Hyrule Field

by Darren Huang


The Legend of Zelda: Ocarina of Time has been one of my favorite games ever since I played it. In this project, I'm trying to create a scene that imitates Hyrule Field, a huge field in the center of the game world. The user can move around and explore the characters and objects within the field. There's also a day-and-night cycle (like the actual game), which affects the lighting in the scene.

Key Features



A screenshot of the scene during day. You can see Saria saying goodbye to Link and Epona. Notice the lighting on the distant mountains

A screenshot of the scene at night, including some enemies.

Some hidden treasure?


The Models Resource (has all the Zelda meshes)