Video game development company with various clients including THQ, Sony Computer Entertainment (SCEA), Electronic Arts (EA), Activision and Disney Interactive Studios. I assisted various departments such as production, design, art, and engineering with tasks including product testing, database entry, product deployments, and product builds. All while gaining a strong knowledge of the production pipeline.
Visual effects studio in the Central California Coast area. I assisted the production department with tasks using software for 3D tracking and rotoscoping.
Main IT Services at Cal Poly. I handled various tasks such as answering phone calls, handling the software requests by Cal Poly faculty, and processing Scantron grade reports and emailing the appropriate faculty the reports.
Production Manager for a two quarter team project where we made a 3D real-time game. Game won best overall and best graphics out of all the games that year. Worked on creating appropriate deadlines for our game, delegating tasks to my teammates, assuring our game met the deadlines, and finally handled the models and animation in the game. You can visit my website to see game demos.
Designed a web-based application that used interactive GUI to aid users in creating labs for Dr. Janzen's and Thomas Dvornick's Web-IDE web application. These labs are written and created using XML files. Used Java, Google App Engine, GWT, and SmartGWT.
A documentary that achieved the honor of being shown to a wide audience in the Santa Cruz International Film Festival.
In 2002, Cal Poly students voted to approve a campus academic fee to sustain and enhance the quality of academic programs. The fee revenues go directly to the department or program of the students paying it, and 100% of the fee is used to support department/program-based instructional activities such as additional course offerings, lab upgrades, and equipment purchases. None of the fee is allocated at the college or university level or for administrative purposes. Student-elected and student-chaired committees in each department/program plan and oversee the allocation of the fee increase revenues.
The premiere computer science club on campus. Our goal is to connect students with industry, making sure that every computing student is given the information about the best career opportunities out there. My position takes the role as the link between the club and industry representatives.
Glowsticking club on campus.