// cs174, assignment 1 sample file (RIGHT HANDED) camera { location <0, 0, 14> up <0, 1, 0> right <1.33333, 0, 0> look_at <0, 0, 0> } light_source {<-100, 100, 100> color rgb <1.5, 1.5, 1.5>} sphere { <0, 0, 0>, 2 pigment { texture ../assets/texture/earth.bmp } finish {ambient 0.2 diffuse 0.4 specular 0.4 roughness 0.001} mapping spherical translate <0, 0, 0> rotate <0, 135, 0> } plane {<0, 1, 0>, -2 pigment {color rgb <0.5, 0.5, 0.4>} finish {ambient 0.4 diffuse 0.8} }