Final Project Proposal John Patterson introduction: I will be making a game where you are a space flying through an asteroid and debris field. You will have the ability to shoot lasers at the asteroids, destroying them. There will also be a detailed UI in the ship. goals: -full range of movement, expanding on the pitch and yaw camera -shoot asteroids using collision detection -heirarchically modelled user interface -bonus stretch goal: another ship flying around that can be shot general information: The ship will have the full range of motion expected of a space ship, including flight along the y-axis and the ability to roll the ship. The UI will move with the mouse (the joystick will re-angle with the mouse, etc). subjects of knowledge deepening: -camera control: I will learn more on how to control a camera to give a larger range of movement. -collision: I will implement collision detection in order to shoot the asteroids. -heirarchical modelling: I will practice transforming interesting models (arm holding an angling joystick).