CPE 471 - Final Project

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Floorplan

No linkers

Recursive rendering attempt

Show linkers and collision detection

Recursive rendering with near plan clipping off

Key graphics technologies:
- box and plane collision
- rudimentary occlusion culling
- camera transformations based off of world geometry
- (attempted) framebuffers and multipass / recursive rendering
- (attempted) virtual cameras and oblique near plane clipping