Sunny To Final Project CSC 473 - Winter 2010 Introduction My final project is a simple music visualizer. It is rendered using shaders, the most advanced being a bloom shader (my signature 'blooms' in pulses to the music. It is pretty constricted in the type of music file it uses. It has to use a mononatural, uncompressed, PCM wav file with a 11025 sampling rate. Here's a download link to a working executable of my visualizer: Download! | |
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How To Run build filename.wav Here's a nifty command to convert an mp3 into a wav file my visualizer can run: ffmpeg -i song.mp3 -ar 11025 -ac 1 song.wav |