules Lab #5 Due Reading: Finish Reading Chapters 3-4 Milestone #2 Due |
Feb 9 |
12 | Game Rules Reading: Chapter 5 Homework #2 Due |
Feb 11 |
13 | Classes follow a Monday Schedule | Feb 16 |
14 | Midterm |
Feb 18 |
15 | Game Play Reading: Chapter 5 Milestone #3 Due |
Feb 23 |
16 | Game Play Homework #3 Due |
Feb 25 |
17 | Team Meetings/Catch-up | Mar 1 |
18 | Team Meetings/Catch-up | Mar 3 |
19 | Project (lecture and lab) | Mar 8 |
20 | Final Project Demonstration (in lab too) | Mar 10 |