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- Comprehensible Rendering of 3-D Shapes, Takafumi Saito and Tokiichiro Takahashi
- Cartoon-Looking Rendering of 3-D Scenes, Philippe Decaudin
- Casting Curved Shadows on Curved Surfaces, Lance Williams
- OpenGL Shading Lanugage Second Edition, Randy J. Rost, et al.
- OpenGL Programming Guide, David Shreiner, et al.
- Real-Time Rendering Third Edition, Tomas Akenine-Moller, et al.
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