Implementation of particles allowing the missiles to emit smoke as they fly
The Reality
This project did not go as I would have liked. The implementation of the aircraft's flight
took up the majority of my time. As you can see by the images below, the texture mapped sky and ground were only able to function when the aircraft's model was not being loaded. I was unable to uncover the bug causing this to happen, and it remains a mystery unsolved.
Figure 1: The texture mapped skybox the user would be flying the aircraft in.
The textured ground layer is slowly moving towards the camera, giving the illusion of
the aircraft's forward movement.
Figure 2: The aircraft from the rear perspective.
Figure 3: The aircraft as it flies upwards.
Resources:
Sky Texture
471 Class Web Page
In-Class Presentation