Dinosaur on Stone without Normal Mapping
Dinosaur on Stone's Normal Map
Dinosaur on Stone with Normal Mapping
Dinosaur with Alpha Mapping
Dinosaur With Camo
This project applies normal maps to a dinosaur and to a textured stone floor. The dinosaur was an obj file which was parsed into triangles and texture coordinates. These were mapped to the triangles. Also an alpha map was applied to the dinosour to create holes in his skin. Using that alpha map I added some camoflauge to the dino so he can hide from humans and meteors. The camera can be moved around with WASD, the light with TFGH and the camera with IJKL. Pressing 'z' will shown the different stages of the scene: