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src
util
GLTextureWriter.h
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#pragma once
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#ifndef LAB471_GLTEXTUREWRITER_H_INCLUDED
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#define LAB471_GLTEXTUREWRITER_H_INCLUDED
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#include <string>
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#include <memory>
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//#include "Texture.h"
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#include <GLFW/glfw3.h>
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namespace
GLTextureWriter
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{
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//bool WriteImage(std::shared_ptr<Texture> texture, std::string fileName);
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//bool WriteImage(const Texture & texture, std::string fileName);
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bool
WriteImage(GLint textureHandle, std::string fileName);
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}
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#endif // LAB471_GLTEXTUREWRITER_H_INCLUDED
GLTextureWriter
Definition:
GLTextureWriter.h:19
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