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In this first image you see a simple "hello world". Basic
independent animation is active, but all global animation is not. |
Here is a screen shot of the finished product that was
available at the deadline. Full global texturing, camera rotation, world
rotation, and all independent animations. |
After finalizing the animation I could have either worked
on collision detection or dynamic shadowing. If you look closely, the
shadowing on the smaller discrete objects is done correctly. However, once
the model gets large like the globe the shadowing becomes unstable. |
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