| CSC471 - Winter 2012 |
|
Alex Waas Dragon Shooter |
| PROGRAM DESCRIPTION |
|
Dragon Shooter is a simple first-person shooter with basic collision-detection
and AI. The game loads in a user-created level, and ends once either the player dies or
all the dragons have been killed. |
| PROGRAM USAGE |
|
Unzip the given file and create it using "make" or "make all". In game controls are as follows: |
| LEVEL CREATION |
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Levels can be created by creating an ASCII file and using the following characters: X - Wall 1 - Average Enemy 2 - Short-Sighted, But Light Enemy 3 - Long-Sighted, But Heavy Enemy else - Nothing Note: That level can support up to 10 enemies at once. Note: The level can support 100x100 entries. |
| SOURCES |
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Models obtained from here. |
| SCREENSHOTS |
| One Two Three |