CSC471 - Winter 2012 |
Alex Waas Dragon Shooter |
PROGRAM DESCRIPTION |
Dragon Shooter is a simple first-person shooter with basic collision-detection
and AI. The game loads in a user-created level, and ends once either the player dies or
all the dragons have been killed. |
PROGRAM USAGE |
Unzip the given file and create it using "make" or "make all". In game controls are as follows: |
LEVEL CREATION |
Levels can be created by creating an ASCII file and using the following characters: X - Wall 1 - Average Enemy 2 - Short-Sighted, But Light Enemy 3 - Long-Sighted, But Heavy Enemy else - Nothing Note: That level can support up to 10 enemies at once. Note: The level can support 100x100 entries. |
SOURCES |
Models obtained from here. |
SCREENSHOTS |
One Two Three |