Toothless Flight Simulator

By Will Fuchs

About

For my final project, I wanted to create a first person game where you fly Toothless, the dragon, around to pick up sheep. However, everything is always more difficult than it seems, so now I have a game where you fly Toothless around, just for fun.
For my technologies, I used skinned mesh animation, terrain generation from a DEM, a tracking camera, normal mapping for toothless, and framebuffer objects for the fog. I really enjoyed this project, and I will probably add the sheep in the near future...

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