Trontastic Lightcycling
Nicolas Orrben
CSC471 Zoe Wood
3 � 21 - 2007
[ download
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Trontastic Lightcycling is a program designed to mimic the feel
and main ideas of the game played in Disney�s 1982 classic Tron.� Two lightcycles face off on a grid, executing
quick turns in an attempt to cut off and eventually force their opponent either
into a wall or into the trailing light walls.�
In an attempt to make the game last longer, the lightcycles can pass
through walls of their own color with no ill effects.
Red Bike
�
�Z������� Turn 90� Left
�
�X������� Turn 90� Right
Blue Bike
�
�<������� Turn 90� Left
�
�>������� Turn 90� Right
Game
�
�P������� Pause or resume the
gameplay
�
�R������� Reset the positions
of the cycles and pause the game
Camera
�
�W A S D������� Move the
camera (as per standard, with strafing)
Some features to look out for include, accurate collision
detection between cycles and trails and cycles and walls.� Also, the cycles movement is very smooth,
utilizing a timed movement function.� The
cycles themselves are composed of 11 glut primitives all scaled and positioned
for maximum aesthetic benefit.� The
floating green �Recognizers� will be a kick for anyone who has seen the movie
itself.� The two grid containing tori
will change color on a cycle collision to indicate the winner of the
round.� The light trails themselves are
dynamically generated quadratic loops.
Faced off and ready to compete
Deep in battle
Blue lightcycle wins, the world changes to acknowledge Red�s
defeat.