For my final project, I wanted to create a scarier scene with more intermediate level graphics techniques. The program puts you next to a mysterious statue in a deserted forest.
Mouse to look
WASD to move
Features
Shadow Mapping
Multiple Lighting
Phong Shading
Camera Transformations
Spotlight
Demos
Multiple Lighting
Shadow Mapping
Flashlight
End Result
Lessons Learned
Make sure your choice of mesh is an appropriate number of vertices, if it's too large you have to compress it
Name all the variables appropriately, these projects get fairly large