CSC471 - Winter 2012
Alex Waas
Dragon Shooter

PROGRAM DESCRIPTION
Dragon Shooter is a simple first-person shooter with basic collision-detection and AI. The game loads in a user-created level, and ends once either the player dies or all the dragons have been killed.

PROGRAM USAGE

Unzip the given file and create it using "make" or "make all".

In game controls are as follows:
W - Move forward
A - Move backward
S - Strafe left
D - Strafe right
LMB - Fire Gun
Mouse Movement - Aim
[ - Decrease mouse sensitivity
] - Increase mouse sensitivity
G - Float enemies (cheat)
Q - Quit game

LEVEL CREATION
Levels can be created by creating an ASCII file and using the following characters:
X - Wall
1 - Average Enemy
2 - Short-Sighted, But Light Enemy
3 - Long-Sighted, But Heavy Enemy
else - Nothing

Note: That level can support up to 10 enemies at once.

Note: The level can support 100x100 entries.


SOURCES
Models obtained from here.

SCREENSHOTS
One Two Three