Granny Gauntlet
Creators: Jon Catanio, Alex Ehm, Reed Garmsen

Game Concept

The idea for this game was sparked one day on Jon's way to class. When driving to school he was almost ran off the road by an older driver. He thought a wreckless driving game with a Grandma as the main character would be hilariously fun. The game needed more than simply driving around, we thought about what other things grandmas like to do. Well, our grandmas bake cookies! Thus, Granny Gauntlet was born!

We decided to go with a toon style graphical game. With only a ten week timeline we thought that is would be the best option to properly scope the project and finish with a polished game. The best suited art style for us was low-poly models and non-photorealistic environments.

Mechanically our game is similar to old school games like Paperboy. To emulate wreckless driving we did a lot of work on the camera, having it be attached to a weak-spring system and allowing the car to tilt on turns. The aiming attachment allows the player to shoot cookies 180 degrees around the front of the player. For a more rich experience we decided that Granny's cookies bring life back to the town. At the beginning of the level the town will shift to greyscale, upon delivering cookies the houses will regain their color!

How to Play

Granny Gauntlet may be played with a controller or mouse/keyboard. We recommend playing with a controller as it seems to be more intuitive.

Controller

Mouse/Keyboard

Promo Vid

Backup download for video here if YouTube is unavailable.

Technologies

Screenshots

Below are screenshots of Granny Gauntlet, click any to enlarge.

Cookie in flight
Cookie in flight
Player drifting
Player drifting
Fracturing fire
               hydrant (notice fragment shadows to the left), billboard and
               particles spawning
Fracturing fire hydrant (notice fragment shadows to the left).
The billboard and particles are also spawning.
Fracturing baby crib
Fracturing baby crib
Hell-mode
               particle system from fire hydrant
Hell-mode particle system from fire hydrant
Hell-mode
               particle system and aiming component mid-charge
Hell-mode particle system and aiming component mid-charge

External Libraries

References

Contact

If needed feel free to contact Jon at joncatanio at gmail. Or check out my personal website for other methods. Reed can be reached at rgarmsen2295 at gmail. Alex can be contacted at alex.ehm52 at gmail.