SKI FREE 3D
(the baby version)
a final project by Bhargav Brahmbhatt
Introduction
My final project was inspired by the Windows '95 game Ski Free. You may be familiar with getting eaten
by a yeti no matter how good you were in that game. While I didn’t want to completely turn that into a
3D version, I wanted to loosely model it.
The idea is that you’re skiing in first person down a snowy slope and avoiding the trees and
other paraphernalia you may find on a mountainside while skiing. Rather than guaranteeing that a
player would be eaten by a yeti past a certain point in the game, this version is be much simpler and
user-friendly, allowing a user to continue to ski down the slope at increasing speeds until he or she
collides with an object or reaches the end.
Features
- Players play from a first-person ski perspective
- Players are provided a challenge reaching the end by various objects
- Avoid trees and arches to reach the end!
- Pass through arches or collect the floating red boxes for extra points!
- Watch out for the increasing speeds as you get further in the level
- Enjoy a more realistic skiing experience with a snow particle system
- The harder your difficulty, the more violent the snowfall becomes
- HUD display shows score and compares your score to a high score
- Improved texture filtering with the use of mipmaps
References
A big thanks to Swiftless Tutorials for helping me out with the particle system.
Screenshots
A good example of the snow particle system
Flying through the obstacles