Here I present my project on Gerstner Waves. Gerstner waves are basically sin functions. There are multiple waves that make up the entire mesh. At vertex within the mesh, several different sine waves are summed together to form an intricate wave. These waves look realistic because of the unique behavior of the sin functions. Each vertex is in fact moving in a circular pattern, not just up and down.

The following pictures describe the entirety of my program:

1 1 1 1 I used two articles to help me with this project. You can find them HERE and HERE