AnimEngine
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This is the complete list of members for DeformationBox, including all inherited members.
BoundingBox(const glm::vec3 &min_point, const glm::vec3 &max_point) (defined in BoundingBox) | BoundingBox | inline |
canOverrideShader() const override (defined in BoundingBox) | BoundingBox | inlinevirtual |
clearHighlight() (defined in DeformationBox) | DeformationBox | inline |
computeInitialControlPoints() (defined in DeformationBox) | DeformationBox | protected |
control_points (defined in DeformationBox) | DeformationBox | protected |
DeformationBox(const glm::vec3 &min_point, const glm::vec3 &max_point) (defined in DeformationBox) | DeformationBox | |
DeformationBox(const BoundingBox &bbox) (defined in DeformationBox) | DeformationBox | inline |
draw(const MVPset &MVP, Program *shader=nullptr) override (defined in DeformationBox) | DeformationBox | virtual |
getControlPoint(size_t index) const (defined in DeformationBox) | DeformationBox | |
getControlPoints() const (defined in DeformationBox) | DeformationBox | inline |
highlights (defined in DeformationBox) | DeformationBox | protected |
initDrawAssets() (defined in DeformationBox) | DeformationBox | protected |
isDrawable() const override (defined in DrawableInterfaceComponent) | DrawableInterfaceComponent | inlinevirtual |
isGloballyIlluminated() const (defined in DrawableInterfaceComponent) | DrawableInterfaceComponent | inlinevirtual |
isHidden() const (defined in DrawableInterfaceComponent) | DrawableInterfaceComponent | inlinevirtual |
isPoseable() const (defined in RootComponent) | RootComponent | inlinevirtual |
isPosed() const (defined in RootComponent) | RootComponent | inlinevirtual |
max_point (defined in BoundingBox) | BoundingBox | |
min_point (defined in BoundingBox) | BoundingBox | |
original_points (defined in DeformationBox) | DeformationBox | protected |
requiesOverrideShader() const (defined in BoundingBox) | BoundingBox | inlinevirtual |
requiresOverrideShader() const =0 (defined in DrawableInterfaceComponent) | DrawableInterfaceComponent | pure virtual |
reset() (defined in DeformationBox) | DeformationBox | inline |
setControlPoint(size_t index, const glm::vec3 &location) (defined in DeformationBox) | DeformationBox | |
setHighlight(size_t index, bool highlight) (defined in DeformationBox) | DeformationBox | inline |
updateDrawAssets() (defined in DeformationBox) | DeformationBox | protected |
~BoundingBox() (defined in BoundingBox) | BoundingBox | inlinevirtual |
~DeformationBox() (defined in DeformationBox) | DeformationBox | inlinevirtual |