Hedge Maze
CPE 471 Spring 2013
by Trevor DeVore
Game Screenshots
Maze at 60% lighting. |
Overhead Maze View. |
Description
Hedge Maze is a 3D maze game created as a final project for Professor Zoe Wood's CPE 471 class.
In this game, players progress through a hedge maze until they can find the flag pole at the end
of the maze.
In addition to creating their own mazes, users may specify coins throughout the map. When a maze
contains coins, the maze starts out dark, and gets progressively lighter as coins are collected.
Features
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Phong shading from light source over the middle of the maze.
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Mazes can be loaded in as ASCII text files.
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Textures throughout the entire maze.
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Coins which increase the light output of the light source.
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Collision detection.
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Minimap in upper corner of screen which follows the user.
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Cheats!
Movement
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'w': Move Forward
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's': Move Backward
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'a': Move Left
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'd': Move Right
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Click and drag the mouse to look around
Cheats
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'g': GodMode
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'b': Let there be light!
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'n': X-Ray Vision
ASCII Maze Files
ASCII Maze Character Values:
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'X': Maze Wall
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' ': Maze Path
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'S': Maze Starting Location
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'E': Maze Ending Location
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'C': Coin Location
References