CSC 471 Final Project
Animated Racecar Scene
Matt Killam
"Uber Racers"
Intro: The purpose of
this project is to simulate a racecar scene inside a stadium. Three cars
travel around a circular racetrack inside a stadium filled with fans. The
viewing angle above the scene can be changed via mouse movements, or the view
can be changed to a first person view so that it appears you are looking from
the racecar driver's perspective. A mirror can also be placed in the
center of the track as a neat effect.
Usage: Controlling the
scene it straightforward. User controllable variables are defined by the
following:
- G - go! Start the racing.
- M - mirror. Show or hide the mirror at the center
of the track.
- V - view change. Change between aerial view or
first person, inside a racecar view.
- 1 - Switch to the number 1 racecar (inner most track).
- 2 - Switch to the number 2 racecar (middle track).
- 3 - Switch to the number 3 racecar (outside track).
- Q - Speed up racecar number 1.
- A - Slow down racecar number 1.
- W - Speed up racecar number 2.
- S - Slow down racecar number 2.
- E - Speed up racecar number 3.
- D - Slow down racecar number 3.
- R - Reset the scene to the initial state.
- ESC - Exit the program.
- During aerial view, depress left mouse button and move
mouse to change the aerial view of the scene.
Screenshots: