Arkanoid
By Jaime Limon
Arkanoid
is a video game in which the object of the game is to make all the blocks
disappear by hitting them with a sphere.�
The sphere is controlled by hitting
it with a paddle that can only be moved horizontally.�
The game is over when the sphere is
either lost, or after all the blocks have been hit and
have disappeared.
�I implemented a simple version of this game
with two levels.� A light is in motion
and highlights the blocks until playing begins in each level.
The reflection is computed using R
= -L + 2*(L dot N)*N.
Collision is used by checking the
center of the sphere against the boundaries of all the blocks, paddle, and
walls.
User�s guide:
mouse
moves the paddle:� with the left mouse
button pressed, move the mouse in the
�� �������� ����������� direction you want the paddle to go.� While the game has not begun (i.e., the
sphere is
���� ������������������ �not in free motion),
you can position the sphere to a starting point by moving the
���� ������������������ �paddle.
�s� button
starts the game.
�p� button
pauses the game
�r� button
resets the game and starts it over
Level 1 has a block pattern similar
to level 1 in the original Arkanoid game.�
When a block is hit with the
sphere, a small explosion effect appears.�
Once all the blocks in level 1 have
been hit the game moves on to level 2 automatically.
��������� Level 2 has a block pattern in the image of a
joker.�
The game is played the same as in
level 1.
��������� Once all the blocks have been hit in level 2, the
sphere stops moving.��
You can either reset the game and
start again, or close the window to quit the game.