Lifes a beach until you've been to the River

Kane Carroll
CPE 471 Spring 2012
Zoe Wood


Project Description:

For my final project I developed a video game. I came up with the idea of a timed water skiing event, in which the player controls the left and right swing of the water skier and tries to weave through a slalom course to accumulate the fastest time. If the player misses three pylons while going through the course, the game pauses and goes into "Chug Mode". Chug Mode allows the user to regain energy and continue along the course. If the player is successful in completing Chug Mode, the game will resume. If the player is unsuccessful in completing Chug Mode, the game will end and reset the player to the beginning. The more the player enters Chug Mode, the harder Chug Mode becomes.

Main Features:

Keys:

w - Turn player left
d - Turn player right
s - Start
r - Reset
c - Chug (Tap real fast to acheive success)
q - Quit

Specifics:

Screenshots:

  • Start of the game

  • Player moving right

  • Player moving left

  • Player successfully weaving through pylons

  • Start of chug

  • Succesful completion of chug

  • Failure of chug