Final Project Proposal
John Patterson

introduction:
I will be making a game where you are a space flying through an asteroid and debris field. You will have the ability to shoot lasers at the asteroids, destroying them. There will also be a detailed UI in the ship.

goals:
-full range of movement, expanding on the pitch and yaw camera
-shoot asteroids using collision detection
-heirarchically modelled user interface
-bonus stretch goal: another ship flying around that can be shot

general information:
The ship will have the full range of motion expected of a space ship, including flight along the y-axis and the ability to roll the ship.
The UI will move with the mouse (the joystick will re-angle with the mouse, etc).

subjects of knowledge deepening:
-camera control: I will learn more on how to control a camera to give a larger range of movement.
-collision: I will implement collision detection in order to shoot the asteroids.
-heirarchical modelling: I will practice transforming interesting models (arm holding an angling joystick).