My final project was creating a linear style game which involved
flying between and around a maze of trees in order to collect as
many golden rings as possible. A large portion of my program was
devoted to implementing textures on the objects which I created.
I found large texture images for the backround and off the path
scenery of mountains and lava.
A simple movement scheme allows the player to move up/down and strafe
while the screen is continuously moving forward.
Spacebar - Start Game
w - Up
s - Down
a - Left
d - Right
Rings are scattered throughout the course.
A Birds Eye View
Living On The Edge
Texture Lab