Boat and Wave Simulation

by Drew Schulz

Description

Explore the sea on a boat! This graphics demo is meant to be an interactive display of a boat on the sea, using sinusoidal movements to represent boyancy. Users can explore the small sea to look at various islands placed on the water. While interactive, this project is mostly a display of texture mapping, alpha mapping, texture lighting, and small animations. The ocean is the most animated feature, because all vertexes in the mesh are constantly moving, as well as texture coordinates.

Features

Pictures



TexturesUsed

Sources

Texture Sources

I do not own any of these textures, they were only used for this project.

Download

Warning: code only guaranteed to work on linux machines. Has not been tested for Mac.
boatSim.tar