Build Log
  

------- Build started: Project: Tetris3D, Configuration: Debug|Win32 -------

Environment Space
  
    ALLUSERSPROFILE=C:\Documents and Settings\All Users
    APPDATA=C:\Documents and Settings\Greg Zipkin\Application Data
    CLASSPATH=C:\Data\csc206\GraderTool\main
    CLIENTNAME=Console
    CommonProgramFiles=C:\Program Files\Common Files
    COMPUTERNAME=GREG
    ComSpec=C:\WINDOWS\system32\cmd.exe
    HOMEDRIVE=C:
    HOMEPATH=\Documents and Settings\Greg Zipkin
    INCLUDE=F:\Microsoft Visual Studio .NET\Vc7\include;F:\Microsoft Visual Studio .NET\Vc7\atlmfc\include;F:\Microsoft Visual Studio .NET\Vc7\PlatformSDK\include\prerelease;F:\Microsoft Visual Studio .NET\Vc7\PlatformSDK\include;F:\Microsoft Visual Studio .NET\FrameworkSDK\include
    LIB=F:\Microsoft Visual Studio .NET\Vc7\lib;F:\Microsoft Visual Studio .NET\Vc7\atlmfc\lib;F:\Microsoft Visual Studio .NET\Vc7\PlatformSDK\lib\prerelease;F:\Microsoft Visual Studio .NET\Vc7\PlatformSDK\lib;F:\Microsoft Visual Studio .NET\FrameworkSDK\lib
    LIBPATH=
    LOGONSERVER=\\GREG
    NUMBER_OF_PROCESSORS=1
    OS=Windows_NT
    Path=F:\Microsoft Visual Studio .NET\Vc7\bin;F:\Microsoft Visual Studio .NET\Common7\Tools\bin\prerelease;F:\Microsoft Visual Studio .NET\Common7\Tools\bin;F:\Microsoft Visual Studio .NET\Common7\tools;F:\Microsoft Visual Studio .NET\Common7\ide;C:\Program Files\HTML Help Workshop\;F:\Microsoft Visual Studio .NET\FrameworkSDK\bin;C:\WINDOWS\Microsoft.NET\Framework\v1.0.3705;C:\WINDOWS\system32;C:\WINDOWS;C:\WINDOWS\System32\Wbem;C:\Program Files\Common Files\Adaptec Shared\System;C:\PROGRA~1\COMMON~1\AUTODE~1;C:\Program Files\Common Files\Autodesk Shared\;C:\Program Files\ATI Technologies\ATI Control Panel
    PATHEXT=.COM;.EXE;.BAT;.CMD;.VBS;.VBE;.JS;.JSE;.WSF;.WSH
    PROCESSOR_ARCHITECTURE=x86
    PROCESSOR_IDENTIFIER=x86 Family 15 Model 1 Stepping 2, GenuineIntel
    PROCESSOR_LEVEL=15
    PROCESSOR_REVISION=0102
    ProgramFiles=C:\Program Files
    SESSIONNAME=Console
    SystemDrive=C:
    SystemRoot=C:\WINDOWS
    TEMP=C:\DOCUME~1\GREGZI~1\LOCALS~1\Temp
    TMP=C:\DOCUME~1\GREGZI~1\LOCALS~1\Temp
    USERDOMAIN=GREG
    USERNAME=Greg Zipkin
    USERPROFILE=C:\Documents and Settings\Greg Zipkin
    VSCOMNTOOLS="F:\Microsoft Visual Studio .NET\Common7\Tools\"
    windir=C:\WINDOWS
    _ACP_ATLPROV=F:\Microsoft Visual Studio .NET\Vc7\bin\ATLPROV.DLL
    _ACP_INCLUDE=F:\Microsoft Visual Studio .NET\Vc7\include;F:\Microsoft Visual Studio .NET\Vc7\atlmfc\include;F:\Microsoft Visual Studio .NET\Vc7\PlatformSDK\include\prerelease;F:\Microsoft Visual Studio .NET\Vc7\PlatformSDK\include;F:\Microsoft Visual Studio .NET\FrameworkSDK\include
    _ACP_LIB=F:\Microsoft Visual Studio .NET\Vc7\lib;F:\Microsoft Visual Studio .NET\Vc7\atlmfc\lib;F:\Microsoft Visual Studio .NET\Vc7\PlatformSDK\lib\prerelease;F:\Microsoft Visual Studio .NET\Vc7\PlatformSDK\lib;F:\Microsoft Visual Studio .NET\FrameworkSDK\lib;F:\Microsoft Visual Studio .NET\Vc7\include;F:\Microsoft Visual Studio .NET\Vc7\atlmfc\include;F:\Microsoft Visual Studio .NET\Vc7\PlatformSDK\include\prerelease;F:\Microsoft Visual Studio .NET\Vc7\PlatformSDK\include;F:\Microsoft Visual Studio .NET\FrameworkSDK\include
    _ACP_PATH=F:\Microsoft Visual Studio .NET\Vc7\bin;F:\Microsoft Visual Studio .NET\Common7\Tools\bin\prerelease;F:\Microsoft Visual Studio .NET\Common7\Tools\bin;F:\Microsoft Visual Studio .NET\Common7\tools;F:\Microsoft Visual Studio .NET\Common7\ide;C:\Program Files\HTML Help Workshop\;F:\Microsoft Visual Studio .NET\FrameworkSDK\bin;C:\WINDOWS\Microsoft.NET\Framework\v1.0.3705;C:\WINDOWS\system32;C:\WINDOWS;C:\WINDOWS\System32\Wbem;C:\Program Files\Common Files\Adaptec Shared\System;C:\PROGRA~1\COMMON~1\AUTODE~1;C:\Program Files\Common Files\Autodesk Shared\;C:\Program Files\ATI Technologies\ATI Control Panel
Command Lines
  
Creating temporary file "c:\Data\csc471\FinalProject\Tetris3D\Debug\RSP000003.rsp" with contents
[
/Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /Gm /EHsc /RTC1 /MLd /Fo"Debug/" /Fd"Debug/vc70.pdb" /W3 /c /Wp64 /ZI /TP
Tetris3D.cpp
]
Creating command line "cl.exe @c:\Data\csc471\FinalProject\Tetris3D\Debug\RSP000003.rsp /nologo"
Creating temporary file "c:\Data\csc471\FinalProject\Tetris3D\Debug\RSP000004.rsp" with contents
[
/OUT:"Debug/Tetris3D.exe" /INCREMENTAL /NOLOGO /DEBUG /PDB:"Debug/Tetris3D.pdb" /SUBSYSTEM:CONSOLE /MACHINE:IX86  kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib
Debug\Tetris3D.obj
]
Creating command line "link.exe @c:\Data\csc471\FinalProject\Tetris3D\Debug\RSP000004.rsp"
Output Window
  
Compiling...
Tetris3D.cpp
c:\Data\csc471\FinalProject\Tetris3D\Tetris3D.cpp(1966) : warning C4267: '=' : conversion from 'size_t' to 'unsigned long', possible loss of data
Linking...
Results
  
Build log was saved at "file://c:\Data\csc471\FinalProject\Tetris3D\Debug\BuildLog.htm"
Tetris3D - 0 error(s), 1 warning(s)