Jon's 473 Final Project

Screen Shots

Dinosaur on Stone without Normal Mapping

Dinosaur on Stone's Normal Map

Dinosaur on Stone with Normal Mapping

Dinosaur with Alpha Mapping

Dinosaur With Camo

Description

This project applies normal maps to a dinosaur and to a textured stone floor. The dinosaur was an obj file which was parsed into triangles and texture coordinates. These were mapped to the triangles. Also an alpha map was applied to the dinosour to create holes in his skin. Using that alpha map I added some camoflauge to the dino so he can hide from humans and meteors. The camera can be moved around with WASD, the light with TFGH and the camera with IJKL. Pressing 'z' will shown the different stages of the scene:

  1. with normals applied
  2. with just the textures
  3. the normal map
  4. alpha map
  5. CAMO DINO!

Executable

Dinosaur