CPE 471 Final Project: The Simpsons Family Room

���������������� featuring Homer Simpson

 

Program Description

���� Simple as the title, this program provides my best efforts at mimicing the family room of the Simpsons family. In addition to the trademark furniture, I have designed a simple hierarchical model of Homer Simpson and allowed the user to control Homer and have him interact with the environment. He can walk, jump, sit down, eat a down, and do a little bit of Simpson style breakdancing.



Homer Controls


Keyboard Controls:
�w� moves Homer forward���� �������������������a� turns left

�s� moves backwards������������ ������������������d� turns right

�q� quits�������������������������������� ��������������������r� resets Homer to initial position

�e� makes Homer sit on the couch������������ �t� Homer eats donut (only when sitting)

�x� breakdance (disco ball included)�������� �c� toggles between first and third person camera

�j� causes Homer to jump������������������������� �h� prints a basic help screen

�l� changes lighting modes (mostly for dancing mode)

 

Mouse:

��� When in third person mode, the x-axis of the mouse controls a simple elliptical rotation about the room.



Features That Did Not Make the Time Cut

  • Free Range Movement Camera
  • Additional Rooms
  • Collision Detection
  • Other Models (Marge, Bart, Lisa, Maggie, etc�)

 



Screen Shots



Look familiar to Anyone?

First Person View Mode

Mmmmmm�.Donuts



A little Homer disco action.


Bet you didn�t know Homer could jump�