Kirby's Friend Finder is the beginning of a 2.5D platformer that will be used in CPE 476. As a very basic implementation,
this version of the game allows a user to control Kirby and navigate him through the world as he looks for his friend.
Each time he comes in contact with his friend (another Kirby model) the friend is randomly placed elsewhere in the level
for Kirby to find.
The following screen is an example of the world showing both the player and the friendly Kirby
that the player is searching for.
Screen 2 is an example of the world after it has been rotated.
Kirby is getting close to coming into contact with his friend.
Kirby dangerously approaches the edge. If you fall of the edge, Kirby regenerates at the beginning of the level.
Kirby is seen in another rotated view about the friend. The Kirby character is also rotated as the camera rotation occurs
so that Kirby is always facing the controller.
The future work includes the following:
- Limiting jumping
- Importing animations from Maya for player
- Importing world specifications from World Generator program
- Perfecting collision detection and dealing with bugs
- Add other characters for the main character to interact with
- Fix camera rotations and allow for character to move with full functionality in yz plane