Porject Description

My 471 project is a forward moving game that allows the user to control the dragon from "How to train your dragon" and dodge or destroy obsticles.


This game deals with collision detection between the user and the other obsticles. The collision is also present when the user shoots a fireball that can take down an enemy. The user gets progressively faster as they progress down the course making it more difficult to avoid enemies. The user is limited to how far they can move to the right and the left. The final score is based off of how many enemies the user has shot down.




For part of my project, I wanted to implement a SkyBox but wasn't able to complete it in time. Hopefully, using these references, I will be able to make one soon.