AnimEngine
VirtualPointLight Member List

This is the complete list of members for VirtualPointLight, including all inherited members.

_children (defined in Entity)Entityprotected
_mCachedFinalPose (defined in CachedFinalPose)CachedFinalPoseprotected
_name (defined in Entity)Entityprotected
_parent (defined in Entity)Entityprotected
addChild(Entity *entity) (defined in Entity)Entity
Entity() (defined in Entity)Entityinline
Entity(const std::string &name) (defined in Entity)Entityinline
getCachedFinalPose() const (defined in CachedFinalPose)CachedFinalPoseinlinevirtual
getChildren() const (defined in Entity)Entityinline
getColor() const (defined in VirtualPointLight)VirtualPointLightinline
getIntensity() const (defined in VirtualPointLight)VirtualPointLightinline
getMutablePose() (defined in VirtualPointLight)VirtualPointLightinlinevirtual
getName() const (defined in Entity)Entityinline
getParent() (defined in Entity)Entityinline
getParent() const (defined in Entity)Entityinline
getPose() const override (defined in VirtualPointLight)VirtualPointLightinlinevirtual
hasParent() const (defined in Entity)Entityinline
isDrawable() const =0 (defined in PureComponent)PureComponentpure virtual
isDrawable() const (defined in RootComponent)RootComponentinlinevirtual
isPoseable() const =0 (defined in PureComponent)PureComponentpure virtual
isPoseable() const (defined in RootComponent)RootComponentinlinevirtual
isPoseable() const override (defined in PoseableComponent)PoseableComponentinlinevirtual
isPosed() const =0 (defined in PureComponent)PureComponentpure virtual
isPosed() const override (defined in PosedComponent)PosedComponentinlinevirtual
link(Entity *parent) (defined in Entity)Entityvirtual
mColor (defined in VirtualPointLight)VirtualPointLightprotected
mIntensity (defined in VirtualPointLight)VirtualPointLightprotected
mPose (defined in VirtualPointLight)VirtualPointLightprotected
numChildren() const (defined in Entity)Entityinline
replace(Entity *replacement)Entityvirtual
setCachedFinalPose(const Pose &aPose) (defined in CachedFinalPose)CachedFinalPoseinlinevirtual
setColor(const glm::vec3 &aColor) (defined in VirtualPointLight)VirtualPointLightinline
setIntensity(float aIntensity) (defined in VirtualPointLight)VirtualPointLightinline
setName(const std::string &name) (defined in Entity)Entityinline
setPose(const Pose &pose) override (defined in VirtualPointLight)VirtualPointLightinlinevirtual
traversal_scratch (defined in Entity)Entity
unlink() (defined in Entity)Entityvirtual
UUID() const (defined in Entity)Entityinline
~PoseableWorldEntity() (defined in PoseableWorldEntity)PoseableWorldEntityinlinevirtual
~VirtualPointLight()=default (defined in VirtualPointLight)VirtualPointLightvirtual
~WorldEntity() (defined in WorldEntity)WorldEntityinlinevirtual