A realtime app that lets you play around with
Raytracing in a dynamic Optix sandbox
As seen above, my original inspiration for the project was to try to produce a mirror-based puzzle game
where players could dynamically place/move Optix-powered mirrors to achieve a goal
(like by making the pink ball visible in the green mirror)
by Will Peacock (wtpeacoc@calpoly.edu)
Base code used was the intro_denoiser application
in NVIDIA’s Optix 7 Advanced Samples project
(Github Repo)
Optix 7.2 Programming Guide (Guide Link)
Environment map by Greg Zaal of HDRIHaven (HDRIHaven Link)
Also, thank you, Professor Zoë Wood, for teaching this class!
I really enjoyed it!