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GLTextureWriter.h
1 
2 #pragma once
3 #ifndef LAB471_GLTEXTUREWRITER_H_INCLUDED
4 #define LAB471_GLTEXTUREWRITER_H_INCLUDED
5 
6 #include <string>
7 #include <memory>
8 //#include "Texture.h"
9 #include <GLFW/glfw3.h>
10 
11 
19 namespace GLTextureWriter
20 {
21  //bool WriteImage(std::shared_ptr<Texture> texture, std::string fileName);
22  //bool WriteImage(const Texture & texture, std::string fileName);
23  bool WriteImage(GLint textureHandle, std::string fileName);
24 }
25 
26 #endif // LAB471_GLTEXTUREWRITER_H_INCLUDED
Definition: GLTextureWriter.h:19