| | | Compiling...
AI.cpp
d:\project\entity.h(26) : warning C4244: '+=' : conversion from 'double' to 'float', possible loss of data
Audio.cpp
BMPLoader.cpp
d:\project\bmploader.cpp(49) : warning C4996: 'fopen' was declared deprecated
c:\program files\microsoft visual studio 8\vc\include\stdio.h(234) : see declaration of 'fopen'
Message: 'This function or variable may be unsafe. Consider using fopen_s instead. To disable deprecation, use _CRT_SECURE_NO_DEPRECATE. See online help for details.'
d:\project\bmploader.cpp(91) : warning C4267: '=' : conversion from 'size_t' to 'unsigned long', possible loss of data
CharacterSelectMode.cpp
d:\project\entity.h(26) : warning C4244: '+=' : conversion from 'double' to 'float', possible loss of data
d:\project\characterselectmode.cpp(82) : warning C4244: '=' : conversion from 'double' to 'int', possible loss of data
d:\project\characterselectmode.cpp(85) : warning C4244: '=' : conversion from 'double' to 'int', possible loss of data
d:\project\characterselectmode.cpp(158) : warning C4244: '+=' : conversion from 'double' to 'float', possible loss of data
d:\project\characterselectmode.cpp(172) : warning C4244: 'argument' : conversion from 'int' to 'GLfloat', possible loss of data
d:\project\characterselectmode.cpp(175) : warning C4244: 'argument' : conversion from 'int' to 'GLfloat', possible loss of data
d:\project\characterselectmode.cpp(175) : warning C4244: 'argument' : conversion from 'int' to 'GLfloat', possible loss of data
d:\project\characterselectmode.cpp(178) : warning C4244: 'argument' : conversion from 'int' to 'GLfloat', possible loss of data
d:\project\characterselectmode.cpp(192) : warning C4244: 'initializing' : conversion from 'double' to 'int', possible loss of data
d:\project\characterselectmode.cpp(194) : warning C4244: 'initializing' : conversion from 'double' to 'int', possible loss of data
d:\project\characterselectmode.cpp(197) : warning C4244: 'argument' : conversion from 'int' to 'GLfloat', possible loss of data
d:\project\characterselectmode.cpp(200) : warning C4244: 'argument' : conversion from 'int' to 'GLfloat', possible loss of data
d:\project\characterselectmode.cpp(200) : warning C4244: 'argument' : conversion from 'int' to 'GLfloat', possible loss of data
d:\project\characterselectmode.cpp(203) : warning C4244: 'argument' : conversion from 'int' to 'GLfloat', possible loss of data
d:\project\characterselectmode.cpp(213) : warning C4244: 'argument' : conversion from 'int' to 'GLfloat', possible loss of data
d:\project\characterselectmode.cpp(217) : warning C4244: '=' : conversion from 'double' to 'int', possible loss of data
d:\project\characterselectmode.cpp(219) : warning C4244: '=' : conversion from 'double' to 'int', possible loss of data
d:\project\characterselectmode.cpp(222) : warning C4244: 'argument' : conversion from 'int' to 'GLfloat', possible loss of data
d:\project\characterselectmode.cpp(222) : warning C4244: 'argument' : conversion from 'int' to 'GLfloat', possible loss of data
d:\project\characterselectmode.cpp(225) : warning C4244: 'argument' : conversion from 'int' to 'GLfloat', possible loss of data
d:\project\characterselectmode.cpp(231) : warning C4244: 'argument' : conversion from 'int' to 'GLfloat', possible loss of data
d:\project\characterselectmode.cpp(239) : warning C4244: 'argument' : conversion from 'int' to 'GLfloat', possible loss of data
d:\project\characterselectmode.cpp(239) : warning C4244: 'argument' : conversion from 'int' to 'GLfloat', possible loss of data
d:\project\characterselectmode.cpp(243) : warning C4244: '=' : conversion from 'double' to 'int', possible loss of data
d:\project\characterselectmode.cpp(245) : warning C4244: '=' : conversion from 'double' to 'int', possible loss of data
d:\project\characterselectmode.cpp(248) : warning C4244: 'argument' : conversion from 'int' to 'GLfloat', possible loss of data
d:\project\characterselectmode.cpp(248) : warning C4244: 'argument' : conversion from 'int' to 'GLfloat', possible loss of data
d:\project\characterselectmode.cpp(251) : warning C4244: 'argument' : conversion from 'int' to 'GLfloat', possible loss of data
d:\project\characterselectmode.cpp(251) : warning C4244: 'argument' : conversion from 'int' to 'GLfloat', possible loss of data
d:\project\characterselectmode.cpp(254) : warning C4244: 'argument' : conversion from 'int' to 'GLfloat', possible loss of data
d:\project\characterselectmode.cpp(257) : warning C4244: 'argument' : conversion from 'int' to 'GLfloat', possible loss of data
d:\project\characterselectmode.cpp(265) : warning C4244: 'argument' : conversion from 'int' to 'GLfloat', possible loss of data
d:\project\characterselectmode.cpp(265) : warning C4244: 'argument' : conversion from 'int' to 'GLfloat', possible loss of data
d:\project\characterselectmode.cpp(268) : warning C4244: '=' : conversion from 'double' to 'int', possible loss of data
d:\project\characterselectmode.cpp(270) : warning C4244: '=' : conversion from 'double' to 'int', possible loss of data
d:\project\characterselectmode.cpp(284) : warning C4244: 'argument' : conversion from 'int' to 'GLfloat', possible loss of data
d:\project\characterselectmode.cpp(287) : warning C4244: 'argument' : conversion from 'int' to 'GLfloat', possible loss of data
d:\project\characterselectmode.cpp(287) : warning C4244: 'argument' : conversion from 'int' to 'GLfloat', possible loss of data
d:\project\characterselectmode.cpp(290) : warning C4244: 'argument' : conversion from 'int' to 'GLfloat', possible loss of data
d:\project\characterselectmode.cpp(299) : warning C4244: '=' : conversion from 'double' to 'int', possible loss of data
d:\project\characterselectmode.cpp(301) : warning C4244: '=' : conversion from 'double' to 'int', possible loss of data
d:\project\characterselectmode.cpp(304) : warning C4244: 'argument' : conversion from 'int' to 'GLfloat', possible loss of data
d:\project\characterselectmode.cpp(304) : warning C4244: 'argument' : conversion from 'int' to 'GLfloat', possible loss of data
d:\project\characterselectmode.cpp(318) : warning C4244: 'argument' : conversion from 'int' to 'GLfloat', possible loss of data
d:\project\characterselectmode.cpp(321) : warning C4244: 'argument' : conversion from 'int' to 'GLfloat', possible loss of data
d:\project\characterselectmode.cpp(321) : warning C4244: 'argument' : conversion from 'int' to 'GLfloat', possible loss of data
d:\project\characterselectmode.cpp(324) : warning C4244: 'argument' : conversion from 'int' to 'GLfloat', possible loss of data
d:\project\characterselectmode.cpp(333) : warning C4244: '=' : conversion from 'double' to 'int', possible loss of data
d:\project\characterselectmode.cpp(335) : warning C4244: '=' : conversion from 'double' to 'int', possible loss of data
d:\project\characterselectmode.cpp(338) : warning C4244: 'argument' : conversion from 'int' to 'GLfloat', possible loss of data
d:\project\characterselectmode.cpp(338) : warning C4244: 'argument' : conversion from 'int' to 'GLfloat', possible loss of data
d:\project\characterselectmode.cpp(352) : warning C4244: 'argument' : conversion from 'int' to 'GLfloat', possible loss of data
d:\project\characterselectmode.cpp(355) : warning C4244: 'argument' : conversion from 'int' to 'GLfloat', possible loss of data
d:\project\characterselectmode.cpp(355) : warning C4244: 'argument' : conversion from 'int' to 'GLfloat', possible loss of data
d:\project\characterselectmode.cpp(358) : warning C4244: 'argument' : conversion from 'int' to 'GLfloat', possible loss of data
d:\project\characterselectmode.cpp(367) : warning C4244: '=' : conversion from 'double' to 'int', possible loss of data
d:\project\characterselectmode.cpp(369) : warning C4244: '=' : conversion from 'double' to 'int', possible loss of data
d:\project\characterselectmode.cpp(372) : warning C4244: 'argument' : conversion from 'int' to 'GLfloat', possible loss of data
d:\project\characterselectmode.cpp(372) : warning C4244: 'argument' : conversion from 'int' to 'GLfloat', possible loss of data
d:\project\characterselectmode.cpp(386) : warning C4244: 'argument' : conversion from 'int' to 'GLfloat', possible loss of data
d:\project\characterselectmode.cpp(389) : warning C4244: 'argument' : conversion from 'int' to 'GLfloat', possible loss of data
d:\project\characterselectmode.cpp(389) : warning C4244: 'argument' : conversion from 'int' to 'GLfloat', possible loss of data
d:\project\characterselectmode.cpp(392) : warning C4244: 'argument' : conversion from 'int' to 'GLfloat', possible loss of data
DebugEye.cpp
d:\project\entity.h(26) : warning C4244: '+=' : conversion from 'double' to 'float', possible loss of data
Driver.cpp
d:\project\entity.h(26) : warning C4244: '+=' : conversion from 'double' to 'float', possible loss of data
d:\project\driver.cpp(40) : warning C4244: '=' : conversion from 'double' to 'float', possible loss of data
d:\project\driver.cpp(41) : warning C4244: '=' : conversion from 'double' to 'float', possible loss of data
d:\project\driver.cpp(42) : warning C4244: '=' : conversion from 'double' to 'float', possible loss of data
d:\project\driver.cpp(43) : warning C4244: '=' : conversion from 'double' to 'float', possible loss of data
d:\project\driver.cpp(44) : warning C4244: '=' : conversion from 'double' to 'float', possible loss of data
d:\project\driver.cpp(45) : warning C4244: '=' : conversion from 'double' to 'float', possible loss of data
d:\project\driver.cpp(85) : warning C4244: 'argument' : conversion from 'double' to 'float', possible loss of data
d:\project\driver.cpp(87) : warning C4244: 'argument' : conversion from 'double' to 'float', possible loss of data
d:\project\driver.cpp(118) : warning C4244: '=' : conversion from 'double' to 'float', possible loss of data
d:\project\driver.cpp(119) : warning C4244: '=' : conversion from 'double' to 'float', possible loss of data
d:\project\driver.cpp(120) : warning C4244: '=' : conversion from 'double' to 'float', possible loss of data
d:\project\driver.cpp(121) : warning C4244: '=' : conversion from 'double' to 'float', possible loss of data
d:\project\driver.cpp(122) : warning C4244: '=' : conversion from 'double' to 'float', possible loss of data
d:\project\driver.cpp(123) : warning C4244: '=' : conversion from 'double' to 'float', possible loss of data
DriverParticleSystem.cpp
d:\project\entity.h(26) : warning C4244: '+=' : conversion from 'double' to 'float', possible loss of data
d:\project\driverparticlesystem.cpp(14) : warning C4244: '=' : conversion from 'float' to 'int', possible loss of data
d:\project\driverparticlesystem.cpp(26) : warning C4018: '<' : signed/unsigned mismatch
Entity.cpp
d:\project\entity.h(26) : warning C4244: '+=' : conversion from 'double' to 'float', possible loss of data
Fireball.cpp
d:\project\entity.h(26) : warning C4244: '+=' : conversion from 'double' to 'float', possible loss of data
FractalTerrain.cpp
d:\project\materials.h(20) : warning C4305: 'initializing' : truncation from 'double' to 'float'
d:\project\materials.h(20) : warning C4305: 'initializing' : truncation from 'double' to 'float'
d:\project\materials.h(20) : warning C4305: 'initializing' : truncation from 'double' to 'float'
d:\project\materials.h(22) : warning C4305: 'initializing' : truncation from 'double' to 'float'
d:\project\materials.h(22) : warning C4305: 'initializing' : truncation from 'double' to 'float'
d:\project\materials.h(22) : warning C4305: 'initializing' : truncation from 'double' to 'float'
d:\project\entity.h(26) : warning C4244: '+=' : conversion from 'double' to 'float', possible loss of data
d:\project\fractalterrain.cpp(351) : warning C4244: '-=' : conversion from 'double' to 'int', possible loss of data
d:\project\fractalterrain.cpp(352) : warning C4244: '-=' : conversion from 'double' to 'int', possible loss of data
d:\project\fractalterrain.cpp(353) : warning C4244: '-=' : conversion from 'double' to 'int', possible loss of data
d:\project\fractalterrain.cpp(354) : warning C4244: '-=' : conversion from 'double' to 'int', possible loss of data
d:\project\fractalterrain.cpp(355) : warning C4244: '-=' : conversion from 'double' to 'int', possible loss of data
d:\project\fractalterrain.cpp(356) : warning C4244: '-=' : conversion from 'double' to 'int', possible loss of data
d:\project\fractalterrain.cpp(604) : warning C4244: 'argument' : conversion from 'int' to 'float', possible loss of data
d:\project\fractalterrain.cpp(604) : warning C4244: 'argument' : conversion from 'int' to 'float', possible loss of data
d:\project\fractalterrain.cpp(604) : warning C4244: 'argument' : conversion from 'int' to 'float', possible loss of data
d:\project\fractalterrain.cpp(604) : warning C4244: 'argument' : conversion from 'int' to 'float', possible loss of data
d:\project\fractalterrain.cpp(609) : warning C4244: 'argument' : conversion from 'int' to 'GLfloat', possible loss of data
d:\project\fractalterrain.cpp(609) : warning C4244: 'argument' : conversion from 'int' to 'GLfloat', possible loss of data
d:\project\fractalterrain.cpp(611) : warning C4244: 'argument' : conversion from 'int' to 'GLfloat', possible loss of data
d:\project\fractalterrain.cpp(611) : warning C4244: 'argument' : conversion from 'int' to 'GLfloat', possible loss of data
d:\project\fractalterrain.cpp(613) : warning C4244: 'argument' : conversion from 'int' to 'GLfloat', possible loss of data
d:\project\fractalterrain.cpp(613) : warning C4244: 'argument' : conversion from 'int' to 'GLfloat', possible loss of data
FreezeParticle.cpp
d:\project\entity.h(26) : warning C4244: '+=' : conversion from 'double' to 'float', possible loss of data
d:\project\freezeparticle.cpp(57) : warning C4244: 'initializing' : conversion from 'double' to 'float', possible loss of data
d:\project\freezeparticle.cpp(59) : warning C4244: 'initializing' : conversion from 'double' to 'float', possible loss of data
d:\project\freezeparticle.cpp(70) : warning C4244: 'argument' : conversion from 'double' to 'float', possible loss of data
d:\project\freezeparticle.cpp(76) : warning C4244: 'argument' : conversion from 'double' to 'float', possible loss of data
d:\project\freezeparticle.cpp(102) : warning C4305: 'argument' : truncation from 'double' to 'GLfloat'
FreezeParticleSystem.cpp
d:\project\entity.h(26) : warning C4244: '+=' : conversion from 'double' to 'float', possible loss of data
d:\project\freezeparticlesystem.cpp(34) : warning C4018: '<' : signed/unsigned mismatch
d:\project\freezeparticlesystem.cpp(37) : warning C4244: 'argument' : conversion from 'double' to 'float', possible loss of data
Frustum.cpp
GameModeManager.cpp
d:\project\entity.h(26) : warning C4244: '+=' : conversion from 'double' to 'float', possible loss of data
GameOverMode.cpp
d:\project\gameovermode.cpp(110) : warning C4244: 'argument' : conversion from 'int' to 'GLfloat', possible loss of data
d:\project\gameovermode.cpp(114) : warning C4244: 'argument' : conversion from 'int' to 'GLfloat', possible loss of data
d:\project\gameovermode.cpp(114) : warning C4244: 'argument' : conversion from 'int' to 'GLfloat', possible loss of data
d:\project\gameovermode.cpp(118) : warning C4244: 'argument' : conversion from 'int' to 'GLfloat', possible loss of data
d:\project\gameovermode.cpp(134) : warning C4244: 'argument' : conversion from 'int' to 'GLfloat', possible loss of data
d:\project\gameovermode.cpp(134) : warning C4244: 'argument' : conversion from 'int' to 'GLfloat', possible loss of data
d:\project\gameovermode.cpp(136) : warning C4244: 'initializing' : conversion from 'double' to 'int', possible loss of data
d:\project\gameovermode.cpp(137) : warning C4244: 'initializing' : conversion from 'double' to 'int', possible loss of data
d:\project\gameovermode.cpp(145) : warning C4244: 'argument' : conversion from 'int' to 'GLfloat', possible loss of data
d:\project\gameovermode.cpp(145) : warning C4244: 'argument' : conversion from 'int' to 'GLfloat', possible loss of data
d:\project\gameovermode.cpp(148) : warning C4244: 'argument' : conversion from 'int' to 'GLfloat', possible loss of data
d:\project\gameovermode.cpp(148) : warning C4244: 'argument' : conversion from 'int' to 'GLfloat', possible loss of data
d:\project\gameovermode.cpp(151) : warning C4244: 'argument' : conversion from 'int' to 'GLfloat', possible loss of data
d:\project\gameovermode.cpp(151) : warning C4244: 'argument' : conversion from 'int' to 'GLfloat', possible loss of data
d:\project\gameovermode.cpp(154) : warning C4244: 'argument' : conversion from 'int' to 'GLfloat', possible loss of data
d:\project\gameovermode.cpp(154) : warning C4244: 'argument' : conversion from 'int' to 'GLfloat', possible loss of data
GameWindow.cpp
d:\project\gamewindow.cpp(169) : warning C4244: 'argument' : conversion from 'int' to 'GLfloat', possible loss of data
Iceshot.cpp
d:\project\entity.h(26) : warning C4244: '+=' : conversion from 'double' to 'float', possible loss of data
d:\project\iceshot.cpp(112) : warning C4305: '+=' : truncation from 'double' to 'float'
d:\project\iceshot.cpp(113) : warning C4305: '-=' : truncation from 'double' to 'float'
d:\project\iceshot.cpp(159) : warning C4305: 'argument' : truncation from 'double' to 'GLfloat'
d:\project\iceshot.cpp(159) : warning C4244: 'argument' : conversion from 'int' to 'GLfloat', possible loss of data
InputManager.cpp
Intersection.cpp
d:\project\intersection.cpp(59) : warning C4244: '=' : conversion from 'double' to 'float', possible loss of data
Light.cpp
d:\project\light.cpp(4) : warning C4305: 'initializing' : truncation from 'double' to 'float'
d:\project\light.cpp(4) : warning C4305: 'initializing' : truncation from 'double' to 'float'
d:\project\light.cpp(4) : warning C4305: 'initializing' : truncation from 'double' to 'float'
d:\project\light.cpp(4) : warning C4305: 'initializing' : truncation from 'double' to 'float'
d:\project\light.cpp(4) : warning C4305: 'initializing' : truncation from 'double' to 'float'
d:\project\light.cpp(4) : warning C4305: 'initializing' : truncation from 'double' to 'float'
d:\project\light.cpp(5) : warning C4305: 'initializing' : truncation from 'double' to 'float'
d:\project\light.cpp(5) : warning C4305: 'initializing' : truncation from 'double' to 'float'
d:\project\light.cpp(5) : warning C4305: 'initializing' : truncation from 'double' to 'float'
Generating Code...
Compiling...
main.cpp
MainMenuMode.cpp
d:\project\mainmenumode.cpp(53) : warning C4244: '=' : conversion from 'double' to 'int', possible loss of data
d:\project\mainmenumode.cpp(55) : warning C4244: '=' : conversion from 'double' to 'int', possible loss of data
d:\project\mainmenumode.cpp(58) : warning C4244: '=' : conversion from 'double' to 'int', possible loss of data
d:\project\mainmenumode.cpp(60) : warning C4244: '=' : conversion from 'double' to 'int', possible loss of data
d:\project\mainmenumode.cpp(129) : warning C4244: 'argument' : conversion from 'int' to 'GLfloat', possible loss of data
d:\project\mainmenumode.cpp(132) : warning C4244: 'argument' : conversion from 'int' to 'GLfloat', possible loss of data
d:\project\mainmenumode.cpp(132) : warning C4244: 'argument' : conversion from 'int' to 'GLfloat', possible loss of data
d:\project\mainmenumode.cpp(135) : warning C4244: 'argument' : conversion from 'int' to 'GLfloat', possible loss of data
d:\project\mainmenumode.cpp(144) : warning C4244: '=' : conversion from 'float' to 'int', possible loss of data
d:\project\mainmenumode.cpp(148) : warning C4244: 'argument' : conversion from 'int' to 'GLfloat', possible loss of data
d:\project\mainmenumode.cpp(152) : warning C4244: 'argument' : conversion from 'int' to 'GLfloat', possible loss of data
d:\project\mainmenumode.cpp(152) : warning C4244: 'argument' : conversion from 'int' to 'GLfloat', possible loss of data
d:\project\mainmenumode.cpp(155) : warning C4244: 'argument' : conversion from 'int' to 'GLfloat', possible loss of data
d:\project\mainmenumode.cpp(155) : warning C4244: 'argument' : conversion from 'int' to 'GLfloat', possible loss of data
d:\project\mainmenumode.cpp(158) : warning C4244: 'argument' : conversion from 'int' to 'GLfloat', possible loss of data
d:\project\mainmenumode.cpp(161) : warning C4244: 'argument' : conversion from 'int' to 'GLfloat', possible loss of data
d:\project\mainmenumode.cpp(166) : warning C4244: '=' : conversion from 'double' to 'int', possible loss of data
d:\project\mainmenumode.cpp(167) : warning C4244: '=' : conversion from 'double' to 'int', possible loss of data
d:\project\mainmenumode.cpp(171) : warning C4244: 'argument' : conversion from 'int' to 'GLfloat', possible loss of data
d:\project\mainmenumode.cpp(171) : warning C4244: 'argument' : conversion from 'int' to 'GLfloat', possible loss of data
d:\project\mainmenumode.cpp(182) : warning C4244: 'argument' : conversion from 'int' to 'GLfloat', possible loss of data
d:\project\mainmenumode.cpp(182) : warning C4244: 'argument' : conversion from 'int' to 'GLfloat', possible loss of data
d:\project\mainmenumode.cpp(185) : warning C4244: 'argument' : conversion from 'int' to 'GLfloat', possible loss of data
d:\project\mainmenumode.cpp(185) : warning C4244: 'argument' : conversion from 'int' to 'GLfloat', possible loss of data
d:\project\mainmenumode.cpp(188) : warning C4244: 'argument' : conversion from 'int' to 'GLfloat', possible loss of data
d:\project\mainmenumode.cpp(188) : warning C4244: 'argument' : conversion from 'int' to 'GLfloat', possible loss of data
d:\project\mainmenumode.cpp(191) : warning C4244: 'argument' : conversion from 'int' to 'GLfloat', possible loss of data
d:\project\mainmenumode.cpp(191) : warning C4244: 'argument' : conversion from 'int' to 'GLfloat', possible loss of data
d:\project\mainmenumode.cpp(198) : warning C4244: 'argument' : conversion from 'int' to 'GLfloat', possible loss of data
d:\project\mainmenumode.cpp(198) : warning C4244: 'argument' : conversion from 'int' to 'GLfloat', possible loss of data
d:\project\mainmenumode.cpp(200) : warning C4244: '=' : conversion from 'double' to 'int', possible loss of data
d:\project\mainmenumode.cpp(201) : warning C4244: '=' : conversion from 'double' to 'int', possible loss of data
d:\project\mainmenumode.cpp(212) : warning C4244: 'argument' : conversion from 'int' to 'GLfloat', possible loss of data
d:\project\mainmenumode.cpp(212) : warning C4244: 'argument' : conversion from 'int' to 'GLfloat', possible loss of data
d:\project\mainmenumode.cpp(215) : warning C4244: 'argument' : conversion from 'int' to 'GLfloat', possible loss of data
d:\project\mainmenumode.cpp(215) : warning C4244: 'argument' : conversion from 'int' to 'GLfloat', possible loss of data
d:\project\mainmenumode.cpp(218) : warning C4244: 'argument' : conversion from 'int' to 'GLfloat', possible loss of data
d:\project\mainmenumode.cpp(218) : warning C4244: 'argument' : conversion from 'int' to 'GLfloat', possible loss of data
d:\project\mainmenumode.cpp(221) : warning C4244: 'argument' : conversion from 'int' to 'GLfloat', possible loss of data
d:\project\mainmenumode.cpp(221) : warning C4244: 'argument' : conversion from 'int' to 'GLfloat', possible loss of data
d:\project\mainmenumode.cpp(228) : warning C4244: 'argument' : conversion from 'int' to 'GLfloat', possible loss of data
d:\project\mainmenumode.cpp(228) : warning C4244: 'argument' : conversion from 'int' to 'GLfloat', possible loss of data
d:\project\mainmenumode.cpp(230) : warning C4244: '=' : conversion from 'double' to 'int', possible loss of data
d:\project\mainmenumode.cpp(231) : warning C4244: '=' : conversion from 'double' to 'int', possible loss of data
d:\project\mainmenumode.cpp(242) : warning C4244: 'argument' : conversion from 'int' to 'GLfloat', possible loss of data
d:\project\mainmenumode.cpp(242) : warning C4244: 'argument' : conversion from 'int' to 'GLfloat', possible loss of data
d:\project\mainmenumode.cpp(245) : warning C4244: 'argument' : conversion from 'int' to 'GLfloat', possible loss of data
d:\project\mainmenumode.cpp(245) : warning C4244: 'argument' : conversion from 'int' to 'GLfloat', possible loss of data
d:\project\mainmenumode.cpp(248) : warning C4244: 'argument' : conversion from 'int' to 'GLfloat', possible loss of data
d:\project\mainmenumode.cpp(248) : warning C4244: 'argument' : conversion from 'int' to 'GLfloat', possible loss of data
d:\project\mainmenumode.cpp(251) : warning C4244: 'argument' : conversion from 'int' to 'GLfloat', possible loss of data
d:\project\mainmenumode.cpp(251) : warning C4244: 'argument' : conversion from 'int' to 'GLfloat', possible loss of data
Materials.cpp
d:\project\materials.h(20) : warning C4305: 'initializing' : truncation from 'double' to 'float'
d:\project\materials.h(20) : warning C4305: 'initializing' : truncation from 'double' to 'float'
d:\project\materials.h(20) : warning C4305: 'initializing' : truncation from 'double' to 'float'
d:\project\materials.h(22) : warning C4305: 'initializing' : truncation from 'double' to 'float'
d:\project\materials.h(22) : warning C4305: 'initializing' : truncation from 'double' to 'float'
d:\project\materials.h(22) : warning C4305: 'initializing' : truncation from 'double' to 'float'
MeshObject.cpp
d:\project\meshobject.cpp(297) : warning C4996: 'sscanf' was declared deprecated
c:\program files\microsoft visual studio 8\vc\include\stdio.h(311) : see declaration of 'sscanf'
Message: 'This function or variable may be unsafe. Consider using sscanf_s instead. To disable deprecation, use _CRT_SECURE_NO_DEPRECATE. See online help for details.'
d:\project\meshobject.cpp(309) : warning C4996: 'sscanf' was declared deprecated
c:\program files\microsoft visual studio 8\vc\include\stdio.h(311) : see declaration of 'sscanf'
Message: 'This function or variable may be unsafe. Consider using sscanf_s instead. To disable deprecation, use _CRT_SECURE_NO_DEPRECATE. See online help for details.'
d:\project\meshobject.cpp(317) : warning C4996: 'sscanf' was declared deprecated
c:\program files\microsoft visual studio 8\vc\include\stdio.h(311) : see declaration of 'sscanf'
Message: 'This function or variable may be unsafe. Consider using sscanf_s instead. To disable deprecation, use _CRT_SECURE_NO_DEPRECATE. See online help for details.'
d:\project\meshobject.cpp(325) : warning C4996: 'sscanf' was declared deprecated
c:\program files\microsoft visual studio 8\vc\include\stdio.h(311) : see declaration of 'sscanf'
Message: 'This function or variable may be unsafe. Consider using sscanf_s instead. To disable deprecation, use _CRT_SECURE_NO_DEPRECATE. See online help for details.'
d:\project\meshobject.cpp(333) : warning C4996: 'sscanf' was declared deprecated
c:\program files\microsoft visual studio 8\vc\include\stdio.h(311) : see declaration of 'sscanf'
Message: 'This function or variable may be unsafe. Consider using sscanf_s instead. To disable deprecation, use _CRT_SECURE_NO_DEPRECATE. See online help for details.'
d:\project\meshobject.cpp(358) : warning C4996: 'sscanf' was declared deprecated
c:\program files\microsoft visual studio 8\vc\include\stdio.h(311) : see declaration of 'sscanf'
Message: 'This function or variable may be unsafe. Consider using sscanf_s instead. To disable deprecation, use _CRT_SECURE_NO_DEPRECATE. See online help for details.'
MeshStructure.cpp
Particle.cpp
d:\project\entity.h(26) : warning C4244: '+=' : conversion from 'double' to 'float', possible loss of data
d:\project\particle.cpp(14) : warning C4244: '=' : conversion from 'double' to 'float', possible loss of data
PauseMenuMode.cpp
d:\project\pausemenumode.cpp(59) : warning C4244: '=' : conversion from 'double' to 'int', possible loss of data
d:\project\pausemenumode.cpp(61) : warning C4244: '=' : conversion from 'double' to 'int', possible loss of data
d:\project\pausemenumode.cpp(64) : warning C4244: '=' : conversion from 'double' to 'int', possible loss of data
d:\project\pausemenumode.cpp(66) : warning C4244: '=' : conversion from 'double' to 'int', possible loss of data
d:\project\pausemenumode.cpp(172) : warning C4244: 'argument' : conversion from 'int' to 'GLfloat', possible loss of data
d:\project\pausemenumode.cpp(176) : warning C4244: 'argument' : conversion from 'int' to 'GLfloat', possible loss of data
d:\project\pausemenumode.cpp(176) : warning C4244: 'argument' : conversion from 'int' to 'GLfloat', possible loss of data
d:\project\pausemenumode.cpp(180) : warning C4244: 'argument' : conversion from 'int' to 'GLfloat', possible loss of data
d:\project\pausemenumode.cpp(197) : warning C4244: 'initializing' : conversion from 'double' to 'int', possible loss of data
d:\project\pausemenumode.cpp(198) : warning C4244: 'initializing' : conversion from 'double' to 'int', possible loss of data
d:\project\pausemenumode.cpp(200) : warning C4244: 'argument' : conversion from 'int' to 'GLfloat', possible loss of data
d:\project\pausemenumode.cpp(200) : warning C4244: 'argument' : conversion from 'int' to 'GLfloat', possible loss of data
d:\project\pausemenumode.cpp(204) : warning C4244: 'argument' : conversion from 'int' to 'GLfloat', possible loss of data
d:\project\pausemenumode.cpp(204) : warning C4244: 'argument' : conversion from 'int' to 'GLfloat', possible loss of data
d:\project\pausemenumode.cpp(207) : warning C4244: 'argument' : conversion from 'int' to 'GLfloat', possible loss of data
d:\project\pausemenumode.cpp(207) : warning C4244: 'argument' : conversion from 'int' to 'GLfloat', possible loss of data
d:\project\pausemenumode.cpp(210) : warning C4244: 'argument' : conversion from 'int' to 'GLfloat', possible loss of data
d:\project\pausemenumode.cpp(210) : warning C4244: 'argument' : conversion from 'int' to 'GLfloat', possible loss of data
d:\project\pausemenumode.cpp(213) : warning C4244: 'argument' : conversion from 'int' to 'GLfloat', possible loss of data
d:\project\pausemenumode.cpp(213) : warning C4244: 'argument' : conversion from 'int' to 'GLfloat', possible loss of data
d:\project\pausemenumode.cpp(222) : warning C4244: '=' : conversion from 'double' to 'int', possible loss of data
d:\project\pausemenumode.cpp(224) : warning C4244: '=' : conversion from 'double' to 'int', possible loss of data
d:\project\pausemenumode.cpp(226) : warning C4244: 'argument' : conversion from 'int' to 'GLfloat', possible loss of data
d:\project\pausemenumode.cpp(226) : warning C4244: 'argument' : conversion from 'int' to 'GLfloat', possible loss of data
d:\project\pausemenumode.cpp(235) : warning C4244: 'argument' : conversion from 'int' to 'GLfloat', possible loss of data
d:\project\pausemenumode.cpp(235) : warning C4244: 'argument' : conversion from 'int' to 'GLfloat', possible loss of data
d:\project\pausemenumode.cpp(238) : warning C4244: 'argument' : conversion from 'int' to 'GLfloat', possible loss of data
d:\project\pausemenumode.cpp(238) : warning C4244: 'argument' : conversion from 'int' to 'GLfloat', possible loss of data
d:\project\pausemenumode.cpp(241) : warning C4244: 'argument' : conversion from 'int' to 'GLfloat', possible loss of data
d:\project\pausemenumode.cpp(241) : warning C4244: 'argument' : conversion from 'int' to 'GLfloat', possible loss of data
d:\project\pausemenumode.cpp(244) : warning C4244: 'argument' : conversion from 'int' to 'GLfloat', possible loss of data
d:\project\pausemenumode.cpp(244) : warning C4244: 'argument' : conversion from 'int' to 'GLfloat', possible loss of data
d:\project\pausemenumode.cpp(253) : warning C4244: '=' : conversion from 'double' to 'int', possible loss of data
d:\project\pausemenumode.cpp(255) : warning C4244: '=' : conversion from 'double' to 'int', possible loss of data
d:\project\pausemenumode.cpp(257) : warning C4244: 'argument' : conversion from 'int' to 'GLfloat', possible loss of data
d:\project\pausemenumode.cpp(257) : warning C4244: 'argument' : conversion from 'int' to 'GLfloat', possible loss of data
d:\project\pausemenumode.cpp(266) : warning C4244: 'argument' : conversion from 'int' to 'GLfloat', possible loss of data
d:\project\pausemenumode.cpp(266) : warning C4244: 'argument' : conversion from 'int' to 'GLfloat', possible loss of data
d:\project\pausemenumode.cpp(269) : warning C4244: 'argument' : conversion from 'int' to 'GLfloat', possible loss of data
d:\project\pausemenumode.cpp(269) : warning C4244: 'argument' : conversion from 'int' to 'GLfloat', possible loss of data
d:\project\pausemenumode.cpp(272) : warning C4244: 'argument' : conversion from 'int' to 'GLfloat', possible loss of data
d:\project\pausemenumode.cpp(272) : warning C4244: 'argument' : conversion from 'int' to 'GLfloat', possible loss of data
d:\project\pausemenumode.cpp(275) : warning C4244: 'argument' : conversion from 'int' to 'GLfloat', possible loss of data
d:\project\pausemenumode.cpp(275) : warning C4244: 'argument' : conversion from 'int' to 'GLfloat', possible loss of data
d:\project\pausemenumode.cpp(284) : warning C4244: '=' : conversion from 'double' to 'int', possible loss of data
d:\project\pausemenumode.cpp(286) : warning C4244: '=' : conversion from 'double' to 'int', possible loss of data
d:\project\pausemenumode.cpp(288) : warning C4244: 'argument' : conversion from 'int' to 'GLfloat', possible loss of data
d:\project\pausemenumode.cpp(288) : warning C4244: 'argument' : conversion from 'int' to 'GLfloat', possible loss of data
d:\project\pausemenumode.cpp(297) : warning C4244: 'argument' : conversion from 'int' to 'GLfloat', possible loss of data
d:\project\pausemenumode.cpp(297) : warning C4244: 'argument' : conversion from 'int' to 'GLfloat', possible loss of data
d:\project\pausemenumode.cpp(300) : warning C4244: 'argument' : conversion from 'int' to 'GLfloat', possible loss of data
d:\project\pausemenumode.cpp(300) : warning C4244: 'argument' : conversion from 'int' to 'GLfloat', possible loss of data
d:\project\pausemenumode.cpp(303) : warning C4244: 'argument' : conversion from 'int' to 'GLfloat', possible loss of data
d:\project\pausemenumode.cpp(303) : warning C4244: 'argument' : conversion from 'int' to 'GLfloat', possible loss of data
d:\project\pausemenumode.cpp(306) : warning C4244: 'argument' : conversion from 'int' to 'GLfloat', possible loss of data
d:\project\pausemenumode.cpp(306) : warning C4244: 'argument' : conversion from 'int' to 'GLfloat', possible loss of data
PowerMissile.cpp
d:\project\entity.h(26) : warning C4244: '+=' : conversion from 'double' to 'float', possible loss of data
ProjectileWeapon.cpp
d:\project\entity.h(26) : warning C4244: '+=' : conversion from 'double' to 'float', possible loss of data
Sarge.cpp
d:\project\entity.h(26) : warning C4244: '+=' : conversion from 'double' to 'float', possible loss of data
d:\project\sarge.cpp(81) : warning C4305: 'argument' : truncation from 'double' to 'float'
SBLib.cpp
Scrappy.cpp
d:\project\entity.h(26) : warning C4244: '+=' : conversion from 'double' to 'float', possible loss of data
Shader.cpp
Skydome.cpp
d:\project\skydome.cpp(262) : warning C4244: 'argument' : conversion from 'int' to 'float', possible loss of data
d:\project\skydome.cpp(314) : warning C4244: 'argument' : conversion from 'double' to 'GLfloat', possible loss of data
d:\project\skydome.cpp(353) : warning C4244: '+=' : conversion from 'double' to 'float', possible loss of data
d:\project\skydome.cpp(355) : warning C4244: '-=' : conversion from 'double' to 'float', possible loss of data
d:\project\skydome.cpp(375) : warning C4244: '+=' : conversion from 'double' to 'float', possible loss of data
d:\project\skydome.cpp(376) : warning C4244: 'argument' : conversion from 'double' to 'float', possible loss of data
d:\project\skydome.cpp(377) : warning C4244: 'argument' : conversion from 'double' to 'float', possible loss of data
SmallHealthPowerUp.cpp
d:\project\smallhealthpowerup.cpp(21) : warning C4244: '+=' : conversion from 'double' to 'float', possible loss of data
d:\project\smallhealthpowerup.cpp(43) : warning C4244: 'argument' : conversion from 'double' to 'GLfloat', possible loss of data
d:\project\smallhealthpowerup.cpp(148) : warning C4244: 'return' : conversion from 'double' to 'float', possible loss of data
TextureLoader.cpp
d:\project\textureloader.cpp(120) : warning C4996: 'strcat' was declared deprecated
c:\program files\microsoft visual studio 8\vc\include\string.h(78) : see declaration of 'strcat'
Message: 'This function or variable may be unsafe. Consider using strcat_s instead. To disable deprecation, use _CRT_SECURE_NO_DEPRECATE. See online help for details.'
d:\project\textureloader.cpp(121) : warning C4996: 'strcat' was declared deprecated
c:\program files\microsoft visual studio 8\vc\include\string.h(78) : see declaration of 'strcat'
Message: 'This function or variable may be unsafe. Consider using strcat_s instead. To disable deprecation, use _CRT_SECURE_NO_DEPRECATE. See online help for details.'
d:\project\textureloader.cpp(177) : warning C4996: 'strcat' was declared deprecated
c:\program files\microsoft visual studio 8\vc\include\string.h(78) : see declaration of 'strcat'
Message: 'This function or variable may be unsafe. Consider using strcat_s instead. To disable deprecation, use _CRT_SECURE_NO_DEPRECATE. See online help for details.'
d:\project\textureloader.cpp(443) : warning C4996: 'fopen' was declared deprecated
c:\program files\microsoft visual studio 8\vc\include\stdio.h(234) : see declaration of 'fopen'
Message: 'This function or variable may be unsafe. Consider using fopen_s instead. To disable deprecation, use _CRT_SECURE_NO_DEPRECATE. See online help for details.'
d:\project\textureloader.cpp(1029) : warning C4267: 'initializing' : conversion from 'size_t' to 'int', possible loss of data
d:\project\textureloader.cpp(1048) : warning C4996: 'strcpy' was declared deprecated
c:\program files\microsoft visual studio 8\vc\include\string.h(73) : see declaration of 'strcpy'
Message: 'This function or variable may be unsafe. Consider using strcpy_s instead. To disable deprecation, use _CRT_SECURE_NO_DEPRECATE. See online help for details.'
ToxicParticle.cpp
ToxicParticleSystem.cpp
d:\project\toxicparticlesystem.cpp(79) : warning C4305: 'argument' : truncation from 'double' to 'float'
d:\project\toxicparticlesystem.cpp(100) : warning C4244: 'argument' : conversion from 'time_t' to 'unsigned int', possible loss of data
d:\project\toxicparticlesystem.cpp(106) : warning C4244: 'argument' : conversion from 'int' to 'float', possible loss of data
d:\project\toxicparticlesystem.cpp(106) : warning C4244: 'argument' : conversion from 'int' to 'float', possible loss of data
d:\project\toxicparticlesystem.cpp(117) : warning C4305: '+=' : truncation from 'double' to 'float'
d:\project\toxicparticlesystem.cpp(121) : warning C4305: '=' : truncation from 'double' to 'float'
d:\project\toxicparticlesystem.cpp(126) : warning C4305: '-=' : truncation from 'double' to 'float'
d:\project\toxicparticlesystem.cpp(130) : warning C4305: '=' : truncation from 'double' to 'float'
d:\project\toxicparticlesystem.cpp(138) : warning C4305: '+=' : truncation from 'double' to 'float'
d:\project\toxicparticlesystem.cpp(144) : warning C4305: '+=' : truncation from 'double' to 'float'
d:\project\toxicparticlesystem.cpp(208) : warning C4305: 'argument' : truncation from 'double' to 'GLfloat'
d:\project\toxicparticlesystem.cpp(208) : warning C4305: 'argument' : truncation from 'double' to 'GLfloat'
d:\project\toxicparticlesystem.cpp(208) : warning C4305: 'argument' : truncation from 'double' to 'GLfloat'
d:\project\toxicparticlesystem.cpp(249) : warning C4305: 'argument' : truncation from 'double' to 'GLfloat'
d:\project\toxicparticlesystem.cpp(257) : warning C4305: 'argument' : truncation from 'double' to 'GLfloat'
d:\project\toxicparticlesystem.cpp(257) : warning C4305: 'argument' : truncation from 'double' to 'GLfloat'
d:\project\toxicparticlesystem.cpp(257) : warning C4305: 'argument' : truncation from 'double' to 'GLfloat'
Toxicshot.cpp
d:\project\entity.h(26) : warning C4244: '+=' : conversion from 'double' to 'float', possible loss of data
d:\project\toxicshot.cpp(90) : warning C4305: '+=' : truncation from 'double' to 'float'
d:\project\toxicshot.cpp(94) : warning C4305: '=' : truncation from 'double' to 'float'
d:\project\toxicshot.cpp(99) : warning C4305: '-=' : truncation from 'double' to 'float'
d:\project\toxicshot.cpp(103) : warning C4305: '=' : truncation from 'double' to 'float'
d:\project\toxicshot.cpp(111) : warning C4305: '+=' : truncation from 'double' to 'float'
d:\project\toxicshot.cpp(117) : warning C4305: '+=' : truncation from 'double' to 'float'
d:\project\toxicshot.cpp(146) : warning C4305: 'argument' : truncation from 'double' to 'GLfloat'
d:\project\toxicshot.cpp(146) : warning C4305: 'argument' : truncation from 'double' to 'GLfloat'
d:\project\toxicshot.cpp(146) : warning C4305: 'argument' : truncation from 'double' to 'GLfloat'
d:\project\toxicshot.cpp(206) : warning C4305: 'argument' : truncation from 'double' to 'GLfloat'
d:\project\toxicshot.cpp(206) : warning C4305: 'argument' : truncation from 'double' to 'GLfloat'
d:\project\toxicshot.cpp(206) : warning C4305: 'argument' : truncation from 'double' to 'GLfloat'
d:\project\toxicshot.cpp(207) : warning C4305: 'argument' : truncation from 'double' to 'GLfloat'
Vector3.cpp
Generating Code...
Compiling...
Vector3D.cpp
WeaponPowerUp.cpp
d:\project\weaponpowerup.cpp(21) : warning C4244: '+=' : conversion from 'double' to 'float', possible loss of data
d:\project\weaponpowerup.cpp(43) : warning C4244: 'argument' : conversion from 'double' to 'GLfloat', possible loss of data
d:\project\weaponpowerup.cpp(148) : warning C4244: 'return' : conversion from 'double' to 'float', possible loss of data
WorldMode.cpp
d:\project\entity.h(26) : warning C4244: '+=' : conversion from 'double' to 'float', possible loss of data
d:\project\materials.h(20) : warning C4305: 'initializing' : truncation from 'double' to 'float'
d:\project\materials.h(20) : warning C4305: 'initializing' : truncation from 'double' to 'float'
d:\project\materials.h(20) : warning C4305: 'initializing' : truncation from 'double' to 'float'
d:\project\materials.h(22) : warning C4305: 'initializing' : truncation from 'double' to 'float'
d:\project\materials.h(22) : warning C4305: 'initializing' : truncation from 'double' to 'float'
d:\project\materials.h(22) : warning C4305: 'initializing' : truncation from 'double' to 'float'
d:\project\worldmode.cpp(67) : warning C4018: '<' : signed/unsigned mismatch
d:\project\worldmode.cpp(80) : warning C4018: '<' : signed/unsigned mismatch
d:\project\worldmode.cpp(128) : warning C4305: 'argument' : truncation from 'double' to 'float'
d:\project\worldmode.cpp(130) : warning C4305: 'argument' : truncation from 'double' to 'float'
d:\project\worldmode.cpp(132) : warning C4305: 'argument' : truncation from 'double' to 'float'
d:\project\worldmode.cpp(134) : warning C4305: 'argument' : truncation from 'double' to 'float'
d:\project\worldmode.cpp(136) : warning C4305: 'argument' : truncation from 'double' to 'float'
d:\project\worldmode.cpp(137) : warning C4305: 'argument' : truncation from 'double' to 'float'
d:\project\worldmode.cpp(138) : warning C4305: 'argument' : truncation from 'double' to 'float'
d:\project\worldmode.cpp(151) : warning C4305: 'argument' : truncation from 'double' to 'float'
d:\project\worldmode.cpp(153) : warning C4305: 'argument' : truncation from 'double' to 'float'
d:\project\worldmode.cpp(339) : warning C4244: '=' : conversion from 'int' to 'float', possible loss of data
d:\project\worldmode.cpp(342) : warning C4244: '=' : conversion from 'int' to 'float', possible loss of data
d:\project\worldmode.cpp(546) : warning C4244: '=' : conversion from 'GLdouble' to 'int', possible loss of data
d:\project\worldmode.cpp(547) : warning C4244: '=' : conversion from 'GLdouble' to 'int', possible loss of data
d:\project\worldmode.cpp(551) : warning C4244: '=' : conversion from 'float' to 'int', possible loss of data
d:\project\worldmode.cpp(552) : warning C4244: '=' : conversion from 'float' to 'int', possible loss of data
d:\project\worldmode.cpp(567) : warning C4244: '=' : conversion from 'float' to 'int', possible loss of data
d:\project\worldmode.cpp(568) : warning C4244: '=' : conversion from 'float' to 'int', possible loss of data
d:\project\worldmode.cpp(570) : warning C4244: 'argument' : conversion from 'int' to 'GLfloat', possible loss of data
d:\project\worldmode.cpp(570) : warning C4244: 'argument' : conversion from 'int' to 'GLfloat', possible loss of data
d:\project\worldmode.cpp(575) : warning C4244: 'argument' : conversion from 'int' to 'GLfloat', possible loss of data
d:\project\worldmode.cpp(577) : warning C4244: 'argument' : conversion from 'int' to 'GLfloat', possible loss of data
d:\project\worldmode.cpp(577) : warning C4244: 'argument' : conversion from 'int' to 'GLfloat', possible loss of data
d:\project\worldmode.cpp(579) : warning C4244: 'argument' : conversion from 'int' to 'GLfloat', possible loss of data
d:\project\worldmode.cpp(617) : warning C4996: 'sprintf' was declared deprecated
c:\program files\microsoft visual studio 8\vc\include\stdio.h(345) : see declaration of 'sprintf'
Message: 'This function or variable may be unsafe. Consider using sprintf_s instead. To disable deprecation, use _CRT_SECURE_NO_DEPRECATE. See online help for details.'
d:\project\worldmode.cpp(653) : warning C4244: 'argument' : conversion from 'int' to 'GLfloat', possible loss of data
d:\project\worldmode.cpp(655) : warning C4244: 'argument' : conversion from 'int' to 'GLfloat', possible loss of data
d:\project\worldmode.cpp(655) : warning C4244: 'argument' : conversion from 'int' to 'GLfloat', possible loss of data
d:\project\worldmode.cpp(657) : warning C4244: 'argument' : conversion from 'int' to 'GLfloat', possible loss of data
d:\project\worldmode.cpp(671) : warning C4244: 'argument' : conversion from 'int' to 'GLfloat', possible loss of data
d:\project\worldmode.cpp(671) : warning C4244: 'argument' : conversion from 'int' to 'GLfloat', possible loss of data
d:\project\worldmode.cpp(676) : warning C4244: 'argument' : conversion from 'int' to 'GLfloat', possible loss of data
d:\project\worldmode.cpp(678) : warning C4244: 'argument' : conversion from 'int' to 'GLfloat', possible loss of data
d:\project\worldmode.cpp(678) : warning C4244: 'argument' : conversion from 'int' to 'GLfloat', possible loss of data
d:\project\worldmode.cpp(680) : warning C4244: 'argument' : conversion from 'int' to 'GLfloat', possible loss of data
d:\project\worldmode.cpp(692) : warning C4244: 'argument' : conversion from 'int' to 'GLfloat', possible loss of data
d:\project\worldmode.cpp(692) : warning C4244: 'argument' : conversion from 'int' to 'GLfloat', possible loss of data
d:\project\worldmode.cpp(697) : warning C4244: 'argument' : conversion from 'int' to 'GLfloat', possible loss of data
d:\project\worldmode.cpp(699) : warning C4244: 'argument' : conversion from 'int' to 'GLfloat', possible loss of data
d:\project\worldmode.cpp(699) : warning C4244: 'argument' : conversion from 'int' to 'GLfloat', possible loss of data
d:\project\worldmode.cpp(701) : warning C4244: 'argument' : conversion from 'int' to 'GLfloat', possible loss of data
d:\project\worldmode.cpp(715) : warning C4244: 'argument' : conversion from 'int' to 'GLfloat', possible loss of data
d:\project\worldmode.cpp(720) : warning C4244: 'argument' : conversion from 'int' to 'GLfloat', possible loss of data
d:\project\worldmode.cpp(722) : warning C4244: 'argument' : conversion from 'int' to 'GLfloat', possible loss of data
d:\project\worldmode.cpp(722) : warning C4244: 'argument' : conversion from 'int' to 'GLfloat', possible loss of data
d:\project\worldmode.cpp(724) : warning C4244: 'argument' : conversion from 'int' to 'GLfloat', possible loss of data
d:\project\worldmode.cpp(744) : warning C4244: 'argument' : conversion from 'int' to 'GLfloat', possible loss of data
d:\project\worldmode.cpp(752) : warning C4244: 'argument' : conversion from 'int' to 'GLfloat', possible loss of data
d:\project\worldmode.cpp(754) : warning C4244: 'argument' : conversion from 'int' to 'GLfloat', possible loss of data
d:\project\worldmode.cpp(625) : warning C4101: 'weaponTexture' : unreferenced local variable
d:\project\worldmode.cpp(920) : warning C4244: 'argument' : conversion from 'double' to 'float', possible loss of data
d:\project\worldmode.cpp(931) : warning C4244: 'argument' : conversion from 'double' to 'float', possible loss of data
d:\project\worldmode.cpp(812) : warning C4101: 't2' : unreferenced local variable
d:\project\worldmode.cpp(812) : warning C4101: 'v2' : unreferenced local variable
d:\project\worldmode.cpp(812) : warning C4101: 'u2' : unreferenced local variable
Generating Code...
Compiling...
ObjLoader.c
d:\project\objloader.c(535) : warning C4996: 'sscanf' was declared deprecated
c:\program files\microsoft visual studio 8\vc\include\stdio.h(311) : see declaration of 'sscanf'
Message: 'This function or variable may be unsafe. Consider using sscanf_s instead. To disable deprecation, use _CRT_SECURE_NO_DEPRECATE. See online help for details.'
d:\project\objloader.c(547) : warning C4996: 'sscanf' was declared deprecated
c:\program files\microsoft visual studio 8\vc\include\stdio.h(311) : see declaration of 'sscanf'
Message: 'This function or variable may be unsafe. Consider using sscanf_s instead. To disable deprecation, use _CRT_SECURE_NO_DEPRECATE. See online help for details.'
d:\project\objloader.c(560) : warning C4996: 'sscanf' was declared deprecated
c:\program files\microsoft visual studio 8\vc\include\stdio.h(311) : see declaration of 'sscanf'
Message: 'This function or variable may be unsafe. Consider using sscanf_s instead. To disable deprecation, use _CRT_SECURE_NO_DEPRECATE. See online help for details.'
d:\project\objloader.c(574) : warning C4996: 'fopen' was declared deprecated
c:\program files\microsoft visual studio 8\vc\include\stdio.h(234) : see declaration of 'fopen'
Message: 'This function or variable may be unsafe. Consider using fopen_s instead. To disable deprecation, use _CRT_SECURE_NO_DEPRECATE. See online help for details.'
d:\project\objloader.c(661) : warning C4996: 'fopen' was declared deprecated
c:\program files\microsoft visual studio 8\vc\include\stdio.h(234) : see declaration of 'fopen'
Message: 'This function or variable may be unsafe. Consider using fopen_s instead. To disable deprecation, use _CRT_SECURE_NO_DEPRECATE. See online help for details.'
d:\project\objloader.c(676) : warning C4996: 'sscanf' was declared deprecated
c:\program files\microsoft visual studio 8\vc\include\stdio.h(311) : see declaration of 'sscanf'
Message: 'This function or variable may be unsafe. Consider using sscanf_s instead. To disable deprecation, use _CRT_SECURE_NO_DEPRECATE. See online help for details.'
d:\project\objloader.c(686) : warning C4996: 'sscanf' was declared deprecated
c:\program files\microsoft visual studio 8\vc\include\stdio.h(311) : see declaration of 'sscanf'
Message: 'This function or variable may be unsafe. Consider using sscanf_s instead. To disable deprecation, use _CRT_SECURE_NO_DEPRECATE. See online help for details.'
d:\project\objloader.c(697) : warning C4996: 'sscanf' was declared deprecated
c:\program files\microsoft visual studio 8\vc\include\stdio.h(311) : see declaration of 'sscanf'
Message: 'This function or variable may be unsafe. Consider using sscanf_s instead. To disable deprecation, use _CRT_SECURE_NO_DEPRECATE. See online help for details.'
d:\project\objloader.c(754) : warning C4996: 'strtok' was declared deprecated
c:\program files\microsoft visual studio 8\vc\include\string.h(164) : see declaration of 'strtok'
Message: 'This function or variable may be unsafe. Consider using strtok_s instead. To disable deprecation, use _CRT_SECURE_NO_DEPRECATE. See online help for details.'
d:\project\objloader.c(795) : warning C4996: 'strtok' was declared deprecated
c:\program files\microsoft visual studio 8\vc\include\string.h(164) : see declaration of 'strtok'
Message: 'This function or variable may be unsafe. Consider using strtok_s instead. To disable deprecation, use _CRT_SECURE_NO_DEPRECATE. See online help for details.'
d:\project\objloader.c(834) : warning C4996: 'strtok' was declared deprecated
c:\program files\microsoft visual studio 8\vc\include\string.h(164) : see declaration of 'strtok'
Message: 'This function or variable may be unsafe. Consider using strtok_s instead. To disable deprecation, use _CRT_SECURE_NO_DEPRECATE. See online help for details.'
d:\project\objloader.c(1325) : warning C4312: 'type cast' : conversion from 'unsigned int' to 'void *' of greater size
d:\project\objloader.c(1328) : warning C4312: 'type cast' : conversion from 'unsigned int' to 'void *' of greater size
tgaLoader.c
d:\project\tgaloader.c(223) : warning C4996: 'fopen' was declared deprecated
c:\program files\microsoft visual studio 8\vc\include\stdio.h(234) : see declaration of 'fopen'
Message: 'This function or variable may be unsafe. Consider using fopen_s instead. To disable deprecation, use _CRT_SECURE_NO_DEPRECATE. See online help for details.'
Generating Code...
Compiling manifest to resources...
Linking...
MSVCRTD.lib(cinitexe.obj) : warning LNK4098: defaultlib 'msvcrt.lib' conflicts with use of other libs; use /NODEFAULTLIB:library
Embedding manifest...
|